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Added vertex stream conversion helper function.
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2 changed files with 100 additions and 0 deletions
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@ -475,6 +475,9 @@ namespace bgfx
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/// Unpack vec4 from vertex stream format.
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void vertexUnpack(float _output[4], Attrib::Enum _attr, const VertexDecl& _decl, const void* _data, uint32_t _index = 0);
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/// Convert from one vertex stream format to another.
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void vertexConvert(const VertexDecl& _destDecl, void* _destData, const VertexDecl& _srcDecl, const void* _srcData, uint32_t _num = 1);
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/// Returns renderer backend API type.
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RendererType::Enum getRendererType();
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@ -365,4 +365,101 @@ namespace bgfx
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}
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}
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void vertexConvert(const VertexDecl& _destDecl, void* _destData, const VertexDecl& _srcDecl, const void* _srcData, uint32_t _num)
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{
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if (_destDecl.m_hash == _srcDecl.m_hash)
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{
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memcpy(_destData, _srcData, _srcDecl.getSize(_num) );
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return;
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}
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struct ConvertOp
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{
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enum Enum
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{
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Set,
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Copy,
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Convert,
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};
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Attrib::Enum attr;
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Enum op;
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uint32_t src;
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uint32_t dest;
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uint32_t size;
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};
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ConvertOp convertOp[Attrib::Count];
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uint32_t numOps = 0;
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for (uint32_t ii = 0; ii < Attrib::Count; ++ii)
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{
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Attrib::Enum attr = (Attrib::Enum)ii;
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if (_destDecl.has(attr) )
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{
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ConvertOp& cop = convertOp[numOps];
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cop.attr = attr;
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cop.dest = _destDecl.getOffset(attr);
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uint8_t num;
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AttribType::Enum type;
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bool normalized;
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bool asInt;
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_destDecl.decode(attr, num, type, normalized, asInt);
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cop.size = (*s_attribTypeSize[0])[type][num-1];
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if (_srcDecl.has(attr) )
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{
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cop.src = _srcDecl.getOffset(attr);
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cop.op = _destDecl.m_attributes[attr] == _srcDecl.m_attributes[attr] ? ConvertOp::Copy : ConvertOp::Convert;
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}
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else
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{
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cop.op = ConvertOp::Set;
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}
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++numOps;
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}
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}
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if (0 < numOps)
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{
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const uint8_t* src = (const uint8_t*)_srcData;
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uint32_t srcStride = _srcDecl.getStride();
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uint8_t* dest = (uint8_t*)_destData;
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uint32_t destStride = _destDecl.getStride();
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float unpacked[4];
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for (uint32_t ii = 0; ii < _num; ++ii)
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{
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for (uint32_t jj = 0; jj < numOps; ++jj)
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{
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const ConvertOp& cop = convertOp[jj];
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switch (cop.op)
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{
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case ConvertOp::Set:
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memset(dest + cop.dest, 0, cop.size);
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break;
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case ConvertOp::Copy:
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memcpy(dest + cop.dest, src + cop.src, cop.size);
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break;
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case ConvertOp::Convert:
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vertexUnpack(unpacked, cop.attr, _srcDecl, src);
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vertexPack(unpacked, true, cop.attr, _destDecl, dest);
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break;
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}
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}
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src += srcStride;
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dest += destStride;
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}
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}
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}
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} // namespace bgfx
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