Integrated glsl-optimizer.

This commit is contained in:
bkaradzic 2013-03-18 20:50:06 -07:00
parent 2936474f49
commit 8d5f9f3355
3 changed files with 6 additions and 3 deletions

View file

@ -171,7 +171,7 @@ static void propagate_precision_expr(ir_instruction *ir, void *data)
return;
glsl_precision prec_params_max = glsl_precision_undefined;
for (int i = 0; i < expr->get_num_operands(); ++i)
for (int i = 0; i < (int)expr->get_num_operands(); ++i)
{
ir_rvalue* op = expr->operands[i];
if (op && op->get_precision() != glsl_precision_undefined)
@ -317,7 +317,7 @@ glslopt_shader* glslopt_optimize (glslopt_ctx* ctx, glslopt_shader_type type, co
{
glslopt_shader* shader = new (ctx->mem_ctx) glslopt_shader ();
PrintGlslMode printMode;
PrintGlslMode printMode = kPrintGlslVertex;
switch (type) {
case kGlslOptShaderVertex: shader->shader->Type = GL_VERTEX_SHADER; printMode = kPrintGlslVertex; break;
case kGlslOptShaderFragment: shader->shader->Type = GL_FRAGMENT_SHADER; printMode = kPrintGlslFragment; break;

View file

@ -1544,7 +1544,7 @@ ir_swizzle::variable_referenced() const
ir_variable::ir_variable(const struct glsl_type *type, const char *name,
ir_variable_mode mode, glsl_precision precision)
: max_array_access(0), read_only(false), centroid(false), invariant(false),
mode(mode), precision(precision), interpolation(INTERP_QUALIFIER_NONE)
mode(mode), interpolation(INTERP_QUALIFIER_NONE), precision(precision)
{
this->ir_type = ir_type_variable;
this->type = type;

View file

@ -227,6 +227,9 @@ ir_visitor_status
ir_validate::visit_leave(ir_expression *ir)
{
switch (ir->operation) {
case ir_ternop_clamp:
case ir_ternop_mix:
break;
case ir_unop_bit_not:
assert(ir->operands[0]->type == ir->type);
break;