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Fixed Android build.
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58f7676f7b
commit
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2 changed files with 3 additions and 1 deletions
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@ -433,6 +433,8 @@ GL_IMPORT______(false, PFNGLCLEARDEPTHFPROC, glClearDepthf
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GL_IMPORT______(true, PFNGLINSERTEVENTMARKEREXTPROC, glInsertEventMarker);
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GL_IMPORT______(true, PFNGLPUSHGROUPMARKEREXTPROC, glPushGroupMarker);
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GL_IMPORT______(true, PFNGLPOPGROUPMARKEREXTPROC, glPopGroupMarker);
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#else
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GL_IMPORT______(true, PFNGLVERTEXATTRIBIPOINTERPROC, glVertexAttribIPointer);
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#endif // BGFX_USE_GL_DYNAMIC_LIB
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GL_IMPORT______(true, PFNGLSTRINGMARKERGREMEDYPROC, glStringMarkerGREMEDY);
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@ -6003,7 +6003,7 @@ namespace bgfx { namespace gl
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char processMemoryUsed[16];
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bx::prettify(processMemoryUsed, BX_COUNTOF(processMemoryUsed), bx::getProcessMemoryUsed() );
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tvm.printf(0, pos++, 0x8f, " Memory: %s (process) ", processMemoryUsed);
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tvm.printf(0, pos++, 0x8f, " Memory: %s (process) ", processMemoryUsed);
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pos = 10;
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tvm.printf(10, pos++, 0x8e, " Frame CPU: %7.3f, % 7.3f \x1f, % 7.3f \x1e [ms] / % 6.2f FPS "
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