GL MSAA WIP.

This commit is contained in:
bkaradzic 2013-02-17 18:04:40 -08:00
parent e0c3d4d6f8
commit 74cbfc9c04
2 changed files with 120 additions and 4 deletions

View file

@ -16,6 +16,9 @@ namespace bgfx
PFNWGLMAKECURRENTPROC wglMakeCurrent;
PFNWGLCREATECONTEXTPROC wglCreateContext;
PFNWGLDELETECONTEXTPROC wglDeleteContext;
PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB;
PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB;
PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;
# define GL_IMPORT(_optional, _proto, _func) _proto _func
# include "glimports.h"
@ -80,6 +83,117 @@ namespace bgfx
result = wglMakeCurrent(m_hdc, m_context);
BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!");
wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB");
wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB");
if (NULL != wglGetExtensionsStringARB)
{
BX_TRACE("WGL extensions:");
const char* extensions = (const char*)wglGetExtensionsStringARB(m_hdc);
if (NULL != extensions)
{
char name[1024];
const char* pos = extensions;
const char* end = extensions + strlen(extensions);
while (pos < end)
{
uint32_t len;
const char* space = strchr(pos, ' ');
if (NULL != space)
{
len = uint32_min(sizeof(name), (uint32_t)(space - pos) );
}
else
{
len = uint32_min(sizeof(name), (uint32_t)strlen(pos) );
}
strncpy(name, pos, len);
name[len] = '\0';
BX_TRACE("\t%s", name);
pos += len+1;
}
}
}
#if 0
// An application can only set the pixel format of a window one time.
// Once a window's pixel format is set, it cannot be changed.
// MSDN: http://msdn.microsoft.com/en-us/library/windows/desktop/dd369049%28v=vs.85%29.aspx
if (NULL != wglChoosePixelFormatARB
&& NULL != wglCreateContextAttribsARB)
{
int32_t attrs[] =
{
WGL_SAMPLE_BUFFERS_ARB, 0,
WGL_SAMPLES_ARB, 0,
WGL_SUPPORT_OPENGL_ARB, true,
WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB,
WGL_DRAW_TO_WINDOW_ARB, true,
WGL_DOUBLE_BUFFER_ARB, true,
WGL_RED_BITS_ARB, 8,
WGL_BLUE_BITS_ARB, 8,
WGL_GREEN_BITS_ARB, 8,
WGL_ALPHA_BITS_ARB, 8,
WGL_DEPTH_BITS_ARB, 24,
WGL_STENCIL_BITS_ARB, 8,
0
};
uint32_t numFormats = 0;
do
{
result = wglChoosePixelFormatARB(m_hdc, attrs, NULL, 1, &pixelFormat, &numFormats);
if (0 == result
|| 0 == numFormats)
{
attrs[3] >>= 1;
attrs[1] = attrs[3] == 0 ? 0 : 1;
}
} while (0 == numFormats);
DescribePixelFormat(m_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
BX_TRACE("Pixel format:\n"
"\tiPixelType %d\n"
"\tcColorBits %d\n"
"\tcAlphaBits %d\n"
"\tcDepthBits %d\n"
"\tcStencilBits %d\n"
, pfd.iPixelType
, pfd.cColorBits
, pfd.cAlphaBits
, pfd.cDepthBits
, pfd.cStencilBits
);
result = SetPixelFormat(m_hdc, pixelFormat, &pfd);
BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "SetPixelFormat failed (last err: 0x%08x)!", GetLastError() );
wglMakeCurrent(m_hdc, NULL);
wglDeleteContext(m_context);
const int32_t contextAttrs[] =
{
WGL_CONTEXT_MAJOR_VERSION_ARB, 2,
WGL_CONTEXT_MINOR_VERSION_ARB, 1,
#if BGFX_CONFIG_DEBUG
WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_DEBUG_BIT_ARB,
#endif // BGFX_CONFIG_DEBUG
0
};
m_context = wglCreateContextAttribsARB(m_hdc, 0, contextAttrs);
result = wglMakeCurrent(m_hdc, m_context);
BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!");
}
#endif // 0
import();
}

View file

@ -178,23 +178,25 @@ namespace bgfx
m_textVideoMem.clear();
m_resolution = _resolution;
setRenderContextSize(_resolution.m_width, _resolution.m_height);
uint32_t msaa = 1<<( (m_resolution.m_flags&BGFX_RESET_MSAA_MASK)>>BGFX_RESET_MSAA_SHIFT);
setRenderContextSize(_resolution.m_width, _resolution.m_height, msaa);
updateCapture();
}
}
void setRenderContextSize(uint32_t _width, uint32_t _height)
void setRenderContextSize(uint32_t _width, uint32_t _height, uint32_t _msaa)
{
if (_width != 0
|| _height != 0)
{
if (!m_glctx.isValid() )
{
m_glctx.create(_width, _height);
m_glctx.create(_width, _height/*, _msaa*/);
}
else
{
m_glctx.resize(_width, _height);
m_glctx.resize(_width, _height/*, _msaa*/);
}
}