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Cleanup.
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commit
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2 changed files with 33 additions and 19 deletions
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@ -918,7 +918,7 @@ namespace bgfx
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/// sampling.
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/// sampling.
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///
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///
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/// @param _skip Skip top level mips when parsing texture.
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/// @param _skip Skip top level mips when parsing texture.
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/// @param _info Returns parsed DDS texture information.
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/// @param _info Returns parsed texture information.
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/// @returns Texture handle.
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/// @returns Texture handle.
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///
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///
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TextureHandle createTexture(const Memory* _mem, uint32_t _flags = BGFX_TEXTURE_NONE, uint8_t _skip = 0, TextureInfo* _info = NULL);
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TextureHandle createTexture(const Memory* _mem, uint32_t _flags = BGFX_TEXTURE_NONE, uint8_t _skip = 0, TextureInfo* _info = NULL);
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@ -317,7 +317,9 @@ namespace bgfx
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OES_vertex_half_float,
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OES_vertex_half_float,
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OES_vertex_type_10_10_10_2,
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OES_vertex_type_10_10_10_2,
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WEBGL_compressed_texture_etc1,
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WEBGL_compressed_texture_s3tc,
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WEBGL_compressed_texture_s3tc,
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WEBGL_compressed_texture_pvrtc,
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WEBGL_depth_texture,
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WEBGL_depth_texture,
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WEBKIT_EXT_texture_filter_anisotropic,
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WEBKIT_EXT_texture_filter_anisotropic,
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@ -448,7 +450,9 @@ namespace bgfx
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{ "OES_vertex_half_float", false, true },
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{ "OES_vertex_half_float", false, true },
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{ "OES_vertex_type_10_10_10_2", false, true },
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{ "OES_vertex_type_10_10_10_2", false, true },
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{ "WEBGL_compressed_texture_etc1", false, true },
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{ "WEBGL_compressed_texture_s3tc", false, true },
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{ "WEBGL_compressed_texture_s3tc", false, true },
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{ "WEBGL_compressed_texture_pvrtc", false, true },
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{ "WEBGL_depth_texture", false, true },
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{ "WEBGL_depth_texture", false, true },
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{ "WEBKIT_EXT_texture_filter_anisotropic", false, true },
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{ "WEBKIT_EXT_texture_filter_anisotropic", false, true },
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@ -1183,8 +1187,7 @@ namespace bgfx
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{
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{
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if (GL_COMPRESSED_RGB_S3TC_DXT1_EXT == cmpFormat[ii])
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if (GL_COMPRESSED_RGB_S3TC_DXT1_EXT == cmpFormat[ii])
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{
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{
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s_textureFormat[TextureFormat::BC1].m_internalFmt = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
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setTextureFormat(TextureFormat::BC1, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGB_S3TC_DXT1_EXT);
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s_textureFormat[TextureFormat::BC1].m_fmt = GL_COMPRESSED_RGB_S3TC_DXT1_EXT;
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s_textureFormat[TextureFormat::BC1].m_supported = true;
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s_textureFormat[TextureFormat::BC1].m_supported = true;
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break;
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break;
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}
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}
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@ -1214,7 +1217,10 @@ namespace bgfx
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setTextureFormat(TextureFormat::BC5, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_RG_RGTC2);
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setTextureFormat(TextureFormat::BC5, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_RG_RGTC2);
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}
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}
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bool etc1Supported = s_extension[Extension::OES_compressed_ETC1_RGB8_texture].m_supported;
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bool etc1Supported = 0
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|| s_extension[Extension::OES_compressed_ETC1_RGB8_texture].m_supported
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|| s_extension[Extension::WEBGL_compressed_texture_etc1 ].m_supported
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;
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s_textureFormat[TextureFormat::ETC1].m_supported |= etc1Supported;
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s_textureFormat[TextureFormat::ETC1].m_supported |= etc1Supported;
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bool etc2Supported = !!(BGFX_CONFIG_RENDERER_OPENGLES >= 30)
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bool etc2Supported = !!(BGFX_CONFIG_RENDERER_OPENGLES >= 30)
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@ -1233,7 +1239,10 @@ namespace bgfx
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s_textureFormat[TextureFormat::ETC1].m_supported = true;
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s_textureFormat[TextureFormat::ETC1].m_supported = true;
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}
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}
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bool ptc1Supported = s_extension[Extension::IMG_texture_compression_pvrtc ].m_supported;
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bool ptc1Supported = 0
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|| s_extension[Extension::IMG_texture_compression_pvrtc ].m_supported
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|| s_extension[Extension::WEBGL_compressed_texture_pvrtc].m_supported
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;
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s_textureFormat[TextureFormat::PTC12 ].m_supported |= ptc1Supported;
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s_textureFormat[TextureFormat::PTC12 ].m_supported |= ptc1Supported;
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s_textureFormat[TextureFormat::PTC14 ].m_supported |= ptc1Supported;
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s_textureFormat[TextureFormat::PTC14 ].m_supported |= ptc1Supported;
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s_textureFormat[TextureFormat::PTC12A].m_supported |= ptc1Supported;
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s_textureFormat[TextureFormat::PTC12A].m_supported |= ptc1Supported;
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@ -1245,19 +1254,24 @@ namespace bgfx
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if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES) )
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if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES) )
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{
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{
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setTextureFormat(TextureFormat::RGBA16F, GL_RGBA, GL_RGBA, GL_HALF_FLOAT);
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setTextureFormat(TextureFormat::D32, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT);
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if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) )
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if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) )
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{
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{
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setTextureFormat(TextureFormat::R16, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT);
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setTextureFormat(TextureFormat::R16, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT);
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setTextureFormat(TextureFormat::RGBA16, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT);
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setTextureFormat(TextureFormat::RGBA16, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT);
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}
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}
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else if (BX_ENABLED(BX_PLATFORM_IOS) )
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else
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{
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setTextureFormat(TextureFormat::RGBA16F, GL_RGBA, GL_RGBA, GL_HALF_FLOAT);
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if (BX_ENABLED(BX_PLATFORM_IOS) )
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{
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{
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setTextureFormat(TextureFormat::D16, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT);
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setTextureFormat(TextureFormat::D16, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT);
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setTextureFormat(TextureFormat::D24S8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8);
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setTextureFormat(TextureFormat::D24S8, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8);
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}
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}
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}
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}
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}
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if (s_extension[Extension::EXT_texture_format_BGRA8888 ].m_supported
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if (s_extension[Extension::EXT_texture_format_BGRA8888 ].m_supported
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|| s_extension[Extension::EXT_bgra ].m_supported
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|| s_extension[Extension::EXT_bgra ].m_supported
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