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https://github.com/scratchfoundation/bgfx.git
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Cleanup.
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parent
ab3fc19230
commit
a17be960c6
2 changed files with 8 additions and 7 deletions
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@ -43,7 +43,7 @@ namespace entry
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m_mte.m_argc = 1;
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m_mte.m_argc = 1;
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m_mte.m_argv = const_cast<char**>(argv);
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m_mte.m_argv = const_cast<char**>(argv);
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m_eventQueue.postSizeEvent(720, 1024);
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m_eventQueue.postSizeEvent(768, 1024);
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m_thread.init(MainThreadEntry::threadFunc, &m_mte);
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m_thread.init(MainThreadEntry::threadFunc, &m_mte);
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}
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}
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@ -94,14 +94,14 @@ namespace entry
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using namespace entry;
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using namespace entry;
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@interface EAGLView : UIView
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@interface View : UIView
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{
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{
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CADisplayLink* m_displayLink;
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CADisplayLink* m_displayLink;
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}
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}
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@end
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@end
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@implementation EAGLView
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@implementation View
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+ (Class)layerClass
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+ (Class)layerClass
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{
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{
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@ -128,6 +128,7 @@ using namespace entry;
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if (nil == m_displayLink)
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if (nil == m_displayLink)
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{
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{
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m_displayLink = [self.window.screen displayLinkWithTarget:self selector:@selector(renderFrame)];
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m_displayLink = [self.window.screen displayLinkWithTarget:self selector:@selector(renderFrame)];
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[m_displayLink setFrameInterval:1];
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[m_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
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[m_displayLink addToRunLoop:[NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode];
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}
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}
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}
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}
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@ -151,11 +152,11 @@ using namespace entry;
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@interface AppDelegate : UIResponder<UIApplicationDelegate>
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@interface AppDelegate : UIResponder<UIApplicationDelegate>
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{
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{
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UIWindow* m_window;
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UIWindow* m_window;
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EAGLView* m_view;
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View* m_view;
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}
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}
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@property (nonatomic, retain) UIWindow* m_window;
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@property (nonatomic, retain) UIWindow* m_window;
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@property (nonatomic, retain) EAGLView* m_view;
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@property (nonatomic, retain) View* m_view;
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@end
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@end
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@ -168,7 +169,7 @@ using namespace entry;
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{
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{
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CGRect rect = [ [UIScreen mainScreen] bounds];
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CGRect rect = [ [UIScreen mainScreen] bounds];
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m_window = [ [UIWindow alloc] initWithFrame: rect];
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m_window = [ [UIWindow alloc] initWithFrame: rect];
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m_view = [ [EAGLView alloc] initWithFrame: rect];
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m_view = [ [View alloc] initWithFrame: rect];
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[m_window addSubview: m_view];
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[m_window addSubview: m_view];
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[m_window makeKeyAndVisible];
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[m_window makeKeyAndVisible];
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@ -122,7 +122,7 @@ namespace bgfx
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{ "GL_OES_texture_float_linear", false, true },
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{ "GL_OES_texture_float_linear", false, true },
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{ "GL_OES_texture_half_float", false, true },
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{ "GL_OES_texture_half_float", false, true },
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{ "GL_OES_texture_half_float_linear", false, true },
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{ "GL_OES_texture_half_float_linear", false, true },
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{ "GL_OES_vertex_array_object", false, true },
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{ "GL_OES_vertex_array_object", false, !BX_PLATFORM_IOS },
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{ "GL_OES_vertex_half_float", false, true },
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{ "GL_OES_vertex_half_float", false, true },
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{ "GL_OES_vertex_type_10_10_10_2", false, true },
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{ "GL_OES_vertex_type_10_10_10_2", false, true },
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};
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};
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