diff --git a/examples/24-nbody/nbody.cpp b/examples/24-nbody/nbody.cpp index ced3e0c8..62186f74 100644 --- a/examples/24-nbody/nbody.cpp +++ b/examples/24-nbody/nbody.cpp @@ -246,8 +246,8 @@ int _main_(int /*_argc*/, char** /*_argv*/) bgfx::setUniform(u_params, &u_paramsData, 3); bgfx::dispatch(0, updateInstancesProgram, u_paramsData.dispatchSize, 1, 1); - bx::swap(currPositionBuffer0, currPositionBuffer1); - bx::swap(prevPositionBuffer0, prevPositionBuffer1); + bx::xchg(currPositionBuffer0, currPositionBuffer1); + bx::xchg(prevPositionBuffer0, prevPositionBuffer1); float view[16]; diff --git a/src/renderer_d3d11.cpp b/src/renderer_d3d11.cpp index 7e3d9c05..82a2bafa 100644 --- a/src/renderer_d3d11.cpp +++ b/src/renderer_d3d11.cpp @@ -1852,10 +1852,10 @@ namespace bgfx texture.D3D11.pSRView = m_ovrRT.m_srv; m_ovr.postReset(texture.Texture); - bx::swap(m_ovrRtv, m_backBufferColor); + bx::xchg(m_ovrRtv, m_backBufferColor); BX_CHECK(NULL == m_backBufferDepthStencil, ""); - bx::swap(m_ovrDsv, m_backBufferDepthStencil); + bx::xchg(m_ovrDsv, m_backBufferDepthStencil); } } #endif // BGFX_CONFIG_USE_OVR @@ -1867,8 +1867,8 @@ namespace bgfx m_ovr.preReset(); if (NULL != m_ovrRtv) { - bx::swap(m_ovrRtv, m_backBufferColor); - bx::swap(m_ovrDsv, m_backBufferDepthStencil); + bx::xchg(m_ovrRtv, m_backBufferColor); + bx::xchg(m_ovrDsv, m_backBufferDepthStencil); BX_CHECK(NULL == m_backBufferDepthStencil, ""); DX_RELEASE(m_ovrRtv, 0);