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https://github.com/scratchfoundation/bgfx.git
synced 2024-11-24 16:48:18 -05:00
NanoVG: Added ability to pass custom allocator.
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parent
a42cba815c
commit
728a8ee4e5
3 changed files with 36 additions and 27 deletions
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@ -468,7 +468,7 @@ struct Imgui
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IMGUI_create(_data, _size, _fontSize, m_allocator);
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IMGUI_create(_data, _size, _fontSize, m_allocator);
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m_nvg = nvgCreate(1, m_view);
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m_nvg = nvgCreate(1, m_view, m_allocator);
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nvgCreateFontMem(m_nvg, "default", (unsigned char*)_data, INT32_MAX, 0);
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nvgCreateFontMem(m_nvg, "default", (unsigned char*)_data, INT32_MAX, 0);
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nvgFontSize(m_nvg, _fontSize);
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nvgFontSize(m_nvg, _fontSize);
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nvgFontFace(m_nvg, "default");
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nvgFontFace(m_nvg, "default");
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@ -598,8 +598,10 @@ struct NVGparams {
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};
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};
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typedef struct NVGparams NVGparams;
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typedef struct NVGparams NVGparams;
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NVGcontext* nvgCreate(int edgeaa, unsigned char viewid);
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namespace bx { struct AllocatorI; }
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void nvgViewId(struct NVGcontext* ctx, unsigned char viewid);
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NVGcontext* nvgCreate(int edgeaa, unsigned char _viewId, bx::AllocatorI* _allocator = NULL);
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void nvgViewId(struct NVGcontext* ctx, unsigned char _viewId);
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void nvgDelete(struct NVGcontext* ctx);
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void nvgDelete(struct NVGcontext* ctx);
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// Constructor and destructor, called by the render back-end.
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// Constructor and destructor, called by the render back-end.
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@ -23,14 +23,13 @@
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#define NVG_ANTIALIAS 1
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#define NVG_ANTIALIAS 1
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#include <stdlib.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <string.h>
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#include <math.h>
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#include <math.h>
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#include "nanovg.h"
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#include "nanovg.h"
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#include <bgfx/bgfx.h>
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#include <bgfx/bgfx.h>
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#include <bx/bx.h>
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#include <bx/bx.h>
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#include <bx/allocator.h>
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BX_PRAGMA_DIAGNOSTIC_IGNORED_MSVC(4244); // warning C4244: '=' : conversion from '' to '', possible loss of data
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BX_PRAGMA_DIAGNOSTIC_IGNORED_MSVC(4244); // warning C4244: '=' : conversion from '' to '', possible loss of data
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@ -113,6 +112,8 @@ namespace
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struct GLNVGcontext
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struct GLNVGcontext
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{
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{
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bx::AllocatorI* m_allocator;
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bgfx::ProgramHandle prog;
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bgfx::ProgramHandle prog;
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bgfx::UniformHandle u_scissorMat;
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bgfx::UniformHandle u_scissorMat;
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bgfx::UniformHandle u_paintMat;
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bgfx::UniformHandle u_paintMat;
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@ -131,7 +132,7 @@ namespace
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bgfx::TextureHandle texMissing;
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bgfx::TextureHandle texMissing;
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bgfx::TransientVertexBuffer tvb;
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bgfx::TransientVertexBuffer tvb;
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uint8_t viewid;
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uint8_t m_viewId;
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struct GLNVGtexture* textures;
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struct GLNVGtexture* textures;
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float view[2];
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float view[2];
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@ -177,7 +178,7 @@ namespace
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{
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{
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int old = gl->ctextures;
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int old = gl->ctextures;
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gl->ctextures = (gl->ctextures == 0) ? 2 : gl->ctextures*2;
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gl->ctextures = (gl->ctextures == 0) ? 2 : gl->ctextures*2;
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gl->textures = (struct GLNVGtexture*)realloc(gl->textures, sizeof(struct GLNVGtexture)*gl->ctextures);
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gl->textures = (struct GLNVGtexture*)BX_REALLOC(gl->m_allocator, gl->textures, sizeof(struct GLNVGtexture)*gl->ctextures);
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memset(&gl->textures[old], 0xff, (gl->ctextures-old)*sizeof(struct GLNVGtexture) );
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memset(&gl->textures[old], 0xff, (gl->ctextures-old)*sizeof(struct GLNVGtexture) );
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if (gl->textures == NULL)
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if (gl->textures == NULL)
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@ -548,7 +549,7 @@ namespace
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struct GLNVGcontext* gl = (struct GLNVGcontext*)_userPtr;
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struct GLNVGcontext* gl = (struct GLNVGcontext*)_userPtr;
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gl->view[0] = (float)width;
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gl->view[0] = (float)width;
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gl->view[1] = (float)height;
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gl->view[1] = (float)height;
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bgfx::setViewRect(gl->viewid, 0, 0, width, height);
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bgfx::setViewRect(gl->m_viewId, 0, 0, width, height);
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}
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}
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static void fan(uint32_t _start, uint32_t _count)
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static void fan(uint32_t _start, uint32_t _count)
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@ -596,7 +597,7 @@ namespace
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bgfx::setVertexBuffer(&gl->tvb);
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bgfx::setVertexBuffer(&gl->tvb);
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bgfx::setTexture(0, gl->s_tex, gl->th);
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bgfx::setTexture(0, gl->s_tex, gl->th);
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fan(paths[i].fillOffset, paths[i].fillCount);
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fan(paths[i].fillOffset, paths[i].fillCount);
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bgfx::submit(gl->viewid, gl->prog);
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bgfx::submit(gl->m_viewId, gl->prog);
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}
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}
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}
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}
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@ -620,7 +621,7 @@ namespace
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);
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);
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bgfx::setVertexBuffer(&gl->tvb, paths[i].strokeOffset, paths[i].strokeCount);
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bgfx::setVertexBuffer(&gl->tvb, paths[i].strokeOffset, paths[i].strokeCount);
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bgfx::setTexture(0, gl->s_tex, gl->th);
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bgfx::setTexture(0, gl->s_tex, gl->th);
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bgfx::submit(gl->viewid, gl->prog);
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bgfx::submit(gl->m_viewId, gl->prog);
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}
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}
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}
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}
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@ -635,7 +636,7 @@ namespace
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| BGFX_STENCIL_OP_FAIL_Z_ZERO
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| BGFX_STENCIL_OP_FAIL_Z_ZERO
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| BGFX_STENCIL_OP_PASS_Z_ZERO
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| BGFX_STENCIL_OP_PASS_Z_ZERO
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);
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);
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bgfx::submit(gl->viewid, gl->prog);
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bgfx::submit(gl->m_viewId, gl->prog);
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}
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}
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static void glnvg__convexFill(struct GLNVGcontext* gl, struct GLNVGcall* call)
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static void glnvg__convexFill(struct GLNVGcontext* gl, struct GLNVGcall* call)
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@ -652,7 +653,7 @@ namespace
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bgfx::setVertexBuffer(&gl->tvb);
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bgfx::setVertexBuffer(&gl->tvb);
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bgfx::setTexture(0, gl->s_tex, gl->th);
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bgfx::setTexture(0, gl->s_tex, gl->th);
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fan(paths[i].fillOffset, paths[i].fillCount);
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fan(paths[i].fillOffset, paths[i].fillCount);
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bgfx::submit(gl->viewid, gl->prog);
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bgfx::submit(gl->m_viewId, gl->prog);
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}
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}
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if (gl->edgeAntiAlias)
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if (gl->edgeAntiAlias)
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@ -665,7 +666,7 @@ namespace
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);
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);
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bgfx::setVertexBuffer(&gl->tvb, paths[i].strokeOffset, paths[i].strokeCount);
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bgfx::setVertexBuffer(&gl->tvb, paths[i].strokeOffset, paths[i].strokeCount);
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bgfx::setTexture(0, gl->s_tex, gl->th);
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bgfx::setTexture(0, gl->s_tex, gl->th);
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bgfx::submit(gl->viewid, gl->prog);
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bgfx::submit(gl->m_viewId, gl->prog);
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}
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}
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}
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}
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}
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}
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@ -685,7 +686,7 @@ namespace
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);
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);
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bgfx::setVertexBuffer(&gl->tvb, paths[i].strokeOffset, paths[i].strokeCount);
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bgfx::setVertexBuffer(&gl->tvb, paths[i].strokeOffset, paths[i].strokeCount);
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bgfx::setTexture(0, gl->s_tex, gl->th);
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bgfx::setTexture(0, gl->s_tex, gl->th);
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bgfx::submit(gl->viewid, gl->prog);
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bgfx::submit(gl->m_viewId, gl->prog);
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}
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}
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}
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}
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@ -698,7 +699,7 @@ namespace
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bgfx::setState(gl->state);
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bgfx::setState(gl->state);
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bgfx::setVertexBuffer(&gl->tvb, call->vertexOffset, call->vertexCount);
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bgfx::setVertexBuffer(&gl->tvb, call->vertexOffset, call->vertexCount);
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bgfx::setTexture(0, gl->s_tex, gl->th);
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bgfx::setTexture(0, gl->s_tex, gl->th);
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bgfx::submit(gl->viewid, gl->prog);
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bgfx::submit(gl->m_viewId, gl->prog);
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}
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}
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}
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}
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@ -791,7 +792,7 @@ namespace
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if (gl->ncalls+1 > gl->ccalls)
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if (gl->ncalls+1 > gl->ccalls)
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{
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{
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gl->ccalls = gl->ccalls == 0 ? 32 : gl->ccalls * 2;
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gl->ccalls = gl->ccalls == 0 ? 32 : gl->ccalls * 2;
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gl->calls = (struct GLNVGcall*)realloc(gl->calls, sizeof(struct GLNVGcall) * gl->ccalls);
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gl->calls = (struct GLNVGcall*)BX_REALLOC(gl->m_allocator, gl->calls, sizeof(struct GLNVGcall) * gl->ccalls);
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}
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}
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ret = &gl->calls[gl->ncalls++];
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ret = &gl->calls[gl->ncalls++];
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memset(ret, 0, sizeof(struct GLNVGcall) );
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memset(ret, 0, sizeof(struct GLNVGcall) );
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@ -804,7 +805,7 @@ namespace
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if (gl->npaths + n > gl->cpaths) {
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if (gl->npaths + n > gl->cpaths) {
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GLNVGpath* paths;
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GLNVGpath* paths;
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int cpaths = glnvg__maxi(gl->npaths + n, 128) + gl->cpaths / 2; // 1.5x Overallocate
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int cpaths = glnvg__maxi(gl->npaths + n, 128) + gl->cpaths / 2; // 1.5x Overallocate
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paths = (GLNVGpath*)realloc(gl->paths, sizeof(GLNVGpath) * cpaths);
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paths = (GLNVGpath*)BX_REALLOC(gl->m_allocator, gl->paths, sizeof(GLNVGpath) * cpaths);
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if (paths == NULL) return -1;
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if (paths == NULL) return -1;
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gl->paths = paths;
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gl->paths = paths;
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gl->cpaths = cpaths;
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gl->cpaths = cpaths;
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@ -821,7 +822,7 @@ namespace
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{
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{
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NVGvertex* verts;
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NVGvertex* verts;
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int cverts = glnvg__maxi(gl->nverts + n, 4096) + gl->cverts/2; // 1.5x Overallocate
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int cverts = glnvg__maxi(gl->nverts + n, 4096) + gl->cverts/2; // 1.5x Overallocate
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verts = (NVGvertex*)realloc(gl->verts, sizeof(NVGvertex) * cverts);
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verts = (NVGvertex*)BX_REALLOC(gl->m_allocator, gl->verts, sizeof(NVGvertex) * cverts);
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if (verts == NULL) return -1;
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if (verts == NULL) return -1;
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gl->verts = verts;
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gl->verts = verts;
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gl->cverts = cverts;
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gl->cverts = cverts;
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@ -837,7 +838,7 @@ namespace
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if (gl->nuniforms+n > gl->cuniforms)
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if (gl->nuniforms+n > gl->cuniforms)
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{
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{
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gl->cuniforms = gl->cuniforms == 0 ? glnvg__maxi(n, 32) : gl->cuniforms * 2;
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gl->cuniforms = gl->cuniforms == 0 ? glnvg__maxi(n, 32) : gl->cuniforms * 2;
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gl->uniforms = (unsigned char*)realloc(gl->uniforms, gl->cuniforms * structSize);
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gl->uniforms = (unsigned char*)BX_REALLOC(gl->m_allocator, gl->uniforms, gl->cuniforms * structSize);
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}
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}
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ret = gl->nuniforms * structSize;
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ret = gl->nuniforms * structSize;
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gl->nuniforms += n;
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gl->nuniforms += n;
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@ -1023,18 +1024,23 @@ namespace
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}
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}
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}
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}
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free(gl->textures);
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BX_FREE(gl->m_allocator, gl->textures);
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BX_FREE(gl->m_allocator, gl);
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free(gl);
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}
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}
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} // namespace
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} // namespace
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NVGcontext* nvgCreate(int edgeaa, unsigned char viewid)
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NVGcontext* nvgCreate(int edgeaa, unsigned char _viewId, bx::AllocatorI* _allocator)
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{
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{
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if (NULL == _allocator)
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{
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static bx::CrtAllocator allocator;
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_allocator = &allocator;
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}
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struct NVGparams params;
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struct NVGparams params;
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struct NVGcontext* ctx = NULL;
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struct NVGcontext* ctx = NULL;
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struct GLNVGcontext* gl = (struct GLNVGcontext*)malloc(sizeof(struct GLNVGcontext) );
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struct GLNVGcontext* gl = (struct GLNVGcontext*)BX_ALLOC(_allocator, sizeof(struct GLNVGcontext) );
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if (gl == NULL) goto error;
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if (gl == NULL) goto error;
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memset(gl, 0, sizeof(struct GLNVGcontext) );
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memset(gl, 0, sizeof(struct GLNVGcontext) );
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@ -1053,8 +1059,9 @@ NVGcontext* nvgCreate(int edgeaa, unsigned char viewid)
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params.userPtr = gl;
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params.userPtr = gl;
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params.edgeAntiAlias = edgeaa;
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params.edgeAntiAlias = edgeaa;
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gl->m_allocator = _allocator;
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gl->edgeAntiAlias = edgeaa;
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gl->edgeAntiAlias = edgeaa;
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gl->viewid = uint8_t(viewid);
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gl->m_viewId = uint8_t(_viewId);
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ctx = nvgCreateInternal(¶ms);
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ctx = nvgCreateInternal(¶ms);
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if (ctx == NULL) goto error;
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if (ctx == NULL) goto error;
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@ -1071,11 +1078,11 @@ error:
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return NULL;
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return NULL;
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}
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}
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void nvgViewId(struct NVGcontext* ctx, unsigned char viewid)
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void nvgViewId(struct NVGcontext* ctx, unsigned char _viewId)
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{
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{
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struct NVGparams* params = nvgInternalParams(ctx);
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struct NVGparams* params = nvgInternalParams(ctx);
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struct GLNVGcontext* gl = (struct GLNVGcontext*)params->userPtr;
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struct GLNVGcontext* gl = (struct GLNVGcontext*)params->userPtr;
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gl->viewid = uint8_t(viewid);
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gl->m_viewId = uint8_t(_viewId);
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}
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}
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void nvgDelete(struct NVGcontext* ctx)
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void nvgDelete(struct NVGcontext* ctx)
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