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https://github.com/scratchfoundation/bgfx.git
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Fixed iOS entry.
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parent
5ae9de7482
commit
98c62f2687
1 changed files with 16 additions and 13 deletions
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@ -26,6 +26,8 @@ namespace entry
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static int32_t threadFunc(void* _userData);
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};
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static WindowHandle s_defaultWindow = { 0 };
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struct Context
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{
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Context(uint32_t _width, uint32_t _height)
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@ -34,7 +36,7 @@ namespace entry
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m_mte.m_argc = 1;
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m_mte.m_argv = const_cast<char**>(argv);
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m_eventQueue.postSizeEvent(_width, _height);
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m_eventQueue.postSizeEvent(s_defaultWindow, _width, _height);
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// Prevent render thread creation.
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bgfx::renderFrame();
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@ -81,23 +83,24 @@ namespace entry
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s_ctx->m_eventQueue.release(_event);
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}
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void setWindowSize(uint32_t _width, uint32_t _height)
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void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height)
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{
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BX_UNUSED(_width, _height);
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BX_UNUSED(_handle, _width, _height);
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}
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void setWindowTitle(const char* _title)
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void setWindowTitle(WindowHandle _handle, const char* _title)
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{
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BX_UNUSED(_title);
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BX_UNUSED(_handle, _title);
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}
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void toggleWindowFrame()
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void toggleWindowFrame(WindowHandle _handle)
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{
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BX_UNUSED(_handle);
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}
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void setMouseLock(bool _lock)
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void setMouseLock(WindowHandle _handle, bool _lock)
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{
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BX_UNUSED(_lock);
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BX_UNUSED(_handle, _lock);
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}
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} // namespace entry
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@ -165,8 +168,8 @@ using namespace entry;
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UITouch *touch = [[event allTouches] anyObject];
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CGPoint touchLocation = [touch locationInView:self];
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s_ctx->m_eventQueue.postMouseEvent(touchLocation.x, touchLocation.y, 0);
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s_ctx->m_eventQueue.postMouseEvent(touchLocation.x, touchLocation.y, 0, MouseButton::Left, true);
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s_ctx->m_eventQueue.postMouseEvent(s_defaultWindow, touchLocation.x, touchLocation.y, 0);
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s_ctx->m_eventQueue.postMouseEvent(s_defaultWindow, touchLocation.x, touchLocation.y, 0, MouseButton::Left, true);
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}
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- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
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@ -174,7 +177,7 @@ using namespace entry;
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BX_UNUSED(touches);
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UITouch *touch = [[event allTouches] anyObject];
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CGPoint touchLocation = [touch locationInView:self];
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s_ctx->m_eventQueue.postMouseEvent(touchLocation.x, touchLocation.y, 0, MouseButton::Left, false);
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s_ctx->m_eventQueue.postMouseEvent(s_defaultWindow, touchLocation.x, touchLocation.y, 0, MouseButton::Left, false);
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}
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- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
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@ -182,7 +185,7 @@ using namespace entry;
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BX_UNUSED(touches);
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UITouch *touch = [[event allTouches] anyObject];
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CGPoint touchLocation = [touch locationInView:self];
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s_ctx->m_eventQueue.postMouseEvent(touchLocation.x, touchLocation.y, 0);
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s_ctx->m_eventQueue.postMouseEvent(s_defaultWindow, touchLocation.x, touchLocation.y, 0);
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}
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- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event
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@ -190,7 +193,7 @@ using namespace entry;
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BX_UNUSED(touches);
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UITouch *touch = [[event allTouches] anyObject];
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CGPoint touchLocation = [touch locationInView:self];
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s_ctx->m_eventQueue.postMouseEvent(touchLocation.x, touchLocation.y, 0, MouseButton::Left, false);
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s_ctx->m_eventQueue.postMouseEvent(s_defaultWindow, touchLocation.x, touchLocation.y, 0, MouseButton::Left, false);
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}
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@end
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