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https://github.com/scratchfoundation/bgfx.git
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Cleanup.
This commit is contained in:
parent
493c964423
commit
b1878edd2e
4 changed files with 50 additions and 49 deletions
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@ -57,17 +57,18 @@ namespace bgfx
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#define DX_RELEASE(_ptr, _expected) _DX_RELEASE(_ptr, _expected, BX_CHECK)
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#define DX_RELEASE(_ptr, _expected) _DX_RELEASE(_ptr, _expected, BX_CHECK)
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#define DX_RELEASE_WARNONLY(_ptr, _expected) _DX_RELEASE(_ptr, _expected, BX_WARN)
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#define DX_RELEASE_WARNONLY(_ptr, _expected) _DX_RELEASE(_ptr, _expected, BX_WARN)
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typedef int (WINAPI *D3DPERF_BeginEventFunc)(DWORD _color, LPCWSTR _wszName);
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typedef int (WINAPI* PFN_D3DPERF_BEGIN_EVENT)(DWORD _color, LPCWSTR _wszName);
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typedef int (WINAPI *D3DPERF_EndEventFunc)();
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typedef int (WINAPI* PFN_D3DPERF_END_EVENT)();
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typedef void (WINAPI *D3DPERF_SetMarkerFunc)(DWORD _color, LPCWSTR _wszName);
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typedef void (WINAPI* PFN_D3DPERF_SET_MARKER)(DWORD _color, LPCWSTR _wszName);
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typedef void (WINAPI *D3DPERF_SetRegionFunc)(DWORD _color, LPCWSTR _wszName);
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typedef void (WINAPI* PFN_D3DPERF_SET_REGION)(DWORD _color, LPCWSTR _wszName);
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typedef BOOL (WINAPI *D3DPERF_QueryRepeatFrameFunc)();
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typedef BOOL (WINAPI* PFN_D3DPERF_QUERY_REPEAT_FRAME)();
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typedef void (WINAPI *D3DPERF_SetOptionsFunc)(DWORD _options);
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typedef void (WINAPI* PFN_D3DPERF_SET_OPTIONS)(DWORD _options);
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typedef DWORD (WINAPI *D3DPERF_GetStatusFunc)();
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typedef DWORD (WINAPI* PFN_D3DPERF_GET_STATUS)();
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typedef HRESULT (WINAPI* PFN_CREATE_DXGI_FACTORY)(REFIID _riid, void** _factory);
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#define _PIX_SETMARKER(_col, _name) m_D3DPERF_SetMarker(_col, _name)
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#define _PIX_SETMARKER(_col, _name) D3DPERF_SetMarker(_col, _name)
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#define _PIX_BEGINEVENT(_col, _name) m_D3DPERF_BeginEvent(_col, _name)
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#define _PIX_BEGINEVENT(_col, _name) D3DPERF_BeginEvent(_col, _name)
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#define _PIX_ENDEVENT() m_D3DPERF_EndEvent()
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#define _PIX_ENDEVENT() D3DPERF_EndEvent()
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#if BGFX_CONFIG_DEBUG_PIX
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#if BGFX_CONFIG_DEBUG_PIX
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# define PIX_SETMARKER(_color, _name) _PIX_SETMARKER(_color, _name)
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# define PIX_SETMARKER(_color, _name) _PIX_SETMARKER(_color, _name)
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@ -537,6 +537,14 @@ RENDERDOC_IMPORT
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}
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}
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#endif // BGFX_CONFIG_DEBUG_PIX
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#endif // BGFX_CONFIG_DEBUG_PIX
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#if USE_D3D11_DYNAMIC_LIB
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static PFN_D3D11_CREATE_DEVICE D3D11CreateDevice;
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static PFN_CREATE_DXGI_FACTORY CreateDXGIFactory;
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static PFN_D3DPERF_SET_MARKER D3DPERF_SetMarker;
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static PFN_D3DPERF_BEGIN_EVENT D3DPERF_BeginEvent;
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static PFN_D3DPERF_END_EVENT D3DPERF_EndEvent;
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#endif // USE_D3D11_DYNAMIC_LIB
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struct RendererContextD3D11 : public RendererContextI
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struct RendererContextD3D11 : public RendererContextI
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{
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{
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RendererContextD3D11()
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RendererContextD3D11()
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@ -559,6 +567,8 @@ RENDERDOC_IMPORT
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m_d3d11dll = bx::dlopen("d3d11.dll");
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m_d3d11dll = bx::dlopen("d3d11.dll");
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BGFX_FATAL(NULL != m_d3d11dll, Fatal::UnableToInitialize, "Failed to load d3d11.dll.");
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BGFX_FATAL(NULL != m_d3d11dll, Fatal::UnableToInitialize, "Failed to load d3d11.dll.");
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m_d3d9dll = NULL;
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if (BX_ENABLED(BGFX_CONFIG_DEBUG_PIX) )
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if (BX_ENABLED(BGFX_CONFIG_DEBUG_PIX) )
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{
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{
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// D3D11_1.h has ID3DUserDefinedAnnotation
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// D3D11_1.h has ID3DUserDefinedAnnotation
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@ -566,33 +576,30 @@ RENDERDOC_IMPORT
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m_d3d9dll = bx::dlopen("d3d9.dll");
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m_d3d9dll = bx::dlopen("d3d9.dll");
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BGFX_FATAL(NULL != m_d3d9dll, Fatal::UnableToInitialize, "Failed to load d3d9.dll.");
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BGFX_FATAL(NULL != m_d3d9dll, Fatal::UnableToInitialize, "Failed to load d3d9.dll.");
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m_D3DPERF_SetMarker = (D3DPERF_SetMarkerFunc )bx::dlsym(m_d3d9dll, "D3DPERF_SetMarker" );
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D3DPERF_SetMarker = (PFN_D3DPERF_SET_MARKER )bx::dlsym(m_d3d9dll, "D3DPERF_SetMarker" );
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m_D3DPERF_BeginEvent = (D3DPERF_BeginEventFunc)bx::dlsym(m_d3d9dll, "D3DPERF_BeginEvent");
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D3DPERF_BeginEvent = (PFN_D3DPERF_BEGIN_EVENT)bx::dlsym(m_d3d9dll, "D3DPERF_BeginEvent");
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m_D3DPERF_EndEvent = (D3DPERF_EndEventFunc )bx::dlsym(m_d3d9dll, "D3DPERF_EndEvent" );
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D3DPERF_EndEvent = (PFN_D3DPERF_END_EVENT )bx::dlsym(m_d3d9dll, "D3DPERF_EndEvent" );
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BX_CHECK(NULL != m_D3DPERF_SetMarker
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BX_CHECK(NULL != D3DPERF_SetMarker
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&& NULL != m_D3DPERF_BeginEvent
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&& NULL != D3DPERF_BeginEvent
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&& NULL != m_D3DPERF_EndEvent
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&& NULL != D3DPERF_EndEvent
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, "Failed to initialize PIX events."
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, "Failed to initialize PIX events."
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);
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);
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}
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}
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PFN_D3D11_CREATE_DEVICE d3D11CreateDevice = (PFN_D3D11_CREATE_DEVICE)bx::dlsym(m_d3d11dll, "D3D11CreateDevice");
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D3D11CreateDevice = (PFN_D3D11_CREATE_DEVICE)bx::dlsym(m_d3d11dll, "D3D11CreateDevice");
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BGFX_FATAL(NULL != d3D11CreateDevice, Fatal::UnableToInitialize, "Function D3D11CreateDevice not found.");
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BGFX_FATAL(NULL != D3D11CreateDevice, Fatal::UnableToInitialize, "Function D3D11CreateDevice not found.");
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m_dxgidll = bx::dlopen("dxgi.dll");
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m_dxgidll = bx::dlopen("dxgi.dll");
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BGFX_FATAL(NULL != m_dxgidll, Fatal::UnableToInitialize, "Failed to load dxgi.dll.");
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BGFX_FATAL(NULL != m_dxgidll, Fatal::UnableToInitialize, "Failed to load dxgi.dll.");
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PFN_CREATEDXGIFACTORY dxgiCreateDXGIFactory = (PFN_CREATEDXGIFACTORY)bx::dlsym(m_dxgidll, "CreateDXGIFactory");
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CreateDXGIFactory = (PFN_CREATE_DXGI_FACTORY)bx::dlsym(m_dxgidll, "CreateDXGIFactory");
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BGFX_FATAL(NULL != dxgiCreateDXGIFactory, Fatal::UnableToInitialize, "Function CreateDXGIFactory not found.");
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BGFX_FATAL(NULL != CreateDXGIFactory, Fatal::UnableToInitialize, "Function CreateDXGIFactory not found.");
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#else
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PFN_D3D11_CREATE_DEVICE d3D11CreateDevice = D3D11CreateDevice;
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PFN_CREATEDXGIFACTORY dxgiCreateDXGIFactory = CreateDXGIFactory;
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#endif // USE_D3D11_DYNAMIC_LIB
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#endif // USE_D3D11_DYNAMIC_LIB
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HRESULT hr;
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HRESULT hr;
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IDXGIFactory* factory;
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IDXGIFactory* factory;
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hr = dxgiCreateDXGIFactory(__uuidof(IDXGIFactory), (void**)&factory);
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hr = CreateDXGIFactory(__uuidof(IDXGIFactory), (void**)&factory);
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BGFX_FATAL(SUCCEEDED(hr), Fatal::UnableToInitialize, "Unable to create DXGI factory.");
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BGFX_FATAL(SUCCEEDED(hr), Fatal::UnableToInitialize, "Unable to create DXGI factory.");
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m_adapter = NULL;
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m_adapter = NULL;
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@ -662,7 +669,7 @@ RENDERDOC_IMPORT
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D3D_FEATURE_LEVEL featureLevel;
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D3D_FEATURE_LEVEL featureLevel;
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hr = d3D11CreateDevice(m_adapter
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hr = D3D11CreateDevice(m_adapter
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, m_driverType
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, m_driverType
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, NULL
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, NULL
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, flags
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, flags
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@ -803,6 +810,7 @@ RENDERDOC_IMPORT
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#if USE_D3D11_DYNAMIC_LIB
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#if USE_D3D11_DYNAMIC_LIB
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bx::dlclose(m_dxgidll);
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bx::dlclose(m_dxgidll);
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bx::dlclose(m_d3d9dll);
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bx::dlclose(m_d3d11dll);
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bx::dlclose(m_d3d11dll);
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#endif // USE_D3D11_DYNAMIC_LIB
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#endif // USE_D3D11_DYNAMIC_LIB
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}
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}
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@ -1988,12 +1996,8 @@ RENDERDOC_IMPORT
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}
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}
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}
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}
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void* m_d3d9dll;
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D3DPERF_SetMarkerFunc m_D3DPERF_SetMarker;
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D3DPERF_BeginEventFunc m_D3DPERF_BeginEvent;
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D3DPERF_EndEventFunc m_D3DPERF_EndEvent;
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#if USE_D3D11_DYNAMIC_LIB
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#if USE_D3D11_DYNAMIC_LIB
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void* m_d3d9dll;
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void* m_d3d11dll;
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void* m_d3d11dll;
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void* m_dxgidll;
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void* m_dxgidll;
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#endif // USE_D3D11_DYNAMIC_LIB
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#endif // USE_D3D11_DYNAMIC_LIB
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@ -31,8 +31,6 @@
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namespace bgfx
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namespace bgfx
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{
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{
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typedef HRESULT (WINAPI * PFN_CREATEDXGIFACTORY)(REFIID _riid, void** _factory);
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template <typename Ty>
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template <typename Ty>
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class StateCacheT
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class StateCacheT
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{
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{
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@ -254,6 +254,10 @@ namespace bgfx
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static const GUID IID_IDirect3D9 = { 0x81bdcbca, 0x64d4, 0x426d, { 0xae, 0x8d, 0xad, 0x1, 0x47, 0xf4, 0x27, 0x5c } };
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static const GUID IID_IDirect3D9 = { 0x81bdcbca, 0x64d4, 0x426d, { 0xae, 0x8d, 0xad, 0x1, 0x47, 0xf4, 0x27, 0x5c } };
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static const GUID IID_IDirect3DDevice9Ex = { 0xb18b10ce, 0x2649, 0x405a, { 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a } };
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static const GUID IID_IDirect3DDevice9Ex = { 0xb18b10ce, 0x2649, 0x405a, { 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a } };
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static PFN_D3DPERF_SET_MARKER D3DPERF_SetMarker;
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static PFN_D3DPERF_BEGIN_EVENT D3DPERF_BeginEvent;
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static PFN_D3DPERF_END_EVENT D3DPERF_EndEvent;
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struct RendererContextD3D9 : public RendererContextI
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struct RendererContextD3D9 : public RendererContextI
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{
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{
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RendererContextD3D9()
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RendererContextD3D9()
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@ -301,18 +305,18 @@ namespace bgfx
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m_d3d9dll = bx::dlopen("d3d9.dll");
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m_d3d9dll = bx::dlopen("d3d9.dll");
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BGFX_FATAL(NULL != m_d3d9dll, Fatal::UnableToInitialize, "Failed to load d3d9.dll.");
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BGFX_FATAL(NULL != m_d3d9dll, Fatal::UnableToInitialize, "Failed to load d3d9.dll.");
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#if BGFX_CONFIG_DEBUG_PIX
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if (BX_ENABLED(BGFX_CONFIG_DEBUG_PIX) )
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m_D3DPERF_SetMarker = (D3DPERF_SetMarkerFunc )bx::dlsym(m_d3d9dll, "D3DPERF_SetMarker");
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{
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m_D3DPERF_BeginEvent = (D3DPERF_BeginEventFunc)bx::dlsym(m_d3d9dll, "D3DPERF_BeginEvent");
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D3DPERF_SetMarker = (PFN_D3DPERF_SET_MARKER )bx::dlsym(m_d3d9dll, "D3DPERF_SetMarker");
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m_D3DPERF_EndEvent = (D3DPERF_EndEventFunc )bx::dlsym(m_d3d9dll, "D3DPERF_EndEvent");
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D3DPERF_BeginEvent = (PFN_D3DPERF_BEGIN_EVENT)bx::dlsym(m_d3d9dll, "D3DPERF_BeginEvent");
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D3DPERF_EndEvent = (PFN_D3DPERF_END_EVENT )bx::dlsym(m_d3d9dll, "D3DPERF_EndEvent");
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BX_CHECK(NULL != m_D3DPERF_SetMarker
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BX_CHECK(NULL != D3DPERF_SetMarker
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&& NULL != m_D3DPERF_BeginEvent
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&& NULL != D3DPERF_BeginEvent
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&& NULL != m_D3DPERF_EndEvent
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&& NULL != D3DPERF_EndEvent
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, "Failed to initialize PIX events."
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, "Failed to initialize PIX events."
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);
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);
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#endif // BGFX_CONFIG_DEBUG_PIX
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}
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#if BGFX_CONFIG_RENDERER_DIRECT3D9EX
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#if BGFX_CONFIG_RENDERER_DIRECT3D9EX
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m_d3d9ex = NULL;
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m_d3d9ex = NULL;
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@ -1595,12 +1599,6 @@ namespace bgfx
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#if BX_PLATFORM_WINDOWS
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#if BX_PLATFORM_WINDOWS
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D3DCAPS9 m_caps;
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D3DCAPS9 m_caps;
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# if BGFX_CONFIG_DEBUG_PIX
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D3DPERF_SetMarkerFunc m_D3DPERF_SetMarker;
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D3DPERF_BeginEventFunc m_D3DPERF_BeginEvent;
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D3DPERF_EndEventFunc m_D3DPERF_EndEvent;
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# endif // BGFX_CONFIG_DEBUG_PIX
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#endif // BX_PLATFORM_WINDOWS
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#endif // BX_PLATFORM_WINDOWS
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#if BGFX_CONFIG_RENDERER_DIRECT3D9EX
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#if BGFX_CONFIG_RENDERER_DIRECT3D9EX
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