diff --git a/examples/common/imgui/imgui.cpp b/examples/common/imgui/imgui.cpp index 825d0fdc..fb144a89 100644 --- a/examples/common/imgui/imgui.cpp +++ b/examples/common/imgui/imgui.cpp @@ -769,8 +769,6 @@ struct Imgui void beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, uint16_t _width, uint16_t _height, char _inputChar, uint8_t _view) { - nvgBeginFrame(m_nvg, _width, _height, 1.0f); - m_view = _view; m_viewWidth = _width; m_viewHeight = _height; @@ -839,7 +837,6 @@ struct Imgui m_checkActivePresence = (0 != m_active); clearInput(); - nvgEndFrame(m_nvg); } bool beginScroll(int32_t _height, int32_t* _scroll, bool _enabled) @@ -1123,23 +1120,24 @@ struct Imgui , imguiRGBA(255, 255, 255, 128) ); } + area.m_scissorEnabled = true; + nvgBeginFrame(m_nvg, m_viewWidth, m_viewHeight, 1.0f); nvgScissor(m_nvg , float(area.m_scissorX) , float(area.m_scissorY-1) , float(area.m_scissorWidth) , float(area.m_scissorHeight+1) ); - area.m_scissorEnabled = true; m_insideArea |= area.m_inside; - return area.m_inside; } void endArea() { nvgResetScissor(m_nvg); + nvgEndFrame(m_nvg); } bool button(const char* _text, bool _enabled, ImguiAlign::Enum _align, uint32_t _rgb0, int32_t _r)