GL: Added check for texture formats.

This commit is contained in:
Branimir Karadžić 2014-04-06 21:31:28 -07:00
parent b4ed970363
commit 80b7ad4d2f
2 changed files with 17 additions and 1 deletions

View file

@ -19,7 +19,7 @@ namespace bgfx
{ 8, 4, 4, 16 }, // BC5
{ 4, 4, 4, 8 }, // ETC1
{ 4, 4, 4, 8 }, // ETC2
{ 4, 4, 4, 8 }, // ETC2A
{ 8, 4, 4, 16 }, // ETC2A
{ 4, 4, 4, 8 }, // ETC2A1
{ 2, 8, 4, 8 }, // PTC12
{ 4, 4, 4, 8 }, // PTC14

View file

@ -115,6 +115,10 @@ typedef uint64_t GLuint64;
# define GL_RED 0x1903
#endif // GL_RED
#ifndef GL_RED_INTEGER
# define GL_RED_INTEGER 0x8D94
#endif // GL_RED_INTEGER
#ifndef GL_GREEN
# define GL_GREEN 0x1904
#endif // GL_GREEN
@ -123,6 +127,10 @@ typedef uint64_t GLuint64;
# define GL_BLUE 0x1905
#endif // GL_BLUE
#ifndef GL_RGBA_INTEGER
# define GL_RGBA_INTEGER 0x8D99
#endif // GL_RGBA_INTEGER
#ifndef GL_RGB10_A2
# define GL_RGB10_A2 0x8059
#endif // GL_RGB10_A2
@ -135,6 +143,14 @@ typedef uint64_t GLuint64;
# define GL_RGBA16F 0x881A
#endif // GL_RGBA16F
#ifndef GL_R16UI
# define GL_R16UI 0x8234
#endif // GL_R16UI
#ifndef GL_RGBA16UI
# define GL_RGBA16UI 0x8D76
#endif // GL_RGBA16UI
#ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT
# define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
#endif // GL_COMPRESSED_RGB_S3TC_DXT1_EXT