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https://github.com/scratchfoundation/bgfx.git
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Cleanup.
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parent
b93592e8ea
commit
9c568a52a0
1 changed files with 12 additions and 8 deletions
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@ -8,8 +8,9 @@
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#include "imgui/imgui.h"
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#include "imgui/imgui.h"
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#include "camera.h"
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#include "camera.h"
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#include "bounds.h"
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#include "bounds.h"
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#include "bx/fpumath.h"
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#include <bx/allocator.h>
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#include <bx/debug.h>
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#include <bx/debug.h>
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#include <bx/fpumath.h>
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static float s_texelHalf = 0.0f;
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static float s_texelHalf = 0.0f;
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static bool s_originBottomLeft = false;
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static bool s_originBottomLeft = false;
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@ -114,11 +115,13 @@ class Terrain : public entry::AppI
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m_brush.m_size = 10;
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m_brush.m_size = 10;
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m_brush.m_raise = true;
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m_brush.m_raise = true;
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uint32_t num = s_terrainSize * s_terrainSize;
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m_terrain.m_mode = 0;
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m_terrain.m_mode = 0;
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m_terrain.m_dirty = true;
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m_terrain.m_dirty = true;
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m_terrain.m_vertices = new PosTexCoord0Vertex[s_terrainSize * s_terrainSize];
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m_terrain.m_vertices = (PosTexCoord0Vertex*)BX_ALLOC(entry::getAllocator(), num * sizeof(PosTexCoord0Vertex) );
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m_terrain.m_indices = new uint16_t[s_terrainSize * s_terrainSize * 6];
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m_terrain.m_indices = (uint16_t*)BX_ALLOC(entry::getAllocator(), num * sizeof(uint16_t) * 6);
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m_terrain.m_heightMap = new uint8_t[s_terrainSize * s_terrainSize];
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m_terrain.m_heightMap = (uint8_t*)BX_ALLOC(entry::getAllocator(), num);
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bx::mtxSRT(m_terrain.m_transform, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
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bx::mtxSRT(m_terrain.m_transform, 1.0f, 1.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f);
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memset(m_terrain.m_heightMap, 0, sizeof(uint8_t) * s_terrainSize * s_terrainSize);
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memset(m_terrain.m_heightMap, 0, sizeof(uint8_t) * s_terrainSize * s_terrainSize);
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@ -157,6 +160,7 @@ class Terrain : public entry::AppI
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}
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}
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bgfx::destroyUniform(s_heightTexture);
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bgfx::destroyUniform(s_heightTexture);
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if (bgfx::isValid(m_heightTexture) )
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if (bgfx::isValid(m_heightTexture) )
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{
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{
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bgfx::destroyTexture(m_heightTexture);
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bgfx::destroyTexture(m_heightTexture);
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@ -165,9 +169,9 @@ class Terrain : public entry::AppI
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bgfx::destroyProgram(m_terrainProgram);
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bgfx::destroyProgram(m_terrainProgram);
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bgfx::destroyProgram(m_terrainHeightTextureProgram);
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bgfx::destroyProgram(m_terrainHeightTextureProgram);
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delete[] m_terrain.m_vertices;
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BX_FREE(entry::getAllocator(), m_terrain.m_vertices);
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delete[] m_terrain.m_indices;
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BX_FREE(entry::getAllocator(), m_terrain.m_indices);
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delete[] m_terrain.m_heightMap;
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BX_FREE(entry::getAllocator(), m_terrain.m_heightMap);
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// Shutdown bgfx.
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// Shutdown bgfx.
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bgfx::shutdown();
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bgfx::shutdown();
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