mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 18:45:54 -05:00
Merge.
This commit is contained in:
commit
9cae56fb96
18 changed files with 124 additions and 76 deletions
|
@ -265,7 +265,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
|
|||
, mouseState.m_my
|
||||
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
|
||||
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
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, 0
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, mouseState.m_mz
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||||
, width
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, height
|
||||
);
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||||
|
|
|
@ -132,7 +132,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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, mouseState.m_my
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, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
|
||||
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
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||||
, 0
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, mouseState.m_mz
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, width
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, height
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||||
);
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|
|
|
@ -119,7 +119,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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, mouseState.m_my
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, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
|
||||
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
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, 0
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, mouseState.m_mz
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, width
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, height
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);
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|
|
|
@ -945,7 +945,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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, mouseState.m_my
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, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
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| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
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, 0
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, mouseState.m_mz
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, viewState.m_width
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, viewState.m_height
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);
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|
|
|
@ -2128,7 +2128,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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, mouseState.m_my
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, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
|
||||
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
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, 0
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, mouseState.m_mz
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, viewState.m_width
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, viewState.m_height
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);
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|
|
|
@ -1974,7 +1974,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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, mouseState.m_my
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, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
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||||
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
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, 0
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, mouseState.m_mz
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, viewState.m_width
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, viewState.m_height
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);
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|
|
|
@ -141,7 +141,7 @@ BX_NO_INLINE bool mainloop()
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, mouseState.m_my
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, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
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||||
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
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, 0
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, mouseState.m_mz
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, width
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, height
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);
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|
|
|
@ -311,7 +311,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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, mouseState.m_my
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, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
|
||||
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
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, 0
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, mouseState.m_mz
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, width
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, height
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);
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|
|
|
@ -244,7 +244,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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, mouseState.m_my
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, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
|
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| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
|
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, 0
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, mouseState.m_mz
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, width
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, height
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);
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|
|
|
@ -407,7 +407,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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, mouseState.m_my
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, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
|
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| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
|
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, 0
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, mouseState.m_mz
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, width
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, height
|
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);
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|
|
|
@ -221,7 +221,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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, mouseState.m_my
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, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
|
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| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
|
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, 0
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, mouseState.m_mz
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, width
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, height
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);
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|
|
|
@ -477,7 +477,7 @@ namespace entry
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XUnmapWindow(m_display, m_window[0]);
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XDestroyWindow(m_display, m_window[0]);
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return m_thread.getExitCode();
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return thread.getExitCode();
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}
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void setModifier(Modifier::Enum _modifier, bool _set)
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|
|
|
@ -29,7 +29,6 @@
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#include <bx/fpumath.h>
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#include <bx/handlealloc.h>
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#include "../entry/dbg.h"
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#include "imgui.h"
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#include "ocornut_imgui.h"
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#include "../nanovg/nanovg.h"
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|
@ -824,7 +823,7 @@ struct Imgui
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const int32_t mx = int32_t(float(_mx)*xscale);
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const int32_t my = int32_t(float(_my)*yscale);
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IMGUI_beginFrame(mx, my, _button, _width, _height, _inputChar, _view);
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IMGUI_beginFrame(mx, my, _button, _scroll, _width, _height, _inputChar, _view);
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nvgBeginFrameScaled(m_nvg, m_viewWidth, m_viewHeight, m_surfaceWidth, m_surfaceHeight, 1.0f);
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nvgViewId(m_nvg, _view);
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|
|
|
@ -11,6 +11,10 @@
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#include "ocornut_imgui.h"
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#include <stb/stb_image.c>
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#if defined(SCI_NAMESPACE)
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# include "../entry/input.h"
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#endif // defined(SCI_NAMESPACE)
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#include "vs_ocornut_imgui.bin.h"
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#include "fs_ocornut_imgui.bin.h"
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@ -35,7 +39,6 @@ struct OcornutImguiContext
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{
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bgfx::TransientVertexBuffer tvb;
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const ImDrawList* cmd_list = _lists[ii];
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const ImDrawVert* vtx_buffer = cmd_list->vtx_buffer.begin();
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uint32_t vtx_size = (uint32_t)cmd_list->vtx_buffer.size();
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|
@ -56,6 +59,12 @@ struct OcornutImguiContext
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const ImDrawCmd* pcmd_end = cmd_list->commands.end();
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for (const ImDrawCmd* pcmd = pcmd_begin; pcmd != pcmd_end; pcmd++)
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{
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if (pcmd->user_callback)
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{
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pcmd->user_callback(cmd_list, pcmd);
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vtx_offset += pcmd->vtx_count;
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continue;
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}
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if (0 == pcmd->vtx_count)
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{
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continue;
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|
@ -92,6 +101,7 @@ struct OcornutImguiContext
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{
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m_viewId = 255;
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m_allocator = _allocator;
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m_lastScroll = 0;
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ImGuiIO& io = ImGui::GetIO();
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io.RenderDrawListsFn = renderDrawLists;
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|
@ -105,10 +115,25 @@ struct OcornutImguiContext
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io.IniFilename = NULL;
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io.PixelCenterOffset = bgfx::RendererType::Direct3D9 == bgfx::getRendererType() ? 0.0f : 0.5f;
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for (uint32_t ii = 0; ii < ImGuiKey_COUNT; ++ii)
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{
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io.KeyMap[ii] = ImGuiKey_(ii);
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}
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#if defined(SCI_NAMESPACE)
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io.KeyMap[ImGuiKey_Tab] = (int)entry::Key::Tab;
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io.KeyMap[ImGuiKey_LeftArrow] = (int)entry::Key::Left;
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io.KeyMap[ImGuiKey_RightArrow] = (int)entry::Key::Right;
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io.KeyMap[ImGuiKey_UpArrow] = (int)entry::Key::Up;
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io.KeyMap[ImGuiKey_DownArrow] = (int)entry::Key::Down;
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io.KeyMap[ImGuiKey_Home] = (int)entry::Key::Home;
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io.KeyMap[ImGuiKey_End] = (int)entry::Key::End;
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io.KeyMap[ImGuiKey_Delete] = (int)entry::Key::Delete;
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io.KeyMap[ImGuiKey_Backspace] = (int)entry::Key::Backspace;
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io.KeyMap[ImGuiKey_Enter] = (int)entry::Key::Return;
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io.KeyMap[ImGuiKey_Escape] = (int)entry::Key::Esc;
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io.KeyMap[ImGuiKey_A] = (int)entry::Key::KeyA;
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io.KeyMap[ImGuiKey_C] = (int)entry::Key::KeyC;
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io.KeyMap[ImGuiKey_V] = (int)entry::Key::KeyV;
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io.KeyMap[ImGuiKey_X] = (int)entry::Key::KeyX;
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io.KeyMap[ImGuiKey_Y] = (int)entry::Key::KeyY;
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io.KeyMap[ImGuiKey_Z] = (int)entry::Key::KeyZ;
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#endif // defined(SCI_NAMESPACE)
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const bgfx::Memory* vsmem;
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const bgfx::Memory* fsmem;
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|
@ -177,35 +202,33 @@ struct OcornutImguiContext
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m_allocator = NULL;
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}
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void beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int _width, int _height, char _inputChar, uint8_t _viewId)
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void beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, int _width, int _height, char _inputChar, uint8_t _viewId)
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{
|
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m_viewId = _viewId;
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ImGuiIO& io = ImGui::GetIO();
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io.AddInputCharacter(_inputChar & 0x7f); // ASCII or GTFO! :)
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if (_inputChar < 0x7f)
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{
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io.AddInputCharacter(_inputChar); // ASCII or GTFO! :(
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}
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|
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io.DisplaySize = ImVec2((float)_width, (float)_height);
|
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io.DeltaTime = 1.0f / 60.0f;
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io.MousePos = ImVec2((float)_mx, (float)_my);
|
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io.MouseDown[0] = 0 != (_button & IMGUI_MBUT_LEFT);
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io.MouseDown[1] = 0 != (_button & IMGUI_MBUT_RIGHT);
|
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io.MouseWheel = (float)(_scroll - m_lastScroll);
|
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m_lastScroll = _scroll;
|
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|
||||
#if 0
|
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io.KeysDown[ImGuiKey_Tab] = inputGetKeyState(entry::Key::Tab);
|
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io.KeysDown[ImGuiKey_LeftArrow] = inputGetKeyState(entry::Key::Left);
|
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io.KeysDown[ImGuiKey_RightArrow] = inputGetKeyState(entry::Key::Right);
|
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io.KeysDown[ImGuiKey_UpArrow] = inputGetKeyState(entry::Key::Up);
|
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io.KeysDown[ImGuiKey_DownArrow] = inputGetKeyState(entry::Key::Down);
|
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io.KeysDown[ImGuiKey_Home] = inputGetKeyState(entry::Key::Home);
|
||||
io.KeysDown[ImGuiKey_End] = inputGetKeyState(entry::Key::End);
|
||||
io.KeysDown[ImGuiKey_Delete] = inputGetKeyState(entry::Key::Delete);
|
||||
io.KeysDown[ImGuiKey_Backspace] = inputGetKeyState(entry::Key::Backspace);
|
||||
io.KeysDown[ImGuiKey_Enter] = inputGetKeyState(entry::Key::Return);
|
||||
io.KeysDown[ImGuiKey_Escape] = inputGetKeyState(entry::Key::Esc);
|
||||
io.KeysDown[ImGuiKey_A] = inputGetKeyState(entry::Key::KeyA);
|
||||
io.KeysDown[ImGuiKey_C] = inputGetKeyState(entry::Key::KeyC);
|
||||
io.KeysDown[ImGuiKey_V] = inputGetKeyState(entry::Key::KeyV);
|
||||
io.KeysDown[ImGuiKey_X] = inputGetKeyState(entry::Key::KeyX);
|
||||
io.KeysDown[ImGuiKey_Y] = inputGetKeyState(entry::Key::KeyY);
|
||||
io.KeysDown[ImGuiKey_Z] = inputGetKeyState(entry::Key::KeyZ);
|
||||
#endif // 0
|
||||
#if defined(SCI_NAMESPACE)
|
||||
uint8_t modifiers = inputGetModifiersState();
|
||||
io.KeyShift = 0 != (modifiers & (entry::Modifier::LeftShift | entry::Modifier::RightShift) );
|
||||
io.KeyCtrl = 0 != (modifiers & (entry::Modifier::LeftCtrl | entry::Modifier::RightCtrl ) );
|
||||
io.KeyAlt = 0 != (modifiers & (entry::Modifier::LeftAlt | entry::Modifier::RightAlt ) );
|
||||
for (int32_t ii = 0; ii < (int32_t)entry::Key::Count; ++ii)
|
||||
{
|
||||
io.KeysDown[ii] = inputGetKeyState(entry::Key::Enum(ii) );
|
||||
}
|
||||
#endif // defined(SCI_NAMESPACE)
|
||||
|
||||
ImGui::NewFrame();
|
||||
|
||||
|
@ -223,6 +246,7 @@ struct OcornutImguiContext
|
|||
bgfx::TextureHandle m_texture;
|
||||
bgfx::UniformHandle s_tex;
|
||||
uint8_t m_viewId;
|
||||
int32_t m_lastScroll;
|
||||
};
|
||||
|
||||
static OcornutImguiContext s_ctx;
|
||||
|
@ -252,9 +276,9 @@ void IMGUI_destroy()
|
|||
s_ctx.destroy();
|
||||
}
|
||||
|
||||
void IMGUI_beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int _width, int _height, char _inputChar, uint8_t _viewId)
|
||||
void IMGUI_beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, int _width, int _height, char _inputChar, uint8_t _viewId)
|
||||
{
|
||||
s_ctx.beginFrame(_mx, _my, _button, _width, _height, _inputChar, _viewId);
|
||||
s_ctx.beginFrame(_mx, _my, _button, _scroll, _width, _height, _inputChar, _viewId);
|
||||
}
|
||||
|
||||
void IMGUI_endFrame()
|
||||
|
|
|
@ -12,7 +12,7 @@ namespace bx { struct AllocatorI; }
|
|||
|
||||
void IMGUI_create(const void* _data, uint32_t _size, float _fontSize, bx::AllocatorI* _allocator);
|
||||
void IMGUI_destroy();
|
||||
void IMGUI_beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int _width, int _height, char _inputChar, uint8_t _viewId);
|
||||
void IMGUI_beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, int _width, int _height, char _inputChar, uint8_t _viewId);
|
||||
void IMGUI_endFrame();
|
||||
|
||||
#endif // OCORNUT_IMGUI_H_HEADER_GUARD
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include <algorithm>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include <string.h>
|
||||
|
||||
#include "scintilla/include/Platform.h"
|
||||
#include "scintilla/include/Scintilla.h"
|
||||
|
@ -351,16 +352,16 @@ inline WindowInt* GetWindow(Scintilla::WindowID id)
|
|||
class ListBoxInt : public Scintilla::ListBox
|
||||
{
|
||||
public:
|
||||
ListBoxInt::ListBoxInt()
|
||||
: m_lineHeight(10)
|
||||
, m_unicodeMode(false)
|
||||
ListBoxInt()
|
||||
: m_maxStrWidth(0)
|
||||
, m_lineHeight(10)
|
||||
, m_desiredVisibleRows(5)
|
||||
, m_aveCharWidth(8)
|
||||
, m_maxStrWidth(0)
|
||||
, m_unicodeMode(false)
|
||||
{
|
||||
}
|
||||
|
||||
ListBoxInt::~ListBoxInt()
|
||||
~ListBoxInt()
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -468,16 +469,14 @@ private:
|
|||
bool m_unicodeMode;
|
||||
};
|
||||
|
||||
struct ScEditor : public Scintilla::ScintillaBase
|
||||
struct Editor : public Scintilla::ScintillaBase
|
||||
{
|
||||
public:
|
||||
ScEditor()
|
||||
Editor()
|
||||
: m_width(0)
|
||||
, m_height(0)
|
||||
, m_wheelVRotation(0)
|
||||
, m_wheelHRotation(0)
|
||||
, m_foreground(0xffffffff)
|
||||
, m_lineNumber(0xff00ffff)
|
||||
, m_searchResultIndication(0xff5A5A5A)
|
||||
, m_filteredSearchResultIndication(0xff5a5a5a)
|
||||
, m_occurrenceIndication(0xff5a5a5a)
|
||||
|
@ -508,10 +507,12 @@ public:
|
|||
, m_staticField(0xff4b9ce9)
|
||||
, m_staticFinalField(0xff4b9ce9)
|
||||
, m_deprecatedMember(0xfff9f9f9)
|
||||
, m_foreground(0xffffffff)
|
||||
, m_lineNumber(0xff00ffff)
|
||||
{
|
||||
}
|
||||
|
||||
virtual ~ScEditor()
|
||||
virtual ~Editor()
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -668,71 +669,71 @@ public:
|
|||
const bool ctrl = 0 != (modifiers & (entry::Modifier::LeftCtrl | entry::Modifier::RightCtrl ) );
|
||||
const bool alt = 0 != (modifiers & (entry::Modifier::LeftAlt | entry::Modifier::RightAlt ) );
|
||||
|
||||
if (ImGui::IsKeyPressed(ImGuiKey_Tab) )
|
||||
if (ImGui::IsKeyPressed(entry::Key::Tab) )
|
||||
{
|
||||
Editor::KeyDown(SCK_TAB, shift, ctrl, alt);
|
||||
}
|
||||
else if (ImGui::IsKeyPressed(ImGuiKey_LeftArrow) )
|
||||
else if (ImGui::IsKeyPressed(entry::Key::Left) )
|
||||
{
|
||||
Editor::KeyDown(SCK_LEFT, shift, ctrl, alt);
|
||||
}
|
||||
else if (ImGui::IsKeyPressed(ImGuiKey_RightArrow) )
|
||||
else if (ImGui::IsKeyPressed(entry::Key::Right) )
|
||||
{
|
||||
Editor::KeyDown(SCK_RIGHT, shift, ctrl, alt);
|
||||
}
|
||||
else if (ImGui::IsKeyPressed(ImGuiKey_UpArrow) )
|
||||
else if (ImGui::IsKeyPressed(entry::Key::Up) )
|
||||
{
|
||||
Editor::KeyDown(SCK_UP, shift, ctrl, alt);
|
||||
}
|
||||
else if (ImGui::IsKeyPressed(ImGuiKey_DownArrow) )
|
||||
else if (ImGui::IsKeyPressed(entry::Key::Down) )
|
||||
{
|
||||
Editor::KeyDown(SCK_DOWN, shift, ctrl, alt);
|
||||
}
|
||||
else if (ImGui::IsKeyPressed(ImGuiKey_Home) )
|
||||
else if (ImGui::IsKeyPressed(entry::Key::Home) )
|
||||
{
|
||||
Editor::KeyDown(SCK_HOME, shift, ctrl, alt);
|
||||
}
|
||||
else if (ImGui::IsKeyPressed(ImGuiKey_End) )
|
||||
else if (ImGui::IsKeyPressed(entry::Key::End) )
|
||||
{
|
||||
Editor::KeyDown(SCK_END, shift, ctrl, alt);
|
||||
}
|
||||
else if (ImGui::IsKeyPressed(ImGuiKey_Delete) )
|
||||
else if (ImGui::IsKeyPressed(entry::Key::Delete) )
|
||||
{
|
||||
Editor::KeyDown(SCK_DELETE, shift, ctrl, alt);
|
||||
}
|
||||
else if (ImGui::IsKeyPressed(ImGuiKey_Backspace) )
|
||||
else if (ImGui::IsKeyPressed(entry::Key::Backspace) )
|
||||
{
|
||||
Editor::KeyDown(SCK_BACK, shift, ctrl, alt); inputGetChar();
|
||||
}
|
||||
else if (ImGui::IsKeyPressed(ImGuiKey_Enter) )
|
||||
else if (ImGui::IsKeyPressed(entry::Key::Return) )
|
||||
{
|
||||
Editor::KeyDown(SCK_RETURN, shift, ctrl, alt); inputGetChar();
|
||||
}
|
||||
else if (ImGui::IsKeyPressed(ImGuiKey_Escape) )
|
||||
else if (ImGui::IsKeyPressed(entry::Key::Esc) )
|
||||
{
|
||||
Editor::KeyDown(SCK_ESCAPE, shift, ctrl, alt);
|
||||
}
|
||||
else if (ctrl && ImGui::IsKeyPressed(ImGuiKey_A) )
|
||||
else if (ctrl && ImGui::IsKeyPressed(entry::Key::KeyA) )
|
||||
{
|
||||
Editor::KeyDown('A', shift, ctrl, alt); inputGetChar();
|
||||
}
|
||||
else if (ctrl && ImGui::IsKeyPressed(ImGuiKey_C) )
|
||||
else if (ctrl && ImGui::IsKeyPressed(entry::Key::KeyC) )
|
||||
{
|
||||
Editor::KeyDown('C', shift, ctrl, alt); inputGetChar();
|
||||
}
|
||||
else if (ctrl && ImGui::IsKeyPressed(ImGuiKey_V) )
|
||||
else if (ctrl && ImGui::IsKeyPressed(entry::Key::KeyV) )
|
||||
{
|
||||
Editor::KeyDown('V', shift, ctrl, alt); inputGetChar();
|
||||
}
|
||||
else if (ctrl && ImGui::IsKeyPressed(ImGuiKey_X) )
|
||||
else if (ctrl && ImGui::IsKeyPressed(entry::Key::KeyX) )
|
||||
{
|
||||
Editor::KeyDown('X', shift, ctrl, alt); inputGetChar();
|
||||
}
|
||||
else if (ctrl && ImGui::IsKeyPressed(ImGuiKey_Y) )
|
||||
else if (ctrl && ImGui::IsKeyPressed(entry::Key::KeyY) )
|
||||
{
|
||||
Editor::KeyDown('Y', shift, ctrl, alt); inputGetChar();
|
||||
}
|
||||
else if (ctrl && ImGui::IsKeyPressed(ImGuiKey_Z) )
|
||||
else if (ctrl && ImGui::IsKeyPressed(entry::Key::KeyZ) )
|
||||
{
|
||||
Editor::KeyDown('Z', shift, ctrl, alt); inputGetChar();
|
||||
}
|
||||
|
@ -833,7 +834,7 @@ private:
|
|||
|
||||
ScintillaEditor* ScintillaEditor::create(int _width, int _height)
|
||||
{
|
||||
ScEditor* editor = IMGUI_NEW(ScEditor);
|
||||
Editor* editor = IMGUI_NEW(Editor);
|
||||
|
||||
editor->Initialise();
|
||||
editor->Resize(0, 0, _width, _height);
|
||||
|
@ -843,18 +844,18 @@ ScintillaEditor* ScintillaEditor::create(int _width, int _height)
|
|||
|
||||
void ScintillaEditor::destroy(ScintillaEditor* _scintilla)
|
||||
{
|
||||
IMGUI_DELETE(ScEditor, _scintilla);
|
||||
IMGUI_DELETE(Editor, _scintilla);
|
||||
}
|
||||
|
||||
intptr_t ScintillaEditor::command(unsigned int _msg, uintptr_t _p0, intptr_t _p1)
|
||||
{
|
||||
ScEditor* editor = reinterpret_cast<ScEditor*>(this);
|
||||
Editor* editor = reinterpret_cast<Editor*>(this);
|
||||
return editor->command(_msg, _p0, _p1);
|
||||
}
|
||||
|
||||
void ScintillaEditor::draw()
|
||||
{
|
||||
ScEditor* editor = reinterpret_cast<ScEditor*>(this);
|
||||
Editor* editor = reinterpret_cast<Editor*>(this);
|
||||
return editor->draw();
|
||||
}
|
||||
|
||||
|
@ -1019,9 +1020,9 @@ namespace Scintilla
|
|||
GetWindow(wid)->position = rc;
|
||||
}
|
||||
|
||||
void Window::SetPositionRelative(PRectangle rc, Window w)
|
||||
void Window::SetPositionRelative(PRectangle _rc, Window /*_w*/)
|
||||
{
|
||||
SetPosition(rc);
|
||||
SetPosition(_rc);
|
||||
}
|
||||
|
||||
PRectangle Window::GetClientPosition()
|
||||
|
|
|
@ -28,6 +28,10 @@ project ("example-common")
|
|||
"SCI_LEXER",
|
||||
}
|
||||
|
||||
buildoptions {
|
||||
-- "-Wno-missing-field-initializers",
|
||||
}
|
||||
|
||||
includedirs {
|
||||
path.join(BGFX_DIR, "3rdparty/scintilla/include"),
|
||||
path.join(BGFX_DIR, "3rdparty/scintilla/lexlib"),
|
||||
|
|
|
@ -15,8 +15,13 @@ namespace bgfx { namespace gl
|
|||
# define GL_IMPORT(_optional, _proto, _func, _import) _proto _func = NULL
|
||||
# include "glimports.h"
|
||||
|
||||
static void* s_opengles = NULL;
|
||||
|
||||
void GlContext::create(uint32_t _width, uint32_t _height)
|
||||
{
|
||||
s_opengles = bx::dlopen("/System/Library/Frameworks/OpenGLES.framework/OpenGLES");
|
||||
BX_CHECK(NULL != s_opengles, "OpenGLES dynamic library is not found!");
|
||||
|
||||
BX_UNUSED(_width, _height);
|
||||
CAEAGLLayer* layer = (CAEAGLLayer*)g_platformData.nwh;
|
||||
layer.opaque = true;
|
||||
|
@ -59,6 +64,8 @@ namespace bgfx { namespace gl
|
|||
, "glCheckFramebufferStatus failed 0x%08x"
|
||||
, glCheckFramebufferStatus(GL_FRAMEBUFFER)
|
||||
);
|
||||
|
||||
import();
|
||||
}
|
||||
|
||||
void GlContext::destroy()
|
||||
|
@ -83,6 +90,8 @@ namespace bgfx { namespace gl
|
|||
|
||||
EAGLContext* context = (EAGLContext*)m_context;
|
||||
[context release];
|
||||
|
||||
bx::dlclose(s_opengles);
|
||||
}
|
||||
|
||||
void GlContext::resize(uint32_t _width, uint32_t _height, uint32_t _flags)
|
||||
|
@ -121,6 +130,17 @@ namespace bgfx { namespace gl
|
|||
|
||||
void GlContext::import()
|
||||
{
|
||||
BX_TRACE("Import:");
|
||||
# define GL_EXTENSION(_optional, _proto, _func, _import) \
|
||||
{ \
|
||||
if (_func == NULL) \
|
||||
{ \
|
||||
_func = (_proto)bx::dlsym(s_opengles, #_import); \
|
||||
BX_TRACE("%p " #_func " (" #_import ")", _func); \
|
||||
} \
|
||||
BGFX_FATAL(_optional || NULL != _func, Fatal::UnableToInitialize, "Failed to create OpenGLES context. EAGLGetProcAddress(\"%s\")", #_import); \
|
||||
}
|
||||
# include "glimports.h"
|
||||
}
|
||||
|
||||
} /* namespace gl */ } // namespace bgfx
|
||||
|
|
Loading…
Reference in a new issue