Fixed Android build.

This commit is contained in:
Branimir Karadžić 2015-09-09 18:35:59 -07:00
parent 58f7676f7b
commit ade3d5bb90
2 changed files with 3 additions and 1 deletions

View file

@ -433,6 +433,8 @@ GL_IMPORT______(false, PFNGLCLEARDEPTHFPROC, glClearDepthf
GL_IMPORT______(true, PFNGLINSERTEVENTMARKEREXTPROC, glInsertEventMarker);
GL_IMPORT______(true, PFNGLPUSHGROUPMARKEREXTPROC, glPushGroupMarker);
GL_IMPORT______(true, PFNGLPOPGROUPMARKEREXTPROC, glPopGroupMarker);
#else
GL_IMPORT______(true, PFNGLVERTEXATTRIBIPOINTERPROC, glVertexAttribIPointer);
#endif // BGFX_USE_GL_DYNAMIC_LIB
GL_IMPORT______(true, PFNGLSTRINGMARKERGREMEDYPROC, glStringMarkerGREMEDY);

View file

@ -6003,7 +6003,7 @@ namespace bgfx { namespace gl
char processMemoryUsed[16];
bx::prettify(processMemoryUsed, BX_COUNTOF(processMemoryUsed), bx::getProcessMemoryUsed() );
tvm.printf(0, pos++, 0x8f, " Memory: %s (process) ", processMemoryUsed);
tvm.printf(0, pos++, 0x8f, " Memory: %s (process) ", processMemoryUsed);
pos = 10;
tvm.printf(10, pos++, 0x8e, " Frame CPU: %7.3f, % 7.3f \x1f, % 7.3f \x1e [ms] / % 6.2f FPS "