mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 10:35:43 -05:00
Tightening memory usage for shadow volumes.
This commit is contained in:
parent
4cb2ab30f2
commit
ad0cdd6f1c
1 changed files with 14 additions and 7 deletions
|
@ -1275,7 +1275,7 @@ struct ShadowVolumeAllocator
|
|||
uint8_t* m_mem;
|
||||
uint8_t* m_ptr;
|
||||
bool m_firstPage;
|
||||
static const uint32_t PAGE_SIZE = 1 << 28; //256 MB
|
||||
static const uint32_t PAGE_SIZE = 180 << 20; //180 MB, enough for 125 capped shadow volume instances
|
||||
};
|
||||
static ShadowVolumeAllocator s_svAllocator;
|
||||
|
||||
|
@ -1418,17 +1418,24 @@ void shadowVolumeCreate(ShadowVolume& _shadowVolume
|
|||
float m_k;
|
||||
};
|
||||
|
||||
VertexData* verticesSide = (VertexData*) s_svAllocator.alloc (100000 * sizeof(VertexData) );
|
||||
uint16_t* indicesSide = (uint16_t*) s_svAllocator.alloc (100000 * 3*sizeof(uint16_t) );
|
||||
uint16_t* indicesFrontCap = (uint16_t*) s_svAllocator.alloc (100000 * 3*sizeof(uint16_t) );
|
||||
uint16_t* indicesBackCap = (uint16_t*) s_svAllocator.alloc (100000 * 3*sizeof(uint16_t) );
|
||||
bool cap = (ShadowVolumeImpl::DepthFail == _impl);
|
||||
|
||||
VertexData* verticesSide = (VertexData*) s_svAllocator.alloc (20000 * sizeof(VertexData) );
|
||||
uint16_t* indicesSide = (uint16_t*) s_svAllocator.alloc (20000 * 3*sizeof(uint16_t) );
|
||||
uint16_t* indicesFrontCap = 0;
|
||||
uint16_t* indicesBackCap = 0;
|
||||
|
||||
if (cap)
|
||||
{
|
||||
indicesFrontCap = (uint16_t*)s_svAllocator.alloc(80000 * 3*sizeof(uint16_t) );
|
||||
indicesBackCap = (uint16_t*)s_svAllocator.alloc(80000 * 3*sizeof(uint16_t) );
|
||||
}
|
||||
|
||||
uint32_t vsideI = 0;
|
||||
uint32_t sideI = 0;
|
||||
uint32_t frontCapI = 0;
|
||||
uint32_t backCapI = 0;
|
||||
|
||||
bool cap = (ShadowVolumeImpl::DepthFail == _impl);
|
||||
uint16_t indexSide = 0;
|
||||
|
||||
if (ShadowVolumeAlgorithm::FaceBased == _algo)
|
||||
|
@ -2153,7 +2160,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
|
|||
|
||||
if (Scene1 == currentScene)
|
||||
{
|
||||
imguiSlider("Instance count", &settings_instanceCount, 1.0f, 49.0f, 1.0f);
|
||||
imguiSlider("Instance count", &settings_instanceCount, 1.0f, 25.0f, 1.0f);
|
||||
}
|
||||
|
||||
imguiLabel("CPU Time: %7.1f [ms]", double(profTime)*toMs);
|
||||
|
|
Loading…
Reference in a new issue