diff --git a/src/renderer_d3d11.cpp b/src/renderer_d3d11.cpp index 8d38ddbf..b9893331 100644 --- a/src/renderer_d3d11.cpp +++ b/src/renderer_d3d11.cpp @@ -737,7 +737,7 @@ namespace bgfx data.InFormat = s_textureFormat[ii].m_fmt; DX_CHECK(m_device->CheckFeatureSupport(D3D11_FEATURE_FORMAT_SUPPORT, &data, sizeof(data) ) ); support |= 0 != (data.OutFormatSupport & (0 - | D3D11_FORMAT_SUPPORT_TEXTURE3D + | D3D11_FORMAT_SUPPORT_TEXTURE2D | D3D11_FORMAT_SUPPORT_TEXTURE3D | D3D11_FORMAT_SUPPORT_TEXTURECUBE ) )