Merge branch 'master' of github.com:bkaradzic/bgfx

This commit is contained in:
Branimir Karadžić 2015-08-24 16:29:53 -07:00
commit b0116cfd30
12 changed files with 241 additions and 30 deletions

View file

@ -37,6 +37,57 @@
#pragma once #pragma once
#endif #endif
#if _MSC_VER <= 1600
#ifndef VS2008_SAL_COMPAT
#define VS2008_SAL_COMPAT
// BK - SAL compatibility for VS2008
#define DEFINE_ENUM_FLAG_OPERATORS(ENUMTYPE) \
extern "C++" { \
inline ENUMTYPE operator | (ENUMTYPE _a, ENUMTYPE _b) { return ENUMTYPE ( ( (int) _a) | ( (int)_b) ); } \
inline ENUMTYPE operator |= (ENUMTYPE &_a, ENUMTYPE _b) { return (ENUMTYPE &)( ( (int &)_a) |= ( (int)_b) ); } \
inline ENUMTYPE operator & (ENUMTYPE _a, ENUMTYPE _b) { return ENUMTYPE ( ( (int) _a) & ( (int)_b) ); } \
inline ENUMTYPE operator &= (ENUMTYPE &_a, ENUMTYPE _b) { return (ENUMTYPE &)( ( (int &)_a) &= ( (int)_b) ); } \
inline ENUMTYPE operator ~ (ENUMTYPE _a) { return (ENUMTYPE) (~( (int) _a) ); } \
inline ENUMTYPE operator ^ (ENUMTYPE _a, ENUMTYPE _b) { return ENUMTYPE ( ( (int) _a) ^ ( (int)_b) ); } \
inline ENUMTYPE operator ^= (ENUMTYPE &_a, ENUMTYPE _b) { return (ENUMTYPE &)( ( (int &)_a) ^= ( (int)_b) ); } \
}
#undef _Out_
#define _Out_
#undef _In_
#define _In_
#undef _Always_
#define _Always_(annos)
#define _In_reads_(size)
#define _In_reads_opt_(size)
#define _In_reads_bytes_(size)
#define _In_reads_bytes_opt_(size)
#define _Inout_updates_bytes_(size)
#define _Out_writes_(size)
#define _Out_writes_opt_(size)
#define _Out_writes_to_opt_(size,count)
#define _Out_writes_bytes_(size)
#define _Out_writes_bytes_opt_(size)
#define _Out_writes_bytes_to_(size,count)
#define _Outptr_
#define _Outptr_opt_result_maybenull_
#define _Outptr_opt_result_bytebuffer_(size)
#define _Outptr_result_maybenull_
#define _Outptr_result_bytebuffer_(size)
#define _Out_writes_all_opt_(size)
#define _COM_Outptr_
#define _COM_Outptr_opt_
#define _COM_Outptr_opt_result_maybenull_
#define _Field_size_(size)
#define _Field_size_full_(size)
#define _Field_size_opt_(size)
#define _Field_size_bytes_full_(size)
#define nullptr NULL
#endif // BK - VS2008_SAL_COMPAT
#endif //
/* Forward Declarations */ /* Forward Declarations */
#ifndef __ID3D10Blob_FWD_DEFINED__ #ifndef __ID3D10Blob_FWD_DEFINED__

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@ -464,6 +464,9 @@ BX_PRAGMA_DIAGNOSTIC_POP();
case Event::Window: case Event::Window:
break; break;
case Event::Suspend:
break;
default: default:
break; break;
} }

View file

@ -62,7 +62,8 @@ namespace entry
}; };
struct Modifier struct Modifier
{ enum Enum {
enum Enum
{ {
None = 0, None = 0,
LeftAlt = 0x01, LeftAlt = 0x01,
@ -187,6 +188,19 @@ namespace entry
}; };
}; };
struct Suspend
{
enum Enum
{
WillSuspend,
DidSuspend,
WillResume,
DidResume,
Count
};
};
const char* getName(Key::Enum _key); const char* getName(Key::Enum _key);
struct MouseState struct MouseState

View file

@ -181,14 +181,22 @@ namespace entry
break; break;
case APP_CMD_GAINED_FOCUS: case APP_CMD_GAINED_FOCUS:
{
// Command from main thread: the app's activity window has gained // Command from main thread: the app's activity window has gained
// input focus. // input focus.
WindowHandle defaultWindow = { 0 };
m_eventQueue.postSuspendEvent(defaultWindow, Suspend::WillResume);
break; break;
}
case APP_CMD_LOST_FOCUS: case APP_CMD_LOST_FOCUS:
{
// Command from main thread: the app's activity window has lost // Command from main thread: the app's activity window has lost
// input focus. // input focus.
WindowHandle defaultWindow = { 0 };
m_eventQueue.postSuspendEvent(defaultWindow, Suspend::WillSuspend);
break; break;
}
case APP_CMD_CONFIG_CHANGED: case APP_CMD_CONFIG_CHANGED:
// Command from main thread: the current device configuration has changed. // Command from main thread: the current device configuration has changed.
@ -204,8 +212,12 @@ namespace entry
break; break;
case APP_CMD_RESUME: case APP_CMD_RESUME:
{
// Command from main thread: the app's activity has been resumed. // Command from main thread: the app's activity has been resumed.
WindowHandle defaultWindow = { 0 };
m_eventQueue.postSuspendEvent(defaultWindow, Suspend::DidResume);
break; break;
}
case APP_CMD_SAVE_STATE: case APP_CMD_SAVE_STATE:
// Command from main thread: the app should generate a new saved state // Command from main thread: the app should generate a new saved state
@ -216,8 +228,12 @@ namespace entry
break; break;
case APP_CMD_PAUSE: case APP_CMD_PAUSE:
{
// Command from main thread: the app's activity has been paused. // Command from main thread: the app's activity has been paused.
WindowHandle defaultWindow = { 0 };
m_eventQueue.postSuspendEvent(defaultWindow, Suspend::DidSuspend);
break; break;
}
case APP_CMD_STOP: case APP_CMD_STOP:
// Command from main thread: the app's activity has been stopped. // Command from main thread: the app's activity has been stopped.

View file

@ -109,15 +109,20 @@ namespace entry
emscripten_request_fullscreen_strategy("#canvas", false, &fullscreenStrategy); emscripten_request_fullscreen_strategy("#canvas", false, &fullscreenStrategy);
emscripten_set_focus_callback(NULL, this, true, focusCb);
emscripten_set_focusin_callback(NULL, this, true, focusCb);
emscripten_set_focusout_callback(NULL, this, true, focusCb);
int32_t result = main(_argc, _argv); int32_t result = main(_argc, _argv);
return result; return result;
} }
static EM_BOOL mouseCb(int eventType, const EmscriptenMouseEvent* mouseEvent, void* userData); static EM_BOOL mouseCb(int eventType, const EmscriptenMouseEvent* event, void* userData);
static EM_BOOL wheelCb(int eventType, const EmscriptenWheelEvent* wheelEvent, void* userData); static EM_BOOL wheelCb(int eventType, const EmscriptenWheelEvent* event, void* userData);
static EM_BOOL keyCb(int eventType, const EmscriptenKeyboardEvent* keyEvent, void* userData); static EM_BOOL keyCb(int eventType, const EmscriptenKeyboardEvent* event, void* userData);
static EM_BOOL resizeCb(int eventType, const EmscriptenUiEvent* uiEvent, void* userData); static EM_BOOL resizeCb(int eventType, const EmscriptenUiEvent* event, void* userData);
static EM_BOOL canvasResizeCb(int eventType, const void* reserved, void *userData); static EM_BOOL canvasResizeCb(int eventType, const void* reserved, void* userData);
static EM_BOOL focusCb(int eventType, const EmscriptenFocusEvent* event, void* userData);
EventQueue m_eventQueue; EventQueue m_eventQueue;
@ -284,18 +289,53 @@ namespace entry
return false; return false;
} }
EM_BOOL Context::resizeCb(int eventType, const EmscriptenUiEvent* event, void *userData) EM_BOOL Context::resizeCb(int eventType, const EmscriptenUiEvent* event, void* userData)
{ {
BX_UNUSED(eventType, event, userData); BX_UNUSED(eventType, event, userData);
return false; return false;
} }
EM_BOOL Context::canvasResizeCb(int eventType, const void* reserved, void *userData) EM_BOOL Context::canvasResizeCb(int eventType, const void* reserved, void* userData)
{ {
BX_UNUSED(eventType, reserved, userData); BX_UNUSED(eventType, reserved, userData);
return false; return false;
} }
EM_BOOL Context::focusCb(int eventType, const EmscriptenFocusEvent* event, void* userData)
{
printf("focusCb %d", eventType);
BX_UNUSED(event, userData);
if (event)
{
switch (eventType)
{
case EMSCRIPTEN_EVENT_BLUR:
{
s_ctx.m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::DidSuspend);
return true;
}
case EMSCRIPTEN_EVENT_FOCUS:
{
s_ctx.m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::DidResume);
return true;
}
case EMSCRIPTEN_EVENT_FOCUSIN:
{
s_ctx.m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::WillResume);
return true;
}
case EMSCRIPTEN_EVENT_FOCUSOUT:
{
s_ctx.m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::WillSuspend);
return true;
}
}
}
return false;
}
const Event* poll() const Event* poll()
{ {
entry_emscripten_yield(); entry_emscripten_yield();

View file

@ -323,22 +323,26 @@ static void* m_device = NULL;
- (void)applicationWillResignActive:(UIApplication *)application - (void)applicationWillResignActive:(UIApplication *)application
{ {
BX_UNUSED(application); BX_UNUSED(application);
s_ctx->m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::WillSuspend);
[m_view stop]; [m_view stop];
} }
- (void)applicationDidEnterBackground:(UIApplication *)application - (void)applicationDidEnterBackground:(UIApplication *)application
{ {
BX_UNUSED(application); BX_UNUSED(application);
s_ctx->m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::DidSuspend);
} }
- (void)applicationWillEnterForeground:(UIApplication *)application - (void)applicationWillEnterForeground:(UIApplication *)application
{ {
BX_UNUSED(application); BX_UNUSED(application);
s_ctx->m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::WillResume);
} }
- (void)applicationDidBecomeActive:(UIApplication *)application - (void)applicationDidBecomeActive:(UIApplication *)application
{ {
BX_UNUSED(application); BX_UNUSED(application);
s_ctx->m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::DidResume);
[m_view start]; [m_view start];
} }

View file

@ -39,6 +39,8 @@
- (void)windowWillClose:(NSNotification*)notification; - (void)windowWillClose:(NSNotification*)notification;
- (BOOL)windowShouldClose:(NSWindow*)window; - (BOOL)windowShouldClose:(NSWindow*)window;
- (void)windowDidResize:(NSNotification*)notification; - (void)windowDidResize:(NSNotification*)notification;
- (void)windowDidBecomeKey:(NSNotification *)notification;
- (void)windowDidResignKey:(NSNotification *)notification;
@end @end
@ -384,6 +386,18 @@ namespace entry
m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll, MouseButton::Right, false); m_eventQueue.postMouseEvent(s_defaultWindow, m_mx, m_my, m_scroll, MouseButton::Right, false);
} }
void windowDidBecomeKey()
{
m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::WillResume);
m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::DidResume);
}
void windowDidResignKey()
{
m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::WillSuspend);
m_eventQueue.postSuspendEvent(s_defaultWindow, Suspend::DidSuspend);
}
int32_t run(int _argc, char** _argv) int32_t run(int _argc, char** _argv)
{ {
[NSApplication sharedApplication]; [NSApplication sharedApplication];
@ -723,6 +737,20 @@ namespace entry
s_ctx.windowDidResize(); s_ctx.windowDidResize();
} }
- (void)windowDidBecomeKey:(NSNotification*)notification
{
BX_UNUSED(notification);
using namespace entry;
s_ctx.windowDidBecomeKey();
}
- (void)windowDidResignKey:(NSNotification*)notification
{
BX_UNUSED(notification);
using namespace entry;
s_ctx.windowDidResignKey();
}
@end @end
int main(int _argc, char** _argv) int main(int _argc, char** _argv)

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@ -75,6 +75,7 @@ namespace entry
Mouse, Mouse,
Size, Size,
Window, Window,
Suspend,
}; };
Event(Enum _type) Event(Enum _type)
@ -154,6 +155,13 @@ namespace entry
void* m_nwh; void* m_nwh;
}; };
struct SuspendEvent : public Event
{
ENTRY_IMPLEMENT_EVENT(SuspendEvent, Event::Suspend);
Suspend::Enum m_state;
};
const Event* poll(); const Event* poll();
const Event* poll(WindowHandle _handle); const Event* poll(WindowHandle _handle);
void release(const Event* _event); void release(const Event* _event);
@ -248,6 +256,13 @@ namespace entry
m_queue.push(ev); m_queue.push(ev);
} }
void postSuspendEvent(WindowHandle _handle, Suspend::Enum _state)
{
SuspendEvent* ev = new SuspendEvent(_handle);
ev->m_state = _state;
m_queue.push(ev);
}
const Event* poll() const Event* poll()
{ {
return m_queue.pop(); return m_queue.pop();

View file

@ -2733,6 +2733,15 @@ namespace bgfx
return invalid; return invalid;
} }
ProgramHashMap::const_iterator it = m_programHashMap.find(uint32_t(_fsh.idx<<16)|_vsh.idx);
if (it != m_programHashMap.end() )
{
ProgramHandle handle = it->second;
ProgramRef& pr = m_programRef[handle.idx];
++pr.m_refCount;
return handle;
}
const ShaderRef& vsr = m_shaderRef[_vsh.idx]; const ShaderRef& vsr = m_shaderRef[_vsh.idx];
const ShaderRef& fsr = m_shaderRef[_fsh.idx]; const ShaderRef& fsr = m_shaderRef[_fsh.idx];
if (vsr.m_hash != fsr.m_hash) if (vsr.m_hash != fsr.m_hash)
@ -2753,6 +2762,9 @@ namespace bgfx
ProgramRef& pr = m_programRef[handle.idx]; ProgramRef& pr = m_programRef[handle.idx];
pr.m_vsh = _vsh; pr.m_vsh = _vsh;
pr.m_fsh = _fsh; pr.m_fsh = _fsh;
pr.m_refCount = 1;
m_programHashMap.insert(stl::make_pair(uint32_t(_fsh.idx<<16)|_vsh.idx, handle) );
CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateProgram); CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateProgram);
cmdbuf.write(handle); cmdbuf.write(handle);
@ -2778,6 +2790,15 @@ namespace bgfx
return invalid; return invalid;
} }
ProgramHashMap::const_iterator it = m_programHashMap.find(_vsh.idx);
if (it != m_programHashMap.end() )
{
ProgramHandle handle = it->second;
ProgramRef& pr = m_programRef[handle.idx];
++pr.m_refCount;
return handle;
}
ProgramHandle handle; ProgramHandle handle;
handle.idx = m_programHandle.alloc(); handle.idx = m_programHandle.alloc();
@ -2789,6 +2810,9 @@ namespace bgfx
pr.m_vsh = _vsh; pr.m_vsh = _vsh;
ShaderHandle fsh = BGFX_INVALID_HANDLE; ShaderHandle fsh = BGFX_INVALID_HANDLE;
pr.m_fsh = fsh; pr.m_fsh = fsh;
pr.m_refCount = 1;
m_programHashMap.insert(stl::make_pair(uint32_t(_vsh.idx), handle) );
CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateProgram); CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::CreateProgram);
cmdbuf.write(handle); cmdbuf.write(handle);
@ -2808,16 +2832,24 @@ namespace bgfx
{ {
BGFX_CHECK_HANDLE("destroyProgram", m_programHandle, _handle); BGFX_CHECK_HANDLE("destroyProgram", m_programHandle, _handle);
ProgramRef& pr = m_programRef[_handle.idx];
int32_t refs = --pr.m_refCount;
if (0 == refs)
{
CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyProgram); CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyProgram);
cmdbuf.write(_handle); cmdbuf.write(_handle);
m_submit->free(_handle); m_submit->free(_handle);
const ProgramRef& pr = m_programRef[_handle.idx];
shaderDecRef(pr.m_vsh); shaderDecRef(pr.m_vsh);
uint32_t hash = pr.m_vsh.idx;
if (isValid(pr.m_fsh) ) if (isValid(pr.m_fsh) )
{ {
shaderDecRef(pr.m_fsh); shaderDecRef(pr.m_fsh);
hash |= pr.m_fsh.idx << 16;
}
m_programHashMap.erase(m_programHashMap.find(hash) );
} }
} }
@ -3593,6 +3625,7 @@ namespace bgfx
{ {
ShaderHandle m_vsh; ShaderHandle m_vsh;
ShaderHandle m_fsh; ShaderHandle m_fsh;
int16_t m_refCount;
}; };
struct UniformRef struct UniformRef
@ -3623,8 +3656,13 @@ namespace bgfx
typedef stl::unordered_map<stl::string, UniformHandle> UniformHashMap; typedef stl::unordered_map<stl::string, UniformHandle> UniformHashMap;
UniformHashMap m_uniformHashMap; UniformHashMap m_uniformHashMap;
UniformRef m_uniformRef[BGFX_CONFIG_MAX_UNIFORMS]; UniformRef m_uniformRef[BGFX_CONFIG_MAX_UNIFORMS];
ShaderRef m_shaderRef[BGFX_CONFIG_MAX_SHADERS]; ShaderRef m_shaderRef[BGFX_CONFIG_MAX_SHADERS];
typedef stl::unordered_map<uint32_t, ProgramHandle> ProgramHashMap;
ProgramHashMap m_programHashMap;
ProgramRef m_programRef[BGFX_CONFIG_MAX_PROGRAMS]; ProgramRef m_programRef[BGFX_CONFIG_MAX_PROGRAMS];
TextureRef m_textureRef[BGFX_CONFIG_MAX_TEXTURES]; TextureRef m_textureRef[BGFX_CONFIG_MAX_TEXTURES];
FrameBufferRef m_frameBufferRef[BGFX_CONFIG_MAX_FRAME_BUFFERS]; FrameBufferRef m_frameBufferRef[BGFX_CONFIG_MAX_FRAME_BUFFERS];
VertexDeclRef m_declRef; VertexDeclRef m_declRef;

View file

@ -12,13 +12,15 @@ namespace bgfx
{ {
static const ImageBlockInfo s_imageBlockInfo[] = static const ImageBlockInfo s_imageBlockInfo[] =
{ {
// +------------------ bits per pixel // +--------------------------- bits per pixel
// | +--------------- block width // | +------------------------ block width
// | | +------------ block height // | | +--------------------- block height
// | | | +-------- block size // | | | +----------------- block size
// | | | | +----- min blocks x // | | | | +-------------- min blocks x
// | | | | | +-- min blocks y // | | | | | +----------- min blocks y
// | | | | | | // | | | | | | +------- depth bits
// | | | | | | | +---- stencil bits
// | | | | | | | |
{ 4, 4, 4, 8, 1, 1, 0, 0 }, // BC1 { 4, 4, 4, 8, 1, 1, 0, 0 }, // BC1
{ 8, 4, 4, 16, 1, 1, 0, 0 }, // BC2 { 8, 4, 4, 16, 1, 1, 0, 0 }, // BC2
{ 8, 4, 4, 16, 1, 1, 0, 0 }, // BC3 { 8, 4, 4, 16, 1, 1, 0, 0 }, // BC3

View file

@ -4186,7 +4186,7 @@ data.NumQualityLevels = 0;
ScratchBufferD3D12& scratchBuffer = m_scratchBuffer[m_backBufferColorIdx]; ScratchBufferD3D12& scratchBuffer = m_scratchBuffer[m_backBufferColorIdx];
scratchBuffer.reset(gpuHandle); scratchBuffer.reset(gpuHandle);
D3D12_GPU_VIRTUAL_ADDRESS gpuAddress = {}; D3D12_GPU_VIRTUAL_ADDRESS gpuAddress = UINT64_C(0);
StateCacheLru<D3D12_GPU_DESCRIPTOR_HANDLE, 64> bindLru; StateCacheLru<D3D12_GPU_DESCRIPTOR_HANDLE, 64> bindLru;
setResourceBarrier(m_commandList setResourceBarrier(m_commandList

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@ -111,10 +111,10 @@ namespace bgfx
VertexDecl& VertexDecl::add(Attrib::Enum _attrib, uint8_t _num, AttribType::Enum _type, bool _normalized, bool _asInt) VertexDecl& VertexDecl::add(Attrib::Enum _attrib, uint8_t _num, AttribType::Enum _type, bool _normalized, bool _asInt)
{ {
const uint8_t encodedNorm = (_normalized&1)<<7; const uint16_t encodedNorm = (_normalized&1)<<7;
const uint8_t encodedType = (_type&7)<<3; const uint16_t encodedType = (_type&7)<<3;
const uint8_t encodedNum = (_num-1)&3; const uint16_t encodedNum = (_num-1)&3;
const uint8_t encodeAsInt = (_asInt&(!!"\x1\x1\x0\x0"[_type]) )<<8; const uint16_t encodeAsInt = (_asInt&(!!"\x1\x1\x1\x0\x0"[_type]) )<<8;
m_attributes[_attrib] = encodedNorm|encodedType|encodedNum|encodeAsInt; m_attributes[_attrib] = encodedNorm|encodedType|encodedNum|encodeAsInt;
m_offset[_attrib] = m_stride; m_offset[_attrib] = m_stride;