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Removed dxerr.h from DX11 build.
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1 changed files with 2 additions and 2 deletions
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@ -6,7 +6,7 @@
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#ifndef __RENDERER_D3D_H__
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#define __RENDERER_D3D_H__
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#if BGFX_CONFIG_DEBUG && BX_PLATFORM_WINDOWS && BX_COMPILER_MSVC
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#if BGFX_CONFIG_RENDERER_DIRECT3D9
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# include <dxerr.h>
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# pragma comment(lib, "dxerr.lib")
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# define DX_CHECK_EXTRA_F " (%s): %s"
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@ -14,7 +14,7 @@
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#else
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# define DX_CHECK_EXTRA_F ""
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# define DX_CHECK_EXTRA_ARGS
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#endif // BGFX_CONFIG_DEBUG && BX_PLATFORM_WINDOWS && BX_COMPILER_MSVC
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#endif // BGFX_CONFIG_RENDERER_DIRECT3D9
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namespace bgfx
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{
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