mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-25 00:58:30 -05:00
Fixed texture size calculation.
This commit is contained in:
parent
c9bc550758
commit
8942628ec1
1 changed files with 12 additions and 10 deletions
22
src/bgfx.cpp
22
src/bgfx.cpp
|
@ -2311,22 +2311,24 @@ again:
|
||||||
|
|
||||||
void calcTextureSize(TextureInfo& _info, uint16_t _width, uint16_t _height, uint16_t _depth, uint8_t _numMips, TextureFormat::Enum _format)
|
void calcTextureSize(TextureInfo& _info, uint16_t _width, uint16_t _height, uint16_t _depth, uint8_t _numMips, TextureFormat::Enum _format)
|
||||||
{
|
{
|
||||||
_width = bx::uint32_max(1, _width);
|
const ImageBlockInfo& blockInfo = getBlockInfo(_format);
|
||||||
_height = bx::uint32_max(1, _height);
|
const uint8_t bpp = blockInfo.bitsPerPixel;
|
||||||
_depth = bx::uint32_max(1, _depth);
|
const uint32_t blockWidth = blockInfo.blockWidth;
|
||||||
|
const uint32_t blockHeight = blockInfo.blockHeight;
|
||||||
|
const uint32_t minBlockX = blockInfo.minBlockX;
|
||||||
|
const uint32_t minBlockY = blockInfo.minBlockY;
|
||||||
|
|
||||||
_numMips = bx::uint32_max(1, _numMips);
|
_numMips = bx::uint32_max(1, _numMips);
|
||||||
|
|
||||||
uint32_t width = _width;
|
uint32_t width = bx::uint32_max(1, _width);
|
||||||
uint32_t height = _height;
|
uint32_t height = bx::uint32_max(1, _height);
|
||||||
uint32_t depth = _depth;
|
uint32_t depth = bx::uint32_max(1, _depth);
|
||||||
|
|
||||||
uint32_t bpp = getBitsPerPixel(_format);
|
|
||||||
uint32_t size = 0;
|
uint32_t size = 0;
|
||||||
|
|
||||||
for (uint32_t lod = 0; lod < _numMips; ++lod)
|
for (uint32_t lod = 0; lod < _numMips; ++lod)
|
||||||
{
|
{
|
||||||
width = bx::uint32_max(1, width);
|
width = bx::uint32_max(blockWidth * minBlockX, ( (width + blockWidth - 1) / blockWidth )*blockWidth);
|
||||||
height = bx::uint32_max(1, height);
|
height = bx::uint32_max(blockHeight * minBlockY, ( (height + blockHeight - 1) / blockHeight)*blockHeight);
|
||||||
depth = bx::uint32_max(1, depth);
|
depth = bx::uint32_max(1, depth);
|
||||||
|
|
||||||
size += width*height*depth*bpp/8;
|
size += width*height*depth*bpp/8;
|
||||||
|
|
Loading…
Reference in a new issue