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https://github.com/scratchfoundation/bgfx.git
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Fix leaks of autoreleased objects and allow building on OS X 10.6 Snow Leopard
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parent
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commit
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1 changed files with 24 additions and 0 deletions
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@ -7,6 +7,7 @@
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#if BX_PLATFORM_OSX && (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
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#if BX_PLATFORM_OSX && (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
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# include "renderer_gl.h"
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# include "renderer_gl.h"
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# include <AvailabilityMacros.h>
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# include <Cocoa/Cocoa.h>
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# include <Cocoa/Cocoa.h>
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# include <bx/os.h>
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# include <bx/os.h>
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@ -36,6 +37,24 @@ namespace bgfx { namespace gl
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}
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}
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};
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};
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class AutoreleasePoolHolder
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{
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public:
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AutoreleasePoolHolder() : m_pool([[NSAutoreleasePool alloc] init])
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{
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}
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~AutoreleasePoolHolder()
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{
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[m_pool release];
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}
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private:
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AutoreleasePoolHolder(AutoreleasePoolHolder const&);
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NSAutoreleasePool* const m_pool;
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};
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static void* s_opengl = NULL;
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static void* s_opengl = NULL;
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void GlContext::create(uint32_t _width, uint32_t _height)
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void GlContext::create(uint32_t _width, uint32_t _height)
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@ -45,11 +64,13 @@ namespace bgfx { namespace gl
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s_opengl = bx::dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL");
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s_opengl = bx::dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL");
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BX_CHECK(NULL != s_opengl, "OpenGL dynamic library is not found!");
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BX_CHECK(NULL != s_opengl, "OpenGL dynamic library is not found!");
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const AutoreleasePoolHolder pool;
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NSWindow* nsWindow = (NSWindow*)g_bgfxNSWindow;
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NSWindow* nsWindow = (NSWindow*)g_bgfxNSWindow;
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m_context = g_bgfxNSGL;
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m_context = g_bgfxNSGL;
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if (NULL == g_bgfxNSGL)
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if (NULL == g_bgfxNSGL)
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{
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{
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#if defined(MAC_OS_X_VERSION_MAX_ALLOWED) && (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
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NSOpenGLPixelFormatAttribute profile =
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NSOpenGLPixelFormatAttribute profile =
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#if BGFX_CONFIG_RENDERER_OPENGL >= 31
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#if BGFX_CONFIG_RENDERER_OPENGL >= 31
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NSOpenGLProfileVersion3_2Core
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NSOpenGLProfileVersion3_2Core
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@ -57,9 +78,12 @@ namespace bgfx { namespace gl
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NSOpenGLProfileVersionLegacy
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NSOpenGLProfileVersionLegacy
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#endif // BGFX_CONFIG_RENDERER_OPENGL >= 31
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#endif // BGFX_CONFIG_RENDERER_OPENGL >= 31
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;
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;
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#endif // defined(MAC_OS_X_VERSION_MAX_ALLOWED) && (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
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NSOpenGLPixelFormatAttribute pixelFormatAttributes[] = {
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NSOpenGLPixelFormatAttribute pixelFormatAttributes[] = {
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#if defined(MAC_OS_X_VERSION_MAX_ALLOWED) && (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
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NSOpenGLPFAOpenGLProfile, profile,
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NSOpenGLPFAOpenGLProfile, profile,
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#endif // defined(MAC_OS_X_VERSION_MAX_ALLOWED) && (MAC_OS_X_VERSION_MAX_ALLOWED >= 1070)
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NSOpenGLPFAColorSize, 24,
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NSOpenGLPFAColorSize, 24,
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NSOpenGLPFAAlphaSize, 8,
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NSOpenGLPFAAlphaSize, 8,
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NSOpenGLPFADepthSize, 24,
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NSOpenGLPFADepthSize, 24,
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