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Build fix for OSX gmake. Outstanding issues: gmake binaries fail for unknown reason, XCode projects not picking up bx/include/compat/osx for unknown reason.
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2 changed files with 2 additions and 2 deletions
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@ -30,7 +30,7 @@ project "bgfx"
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BGFX_DIR .. "src/**.mm",
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}
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configuration { "vs* or linux or mingw" }
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configuration { "vs* or linux or mingw or osx" }
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includedirs {
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--nacl has GLES2 headers modified...
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BGFX_DIR .. "3rdparty/glext",
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@ -80,7 +80,7 @@ namespace bgfx
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[glView release];
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}
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void GlContext::resize(uint32_t _width, uint32_t _height)
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void GlContext::resize(uint32_t _width, uint32_t _height, bool _vsync)
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{
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}
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