D3D9: Fixed timer query.

This commit is contained in:
Branimir Karadžić 2015-07-31 16:22:47 -07:00
parent eb92c32370
commit acfe29432d

View file

@ -3041,6 +3041,7 @@ namespace bgfx { namespace d3d9
void TimerQueryD3D9::end()
{
Frame& frame = m_frame[m_control.m_current];
frame.m_disjoint->Issue(D3DISSUE_END);
frame.m_end->Issue(D3DISSUE_END);
frame.m_freq->Issue(D3DISSUE_END);
m_control.commit(1);