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https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 18:45:54 -05:00
Added state cache info to debug panel.
This commit is contained in:
parent
a24cae4254
commit
a05acba1ee
5 changed files with 47 additions and 6 deletions
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@ -31,7 +31,7 @@ namespace bgfx
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{ D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, 3, 1, 2 },
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{ D3D11_PRIMITIVE_TOPOLOGY_LINELIST, 2, 2, 0 },
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{ D3D11_PRIMITIVE_TOPOLOGY_POINTLIST, 1, 1, 0 },
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{ D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED, 0, 0, 0 },
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{ D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED, 0, 0, 0 },
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};
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static const char* s_primName[] =
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@ -267,7 +267,7 @@ namespace bgfx
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};
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BX_STATIC_ASSERT(Attrib::Count == BX_COUNTOF(s_attrib) );
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static const DXGI_FORMAT s_attribType[AttribType::Count][4][2] =
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static const DXGI_FORMAT s_attribType[][4][2] =
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{
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{
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{ DXGI_FORMAT_R8_UINT, DXGI_FORMAT_R8_UNORM },
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@ -294,6 +294,7 @@ namespace bgfx
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{ DXGI_FORMAT_R32G32B32A32_FLOAT, DXGI_FORMAT_R32G32B32A32_FLOAT },
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},
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};
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BX_STATIC_ASSERT(AttribType::Count == BX_COUNTOF(s_attribType) );
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static D3D11_INPUT_ELEMENT_DESC* fillVertexDecl(D3D11_INPUT_ELEMENT_DESC* _out, const VertexDecl& _decl)
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{
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@ -3545,6 +3546,18 @@ RENDERDOC_IMPORT
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tvm.printf(10, pos++, 0x8e, " DVB size: %7d", _render->m_vboffset);
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tvm.printf(10, pos++, 0x8e, " DIB size: %7d", _render->m_iboffset);
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pos++;
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tvm.printf(10, pos++, 0x8e, " State cache: ");
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tvm.printf(10, pos++, 0x8e, " Blend | DepthS | Input | Raster | Sampler ");
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tvm.printf(10, pos++, 0x8e, " %6d | %6d | %6d | %6d | %6d "
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, m_blendStateCache.getCount()
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, m_depthStencilStateCache.getCount()
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, m_inputLayoutCache.getCount()
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, m_rasterizerStateCache.getCount()
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, m_samplerStateCache.getCount()
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);
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pos++;
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double captureMs = double(captureElapsed)*toMs;
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tvm.printf(10, pos++, 0x8e, " Capture: %3.4f [ms]", captureMs);
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@ -75,6 +75,11 @@ namespace bgfx
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m_hashMap.clear();
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}
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uint32_t getCount() const
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{
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return uint32_t(m_hashMap.size() );
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}
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private:
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typedef stl::unordered_map<uint64_t, Ty*> HashMap;
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HashMap m_hashMap;
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@ -1801,7 +1801,7 @@ namespace bgfx
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};
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BX_STATIC_ASSERT(Attrib::Count == BX_COUNTOF(s_attrib)-1);
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static const D3DDECLTYPE s_attribType[AttribType::Count][4][2] =
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static const D3DDECLTYPE s_attribType[][4][2] =
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{
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{
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{ D3DDECLTYPE_UBYTE4, D3DDECLTYPE_UBYTE4N },
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@ -1828,6 +1828,7 @@ namespace bgfx
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{ D3DDECLTYPE_FLOAT4, D3DDECLTYPE_FLOAT4 },
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},
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};
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BX_STATIC_ASSERT(AttribType::Count == BX_COUNTOF(s_attribType) );
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static D3DVERTEXELEMENT9* fillVertexDecl(D3DVERTEXELEMENT9* _out, const VertexDecl& _decl)
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{
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@ -59,7 +59,7 @@ namespace bgfx
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};
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BX_STATIC_ASSERT(Attrib::Count == BX_COUNTOF(s_attribName) );
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static const char* s_instanceDataName[BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT] =
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static const char* s_instanceDataName[] =
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{
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"i_data0",
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"i_data1",
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@ -67,21 +67,24 @@ namespace bgfx
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"i_data3",
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"i_data4",
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};
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BX_STATIC_ASSERT(BGFX_CONFIG_MAX_INSTANCE_DATA_COUNT == BX_COUNTOF(s_instanceDataName) );
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static const GLenum s_access[Access::Count] =
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static const GLenum s_access[] =
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{
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GL_READ_ONLY,
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GL_WRITE_ONLY,
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GL_READ_WRITE,
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};
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BX_STATIC_ASSERT(Access::Count == BX_COUNTOF(s_access) );
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static const GLenum s_attribType[AttribType::Count] =
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static const GLenum s_attribType[] =
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{
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GL_UNSIGNED_BYTE,
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GL_SHORT,
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GL_HALF_FLOAT,
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GL_FLOAT,
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};
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BX_STATIC_ASSERT(AttribType::Count == BX_COUNTOF(s_attribType) );
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struct Blend
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{
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@ -4904,6 +4907,15 @@ namespace bgfx
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tvm.printf(10, pos++, 0x8e, " DVB size: %7d", _render->m_vboffset);
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tvm.printf(10, pos++, 0x8e, " DIB size: %7d", _render->m_iboffset);
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pos++;
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tvm.printf(10, pos++, 0x8e, " State cache: ");
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tvm.printf(10, pos++, 0x8e, " VAO | Sampler ");
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tvm.printf(10, pos++, 0x8e, " %6d | %6d "
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, m_vaoStateCache.getCount()
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, m_samplerStateCache.getCount()
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);
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pos++;
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double captureMs = double(captureElapsed)*toMs;
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tvm.printf(10, pos++, 0x8e, " Capture: %3.4f [ms]", captureMs);
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@ -599,6 +599,11 @@ namespace bgfx
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m_hashMap.clear();
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}
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uint32_t getCount() const
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{
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return uint32_t(m_hashMap.size() );
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}
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private:
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typedef stl::unordered_map<uint32_t, GLuint> HashMap;
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HashMap m_hashMap;
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@ -671,6 +676,11 @@ namespace bgfx
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m_hashMap.clear();
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}
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uint32_t getCount() const
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{
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return uint32_t(m_hashMap.size() );
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}
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private:
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typedef stl::unordered_map<uint32_t, GLuint> HashMap;
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HashMap m_hashMap;
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