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GL MSAA WIP.
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parent
e0c3d4d6f8
commit
74cbfc9c04
2 changed files with 120 additions and 4 deletions
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@ -16,6 +16,9 @@ namespace bgfx
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PFNWGLMAKECURRENTPROC wglMakeCurrent;
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PFNWGLCREATECONTEXTPROC wglCreateContext;
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PFNWGLDELETECONTEXTPROC wglDeleteContext;
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PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB;
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PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB;
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PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB;
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# define GL_IMPORT(_optional, _proto, _func) _proto _func
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# include "glimports.h"
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@ -80,6 +83,117 @@ namespace bgfx
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result = wglMakeCurrent(m_hdc, m_context);
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BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!");
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wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB");
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wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
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wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB");
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if (NULL != wglGetExtensionsStringARB)
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{
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BX_TRACE("WGL extensions:");
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const char* extensions = (const char*)wglGetExtensionsStringARB(m_hdc);
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if (NULL != extensions)
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{
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char name[1024];
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const char* pos = extensions;
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const char* end = extensions + strlen(extensions);
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while (pos < end)
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{
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uint32_t len;
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const char* space = strchr(pos, ' ');
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if (NULL != space)
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{
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len = uint32_min(sizeof(name), (uint32_t)(space - pos) );
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}
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else
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{
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len = uint32_min(sizeof(name), (uint32_t)strlen(pos) );
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}
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strncpy(name, pos, len);
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name[len] = '\0';
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BX_TRACE("\t%s", name);
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pos += len+1;
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}
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}
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}
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#if 0
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// An application can only set the pixel format of a window one time.
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// Once a window's pixel format is set, it cannot be changed.
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// MSDN: http://msdn.microsoft.com/en-us/library/windows/desktop/dd369049%28v=vs.85%29.aspx
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if (NULL != wglChoosePixelFormatARB
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&& NULL != wglCreateContextAttribsARB)
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{
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int32_t attrs[] =
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{
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WGL_SAMPLE_BUFFERS_ARB, 0,
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WGL_SAMPLES_ARB, 0,
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WGL_SUPPORT_OPENGL_ARB, true,
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WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB,
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WGL_DRAW_TO_WINDOW_ARB, true,
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WGL_DOUBLE_BUFFER_ARB, true,
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WGL_RED_BITS_ARB, 8,
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WGL_BLUE_BITS_ARB, 8,
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WGL_GREEN_BITS_ARB, 8,
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WGL_ALPHA_BITS_ARB, 8,
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WGL_DEPTH_BITS_ARB, 24,
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WGL_STENCIL_BITS_ARB, 8,
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0
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};
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uint32_t numFormats = 0;
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do
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{
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result = wglChoosePixelFormatARB(m_hdc, attrs, NULL, 1, &pixelFormat, &numFormats);
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if (0 == result
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|| 0 == numFormats)
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{
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attrs[3] >>= 1;
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attrs[1] = attrs[3] == 0 ? 0 : 1;
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}
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} while (0 == numFormats);
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DescribePixelFormat(m_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
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BX_TRACE("Pixel format:\n"
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"\tiPixelType %d\n"
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"\tcColorBits %d\n"
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"\tcAlphaBits %d\n"
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"\tcDepthBits %d\n"
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"\tcStencilBits %d\n"
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, pfd.iPixelType
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, pfd.cColorBits
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, pfd.cAlphaBits
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, pfd.cDepthBits
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, pfd.cStencilBits
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);
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result = SetPixelFormat(m_hdc, pixelFormat, &pfd);
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BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "SetPixelFormat failed (last err: 0x%08x)!", GetLastError() );
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wglMakeCurrent(m_hdc, NULL);
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wglDeleteContext(m_context);
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const int32_t contextAttrs[] =
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{
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WGL_CONTEXT_MAJOR_VERSION_ARB, 2,
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WGL_CONTEXT_MINOR_VERSION_ARB, 1,
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#if BGFX_CONFIG_DEBUG
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WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_DEBUG_BIT_ARB,
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#endif // BGFX_CONFIG_DEBUG
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0
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};
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m_context = wglCreateContextAttribsARB(m_hdc, 0, contextAttrs);
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result = wglMakeCurrent(m_hdc, m_context);
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BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!");
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}
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#endif // 0
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import();
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}
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@ -178,23 +178,25 @@ namespace bgfx
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m_textVideoMem.clear();
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m_resolution = _resolution;
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setRenderContextSize(_resolution.m_width, _resolution.m_height);
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uint32_t msaa = 1<<( (m_resolution.m_flags&BGFX_RESET_MSAA_MASK)>>BGFX_RESET_MSAA_SHIFT);
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setRenderContextSize(_resolution.m_width, _resolution.m_height, msaa);
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updateCapture();
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}
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}
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void setRenderContextSize(uint32_t _width, uint32_t _height)
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void setRenderContextSize(uint32_t _width, uint32_t _height, uint32_t _msaa)
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{
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if (_width != 0
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|| _height != 0)
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{
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if (!m_glctx.isValid() )
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{
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m_glctx.create(_width, _height);
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m_glctx.create(_width, _height/*, _msaa*/);
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}
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else
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{
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m_glctx.resize(_width, _height);
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m_glctx.resize(_width, _height/*, _msaa*/);
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}
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}
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