mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 18:45:54 -05:00
Fixed amalgamated build with multiple renderers.
This commit is contained in:
parent
f5afbffe64
commit
6ba3a60c1a
24 changed files with 201 additions and 174 deletions
56
src/bgfx.cpp
56
src/bgfx.cpp
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@ -1332,23 +1332,41 @@ namespace bgfx
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typedef RendererContextI* (*RendererCreateFn)();
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typedef RendererContextI* (*RendererCreateFn)();
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typedef void (*RendererDestroyFn)();
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typedef void (*RendererDestroyFn)();
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extern RendererContextI* rendererCreateNULL();
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namespace noop
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extern void rendererDestroyNULL();
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{
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extern RendererContextI* rendererCreate();
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extern void rendererDestroy();
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} // namespace noop
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extern RendererContextI* rendererCreateGL();
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namespace gl
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extern void rendererDestroyGL();
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{
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extern RendererContextI* rendererCreate();
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extern void rendererDestroy();
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} // namespace gl
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extern RendererContextI* rendererCreateD3D9();
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namespace d3d9
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extern void rendererDestroyD3D9();
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{
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extern RendererContextI* rendererCreate();
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extern void rendererDestroy();
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} // namespace d3d9
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extern RendererContextI* rendererCreateD3D11();
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namespace d3d11
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extern void rendererDestroyD3D11();
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{
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extern RendererContextI* rendererCreate();
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extern void rendererDestroy();
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} // namespace d3d11
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extern RendererContextI* rendererCreateD3D12();
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namespace d3d12
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extern void rendererDestroyD3D12();
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{
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extern RendererContextI* rendererCreate();
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extern void rendererDestroy();
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} // namespace d3d12
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extern RendererContextI* rendererCreateVK();
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namespace vk
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extern void rendererDestroyVK();
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{
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extern RendererContextI* rendererCreate();
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extern void rendererDestroy();
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}
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struct RendererCreator
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struct RendererCreator
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{
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{
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@ -1360,13 +1378,13 @@ namespace bgfx
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static const RendererCreator s_rendererCreator[] =
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static const RendererCreator s_rendererCreator[] =
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{
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{
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{ rendererCreateNULL, rendererDestroyNULL, BGFX_RENDERER_NULL_NAME, !!BGFX_CONFIG_RENDERER_NULL }, // Null
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{ noop::rendererCreate, noop::rendererDestroy, BGFX_RENDERER_NULL_NAME, !!BGFX_CONFIG_RENDERER_NULL }, // Null
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{ rendererCreateD3D9, rendererDestroyD3D9, BGFX_RENDERER_DIRECT3D9_NAME, !!BGFX_CONFIG_RENDERER_DIRECT3D9 }, // Direct3D9
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{ d3d9::rendererCreate, d3d9::rendererDestroy, BGFX_RENDERER_DIRECT3D9_NAME, !!BGFX_CONFIG_RENDERER_DIRECT3D9 }, // Direct3D9
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{ rendererCreateD3D11, rendererDestroyD3D11, BGFX_RENDERER_DIRECT3D11_NAME, !!BGFX_CONFIG_RENDERER_DIRECT3D11 }, // Direct3D11
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{ d3d11::rendererCreate, d3d11::rendererDestroy, BGFX_RENDERER_DIRECT3D11_NAME, !!BGFX_CONFIG_RENDERER_DIRECT3D11 }, // Direct3D11
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{ rendererCreateD3D12, rendererDestroyD3D12, BGFX_RENDERER_DIRECT3D12_NAME, !!BGFX_CONFIG_RENDERER_DIRECT3D12 }, // Direct3D12
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{ d3d12::rendererCreate, d3d12::rendererDestroy, BGFX_RENDERER_DIRECT3D12_NAME, !!BGFX_CONFIG_RENDERER_DIRECT3D12 }, // Direct3D12
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{ rendererCreateGL, rendererDestroyGL, BGFX_RENDERER_OPENGL_NAME, !!BGFX_CONFIG_RENDERER_OPENGLES }, // OpenGLES
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{ gl::rendererCreate, gl::rendererDestroy, BGFX_RENDERER_OPENGL_NAME, !!BGFX_CONFIG_RENDERER_OPENGLES }, // OpenGLES
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{ rendererCreateGL, rendererDestroyGL, BGFX_RENDERER_OPENGL_NAME, !!BGFX_CONFIG_RENDERER_OPENGL }, // OpenGL
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{ gl::rendererCreate, gl::rendererDestroy, BGFX_RENDERER_OPENGL_NAME, !!BGFX_CONFIG_RENDERER_OPENGL }, // OpenGL
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{ rendererCreateVK, rendererDestroyVK, BGFX_RENDERER_VULKAN_NAME, !!BGFX_CONFIG_RENDERER_VULKAN }, // Vulkan
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{ vk::rendererCreate, vk::rendererDestroy, BGFX_RENDERER_VULKAN_NAME, !!BGFX_CONFIG_RENDERER_VULKAN }, // Vulkan
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};
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};
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BX_STATIC_ASSERT(BX_COUNTOF(s_rendererCreator) == RendererType::Count);
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BX_STATIC_ASSERT(BX_COUNTOF(s_rendererCreator) == RendererType::Count);
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@ -8,7 +8,7 @@
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#if BX_PLATFORM_IOS
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#if BX_PLATFORM_IOS
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namespace bgfx
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namespace bgfx { namespace gl
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{
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{
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struct SwapChainGL;
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struct SwapChainGL;
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@ -48,7 +48,7 @@ namespace bgfx
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GLuint m_colorRbo;
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GLuint m_colorRbo;
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GLuint m_depthStencilRbo;
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GLuint m_depthStencilRbo;
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};
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};
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} // namespace bgfx
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} /* namespace gl */ } // namespace bgfx
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#endif // BX_PLATFORM_IOS
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#endif // BX_PLATFORM_IOS
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@ -10,7 +10,7 @@
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# include <QuartzCore/CAEAGLLayer.h>
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# include <QuartzCore/CAEAGLLayer.h>
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# include "renderer_gl.h"
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# include "renderer_gl.h"
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namespace bgfx
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namespace bgfx { namespace gl
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{
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{
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# define GL_IMPORT(_optional, _proto, _func, _import) _proto _func = NULL
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# define GL_IMPORT(_optional, _proto, _func, _import) _proto _func = NULL
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# include "glimports.h"
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# include "glimports.h"
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@ -123,6 +123,6 @@ namespace bgfx
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{
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{
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}
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}
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} // namespace bgfx
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} /* namespace gl */ } // namespace bgfx
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#endif // BX_PLATFORM_IOS && (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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#endif // BX_PLATFORM_IOS && (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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@ -22,7 +22,7 @@
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# define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
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# define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
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#endif // EGL_CONTEXT_MINOR_VERSION_KHR
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#endif // EGL_CONTEXT_MINOR_VERSION_KHR
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namespace bgfx
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namespace bgfx { namespace gl
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{
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{
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#if BGFX_USE_GL_DYNAMIC_LIB
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#if BGFX_USE_GL_DYNAMIC_LIB
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@ -369,7 +369,7 @@ EGL_IMPORT
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# include "glimports.h"
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# include "glimports.h"
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}
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}
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} // namespace bgfx
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} /* namespace gl */ } // namespace bgfx
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# endif // BGFX_USE_EGL
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# endif // BGFX_USE_EGL
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#endif // (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
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#endif // (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
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@ -10,7 +10,7 @@
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#include <EGL/egl.h>
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#include <EGL/egl.h>
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namespace bgfx
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namespace bgfx { namespace gl
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{
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{
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struct SwapChainGL;
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struct SwapChainGL;
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@ -48,7 +48,7 @@ namespace bgfx
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EGLDisplay m_display;
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EGLDisplay m_display;
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EGLSurface m_surface;
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EGLSurface m_surface;
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};
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};
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} // namespace bgfx
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} /* namespace gl */ } // namespace bgfx
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#endif // BGFX_USE_EGL
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#endif // BGFX_USE_EGL
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@ -12,7 +12,7 @@
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# define GLX_GLXEXT_PROTOTYPES
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# define GLX_GLXEXT_PROTOTYPES
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# include <glx/glxext.h>
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# include <glx/glxext.h>
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namespace bgfx
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namespace bgfx { namespace gl
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{
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{
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typedef int (*PFNGLXSWAPINTERVALMESAPROC)(uint32_t _interval);
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typedef int (*PFNGLXSWAPINTERVALMESAPROC)(uint32_t _interval);
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@ -292,7 +292,7 @@ namespace bgfx
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# include "glimports.h"
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# include "glimports.h"
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}
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}
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} // namespace bgfx
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} /* namespace gl */ } // namespace bgfx
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# endif // BGFX_USE_GLX
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# endif // BGFX_USE_GLX
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@ -11,7 +11,7 @@
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# include <X11/Xlib.h>
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# include <X11/Xlib.h>
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# include <GL/glx.h>
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# include <GL/glx.h>
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namespace bgfx
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namespace bgfx { namespace gl
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{
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{
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struct SwapChainGL;
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struct SwapChainGL;
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@ -45,7 +45,7 @@ namespace bgfx
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GLXContext m_context;
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GLXContext m_context;
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XVisualInfo* m_visualInfo;
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XVisualInfo* m_visualInfo;
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};
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};
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} // namespace bgfx
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} /* namespace gl */ } // namespace bgfx
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#endif // BGFX_USE_GLX
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#endif // BGFX_USE_GLX
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@ -8,7 +8,7 @@
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#if BX_PLATFORM_OSX
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#if BX_PLATFORM_OSX
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namespace bgfx
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namespace bgfx { namespace gl
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{
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{
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struct SwapChainGL;
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struct SwapChainGL;
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void* m_view;
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void* m_view;
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void* m_context;
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void* m_context;
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};
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};
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} // namespace bgfx
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} /* namespace gl */ } // namespace bgfx
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#endif // BX_PLATFORM_OSX
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#endif // BX_PLATFORM_OSX
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# include <Cocoa/Cocoa.h>
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# include <Cocoa/Cocoa.h>
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# include <bx/os.h>
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# include <bx/os.h>
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namespace bgfx
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namespace bgfx { namespace gl
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{
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{
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# define GL_IMPORT(_optional, _proto, _func, _import) _proto _func
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# define GL_IMPORT(_optional, _proto, _func, _import) _proto _func
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# include "glimports.h"
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# include "glimports.h"
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}
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}
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} // namespace bgfx
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} /* namespace gl */ } // namespace bgfx
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#endif // BX_PLATFORM_OSX && (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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#endif // BX_PLATFORM_OSX && (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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@ -9,14 +9,14 @@
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# include <bgfxplatform.h>
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# include <bgfxplatform.h>
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# include "renderer_gl.h"
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# include "renderer_gl.h"
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namespace bgfx
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namespace bgfx { namespace gl
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{
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{
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# define GL_IMPORT(_optional, _proto, _func, _import) _proto _func
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# define GL_IMPORT(_optional, _proto, _func, _import) _proto _func
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# include "glimports.h"
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# include "glimports.h"
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void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/);
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void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/);
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PP_CompletionCallback naclSwapComplete =
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PP_CompletionCallback naclSwapComplete =
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{
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{
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naclSwapCompleteCb,
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naclSwapCompleteCb,
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NULL,
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NULL,
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@ -62,7 +62,7 @@ namespace bgfx
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PostSwapBuffersFn m_postSwapBuffers;
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PostSwapBuffersFn m_postSwapBuffers;
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bool m_forceSwap;
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bool m_forceSwap;
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};
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};
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static Ppapi s_ppapi;
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static Ppapi s_ppapi;
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void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/)
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void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/)
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@ -192,6 +192,6 @@ namespace bgfx
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return s_ppapi.isValid();
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return s_ppapi.isValid();
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}
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}
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} // namespace bgfx
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} /* namespace gl */ } // namespace bgfx
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#endif // BX_PLATFORM_NACL && (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
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#endif // BX_PLATFORM_NACL && (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
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# include <ppapi/c/ppb_instance.h>
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# include <ppapi/c/ppb_instance.h>
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# include <ppapi/c/ppb_graphics_3d.h>
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# include <ppapi/c/ppb_graphics_3d.h>
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namespace bgfx
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namespace bgfx { namespace gl
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{
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{
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struct SwapChainGL;
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struct SwapChainGL;
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void import();
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void import();
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bool isValid() const;
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bool isValid() const;
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};
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};
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} // namespace bgfx
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} /* namespace gl */ } // namespace bgfx
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#endif // BX_PLATFORM_NACL
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#endif // BX_PLATFORM_NACL
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# if BGFX_USE_WGL
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# if BGFX_USE_WGL
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namespace bgfx
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namespace bgfx { namespace gl
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{
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{
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PFNWGLGETPROCADDRESSPROC wglGetProcAddress;
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PFNWGLGETPROCADDRESSPROC wglGetProcAddress;
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PFNWGLMAKECURRENTPROC wglMakeCurrent;
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PFNWGLMAKECURRENTPROC wglMakeCurrent;
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# include "glimports.h"
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# include "glimports.h"
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}
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}
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} // namespace bgfx
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} } // namespace bgfx
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# endif // BGFX_USE_WGL
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# endif // BGFX_USE_WGL
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#endif // (BGFX_CONFIG_RENDERER_OPENGLES|BGFX_CONFIG_RENDERER_OPENGL)
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#endif // (BGFX_CONFIG_RENDERER_OPENGLES|BGFX_CONFIG_RENDERER_OPENGL)
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#include <wgl/wglext.h>
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#include <wgl/wglext.h>
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namespace bgfx
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namespace bgfx { namespace gl
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{
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{
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typedef PROC (APIENTRYP PFNWGLGETPROCADDRESSPROC) (LPCSTR lpszProc);
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typedef PROC (APIENTRYP PFNWGLGETPROCADDRESSPROC) (LPCSTR lpszProc);
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typedef BOOL (APIENTRYP PFNWGLMAKECURRENTPROC) (HDC hdc, HGLRC hglrc);
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typedef BOOL (APIENTRYP PFNWGLMAKECURRENTPROC) (HDC hdc, HGLRC hglrc);
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HGLRC m_context;
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HGLRC m_context;
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HDC m_hdc;
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HDC m_hdc;
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};
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};
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} // namespace bgfx
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} /* namespace gl */ } // namespace bgfx
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#endif // BGFX_USE_WGL
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#endif // BGFX_USE_WGL
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168
src/image.cpp
168
src/image.cpp
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@ -1235,49 +1235,49 @@ namespace bgfx
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#define DDS_BC5U BX_MAKEFOURCC('B', 'C', '5', 'U')
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#define DDS_BC5U BX_MAKEFOURCC('B', 'C', '5', 'U')
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#define DDS_DX10 BX_MAKEFOURCC('D', 'X', '1', '0')
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#define DDS_DX10 BX_MAKEFOURCC('D', 'X', '1', '0')
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#define D3DFMT_A8R8G8B8 21
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#define DDS_A8R8G8B8 21
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#define D3DFMT_R5G6B5 23
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#define DDS_R5G6B5 23
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#define D3DFMT_A1R5G5B5 25
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#define DDS_A1R5G5B5 25
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#define D3DFMT_A4R4G4B4 26
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#define DDS_A4R4G4B4 26
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#define D3DFMT_A2B10G10R10 31
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#define DDS_A2B10G10R10 31
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#define D3DFMT_G16R16 34
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#define DDS_G16R16 34
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#define D3DFMT_A2R10G10B10 35
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#define DDS_A2R10G10B10 35
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#define D3DFMT_A16B16G16R16 36
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#define DDS_A16B16G16R16 36
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#define D3DFMT_A8L8 51
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#define DDS_A8L8 51
|
||||||
#define D3DFMT_R16F 111
|
#define DDS_R16F 111
|
||||||
#define D3DFMT_G16R16F 112
|
#define DDS_G16R16F 112
|
||||||
#define D3DFMT_A16B16G16R16F 113
|
#define DDS_A16B16G16R16F 113
|
||||||
#define D3DFMT_R32F 114
|
#define DDS_R32F 114
|
||||||
#define D3DFMT_G32R32F 115
|
#define DDS_G32R32F 115
|
||||||
#define D3DFMT_A32B32G32R32F 116
|
#define DDS_A32B32G32R32F 116
|
||||||
|
|
||||||
#define DXGI_FORMAT_R32G32B32A32_FLOAT 2
|
#define DDS_FORMAT_R32G32B32A32_FLOAT 2
|
||||||
#define DXGI_FORMAT_R32G32B32A32_UINT 3
|
#define DDS_FORMAT_R32G32B32A32_UINT 3
|
||||||
#define DXGI_FORMAT_R16G16B16A16_FLOAT 10
|
#define DDS_FORMAT_R16G16B16A16_FLOAT 10
|
||||||
#define DXGI_FORMAT_R16G16B16A16_UNORM 11
|
#define DDS_FORMAT_R16G16B16A16_UNORM 11
|
||||||
#define DXGI_FORMAT_R16G16B16A16_UINT 12
|
#define DDS_FORMAT_R16G16B16A16_UINT 12
|
||||||
#define DXGI_FORMAT_R32G32_FLOAT 16
|
#define DDS_FORMAT_R32G32_FLOAT 16
|
||||||
#define DXGI_FORMAT_R32G32_UINT 17
|
#define DDS_FORMAT_R32G32_UINT 17
|
||||||
#define DXGI_FORMAT_R10G10B10A2_UNORM 24
|
#define DDS_FORMAT_R10G10B10A2_UNORM 24
|
||||||
#define DXGI_FORMAT_R16G16_FLOAT 34
|
#define DDS_FORMAT_R16G16_FLOAT 34
|
||||||
#define DXGI_FORMAT_R16G16_UNORM 35
|
#define DDS_FORMAT_R16G16_UNORM 35
|
||||||
#define DXGI_FORMAT_R32_FLOAT 41
|
#define DDS_FORMAT_R32_FLOAT 41
|
||||||
#define DXGI_FORMAT_R32_UINT 42
|
#define DDS_FORMAT_R32_UINT 42
|
||||||
#define DXGI_FORMAT_R8G8_UNORM 49
|
#define DDS_FORMAT_R8G8_UNORM 49
|
||||||
#define DXGI_FORMAT_R16_FLOAT 54
|
#define DDS_FORMAT_R16_FLOAT 54
|
||||||
#define DXGI_FORMAT_R16_UNORM 56
|
#define DDS_FORMAT_R16_UNORM 56
|
||||||
#define DXGI_FORMAT_R8_UNORM 61
|
#define DDS_FORMAT_R8_UNORM 61
|
||||||
#define DXGI_FORMAT_BC1_UNORM 71
|
#define DDS_FORMAT_BC1_UNORM 71
|
||||||
#define DXGI_FORMAT_BC2_UNORM 74
|
#define DDS_FORMAT_BC2_UNORM 74
|
||||||
#define DXGI_FORMAT_BC3_UNORM 77
|
#define DDS_FORMAT_BC3_UNORM 77
|
||||||
#define DXGI_FORMAT_BC4_UNORM 80
|
#define DDS_FORMAT_BC4_UNORM 80
|
||||||
#define DXGI_FORMAT_BC5_UNORM 83
|
#define DDS_FORMAT_BC5_UNORM 83
|
||||||
#define DXGI_FORMAT_B5G6R5_UNORM 85
|
#define DDS_FORMAT_B5G6R5_UNORM 85
|
||||||
#define DXGI_FORMAT_B5G5R5A1_UNORM 86
|
#define DDS_FORMAT_B5G5R5A1_UNORM 86
|
||||||
#define DXGI_FORMAT_B8G8R8A8_UNORM 87
|
#define DDS_FORMAT_B8G8R8A8_UNORM 87
|
||||||
#define DXGI_FORMAT_BC6H_SF16 96
|
#define DDS_FORMAT_BC6H_SF16 96
|
||||||
#define DXGI_FORMAT_BC7_UNORM 98
|
#define DDS_FORMAT_BC7_UNORM 98
|
||||||
#define DXGI_FORMAT_B4G4R4A4_UNORM 115
|
#define DDS_FORMAT_B4G4R4A4_UNORM 115
|
||||||
|
|
||||||
#define DDSD_CAPS 0x00000001
|
#define DDSD_CAPS 0x00000001
|
||||||
#define DDSD_HEIGHT 0x00000002
|
#define DDSD_HEIGHT 0x00000002
|
||||||
|
@ -1331,57 +1331,57 @@ namespace bgfx
|
||||||
{ DDS_BC4U, TextureFormat::BC4 },
|
{ DDS_BC4U, TextureFormat::BC4 },
|
||||||
{ DDS_ATI2, TextureFormat::BC5 },
|
{ DDS_ATI2, TextureFormat::BC5 },
|
||||||
{ DDS_BC5U, TextureFormat::BC5 },
|
{ DDS_BC5U, TextureFormat::BC5 },
|
||||||
{ D3DFMT_A16B16G16R16, TextureFormat::RGBA16 },
|
{ DDS_A16B16G16R16, TextureFormat::RGBA16 },
|
||||||
{ D3DFMT_A16B16G16R16F, TextureFormat::RGBA16F },
|
{ DDS_A16B16G16R16F, TextureFormat::RGBA16F },
|
||||||
{ DDPF_RGB|DDPF_ALPHAPIXELS, TextureFormat::BGRA8 },
|
{ DDPF_RGB|DDPF_ALPHAPIXELS, TextureFormat::BGRA8 },
|
||||||
{ DDPF_INDEXED, TextureFormat::R8 },
|
{ DDPF_INDEXED, TextureFormat::R8 },
|
||||||
{ DDPF_LUMINANCE, TextureFormat::R8 },
|
{ DDPF_LUMINANCE, TextureFormat::R8 },
|
||||||
{ DDPF_ALPHA, TextureFormat::R8 },
|
{ DDPF_ALPHA, TextureFormat::R8 },
|
||||||
{ D3DFMT_R16F, TextureFormat::R16F },
|
{ DDS_R16F, TextureFormat::R16F },
|
||||||
{ D3DFMT_R32F, TextureFormat::R32F },
|
{ DDS_R32F, TextureFormat::R32F },
|
||||||
{ D3DFMT_A8L8, TextureFormat::RG8 },
|
{ DDS_A8L8, TextureFormat::RG8 },
|
||||||
{ D3DFMT_G16R16, TextureFormat::RG16 },
|
{ DDS_G16R16, TextureFormat::RG16 },
|
||||||
{ D3DFMT_G16R16F, TextureFormat::RG16F },
|
{ DDS_G16R16F, TextureFormat::RG16F },
|
||||||
{ D3DFMT_G32R32F, TextureFormat::RG32F },
|
{ DDS_G32R32F, TextureFormat::RG32F },
|
||||||
{ D3DFMT_A8R8G8B8, TextureFormat::BGRA8 },
|
{ DDS_A8R8G8B8, TextureFormat::BGRA8 },
|
||||||
{ D3DFMT_A16B16G16R16, TextureFormat::RGBA16 },
|
{ DDS_A16B16G16R16, TextureFormat::RGBA16 },
|
||||||
{ D3DFMT_A16B16G16R16F, TextureFormat::RGBA16F },
|
{ DDS_A16B16G16R16F, TextureFormat::RGBA16F },
|
||||||
{ D3DFMT_A32B32G32R32F, TextureFormat::RGBA32F },
|
{ DDS_A32B32G32R32F, TextureFormat::RGBA32F },
|
||||||
{ D3DFMT_R5G6B5, TextureFormat::R5G6B5 },
|
{ DDS_R5G6B5, TextureFormat::R5G6B5 },
|
||||||
{ D3DFMT_A4R4G4B4, TextureFormat::RGBA4 },
|
{ DDS_A4R4G4B4, TextureFormat::RGBA4 },
|
||||||
{ D3DFMT_A1R5G5B5, TextureFormat::RGB5A1 },
|
{ DDS_A1R5G5B5, TextureFormat::RGB5A1 },
|
||||||
{ D3DFMT_A2B10G10R10, TextureFormat::RGB10A2 },
|
{ DDS_A2B10G10R10, TextureFormat::RGB10A2 },
|
||||||
};
|
};
|
||||||
|
|
||||||
static TranslateDdsFormat s_translateDxgiFormat[] =
|
static TranslateDdsFormat s_translateDxgiFormat[] =
|
||||||
{
|
{
|
||||||
{ DXGI_FORMAT_BC1_UNORM, TextureFormat::BC1 },
|
{ DDS_FORMAT_BC1_UNORM, TextureFormat::BC1 },
|
||||||
{ DXGI_FORMAT_BC2_UNORM, TextureFormat::BC2 },
|
{ DDS_FORMAT_BC2_UNORM, TextureFormat::BC2 },
|
||||||
{ DXGI_FORMAT_BC3_UNORM, TextureFormat::BC3 },
|
{ DDS_FORMAT_BC3_UNORM, TextureFormat::BC3 },
|
||||||
{ DXGI_FORMAT_BC4_UNORM, TextureFormat::BC4 },
|
{ DDS_FORMAT_BC4_UNORM, TextureFormat::BC4 },
|
||||||
{ DXGI_FORMAT_BC5_UNORM, TextureFormat::BC5 },
|
{ DDS_FORMAT_BC5_UNORM, TextureFormat::BC5 },
|
||||||
{ DXGI_FORMAT_BC6H_SF16, TextureFormat::BC6H },
|
{ DDS_FORMAT_BC6H_SF16, TextureFormat::BC6H },
|
||||||
{ DXGI_FORMAT_BC7_UNORM, TextureFormat::BC7 },
|
{ DDS_FORMAT_BC7_UNORM, TextureFormat::BC7 },
|
||||||
|
|
||||||
{ DXGI_FORMAT_R8_UNORM, TextureFormat::R8 },
|
{ DDS_FORMAT_R8_UNORM, TextureFormat::R8 },
|
||||||
{ DXGI_FORMAT_R16_UNORM, TextureFormat::R16 },
|
{ DDS_FORMAT_R16_UNORM, TextureFormat::R16 },
|
||||||
{ DXGI_FORMAT_R16_FLOAT, TextureFormat::R16F },
|
{ DDS_FORMAT_R16_FLOAT, TextureFormat::R16F },
|
||||||
{ DXGI_FORMAT_R32_UINT, TextureFormat::R32 },
|
{ DDS_FORMAT_R32_UINT, TextureFormat::R32 },
|
||||||
{ DXGI_FORMAT_R32_FLOAT, TextureFormat::R32F },
|
{ DDS_FORMAT_R32_FLOAT, TextureFormat::R32F },
|
||||||
{ DXGI_FORMAT_R8G8_UNORM, TextureFormat::RG8 },
|
{ DDS_FORMAT_R8G8_UNORM, TextureFormat::RG8 },
|
||||||
{ DXGI_FORMAT_R16G16_UNORM, TextureFormat::RG16 },
|
{ DDS_FORMAT_R16G16_UNORM, TextureFormat::RG16 },
|
||||||
{ DXGI_FORMAT_R16G16_FLOAT, TextureFormat::RG16F },
|
{ DDS_FORMAT_R16G16_FLOAT, TextureFormat::RG16F },
|
||||||
{ DXGI_FORMAT_R32G32_UINT, TextureFormat::RG32 },
|
{ DDS_FORMAT_R32G32_UINT, TextureFormat::RG32 },
|
||||||
{ DXGI_FORMAT_R32G32_FLOAT, TextureFormat::RG32F },
|
{ DDS_FORMAT_R32G32_FLOAT, TextureFormat::RG32F },
|
||||||
{ DXGI_FORMAT_B8G8R8A8_UNORM, TextureFormat::BGRA8 },
|
{ DDS_FORMAT_B8G8R8A8_UNORM, TextureFormat::BGRA8 },
|
||||||
{ DXGI_FORMAT_R16G16B16A16_UNORM, TextureFormat::RGBA16 },
|
{ DDS_FORMAT_R16G16B16A16_UNORM, TextureFormat::RGBA16 },
|
||||||
{ DXGI_FORMAT_R16G16B16A16_FLOAT, TextureFormat::RGBA16F },
|
{ DDS_FORMAT_R16G16B16A16_FLOAT, TextureFormat::RGBA16F },
|
||||||
{ DXGI_FORMAT_R32G32B32A32_UINT, TextureFormat::RGBA32 },
|
{ DDS_FORMAT_R32G32B32A32_UINT, TextureFormat::RGBA32 },
|
||||||
{ DXGI_FORMAT_R32G32B32A32_FLOAT, TextureFormat::RGBA32F },
|
{ DDS_FORMAT_R32G32B32A32_FLOAT, TextureFormat::RGBA32F },
|
||||||
{ DXGI_FORMAT_B5G6R5_UNORM, TextureFormat::R5G6B5 },
|
{ DDS_FORMAT_B5G6R5_UNORM, TextureFormat::R5G6B5 },
|
||||||
{ DXGI_FORMAT_B4G4R4A4_UNORM, TextureFormat::RGBA4 },
|
{ DDS_FORMAT_B4G4R4A4_UNORM, TextureFormat::RGBA4 },
|
||||||
{ DXGI_FORMAT_B5G5R5A1_UNORM, TextureFormat::RGB5A1 },
|
{ DDS_FORMAT_B5G5R5A1_UNORM, TextureFormat::RGB5A1 },
|
||||||
{ DXGI_FORMAT_R10G10B10A2_UNORM, TextureFormat::RGB10A2 },
|
{ DDS_FORMAT_R10G10B10A2_UNORM, TextureFormat::RGB10A2 },
|
||||||
};
|
};
|
||||||
|
|
||||||
struct TranslateDdsPixelFormat
|
struct TranslateDdsPixelFormat
|
||||||
|
|
|
@ -3,9 +3,14 @@
|
||||||
* License: http://www.opensource.org/licenses/BSD-2-Clause
|
* License: http://www.opensource.org/licenses/BSD-2-Clause
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#ifndef BGFX_RENDERDOC_H_HEADER_GUARD
|
||||||
|
#define BGFX_RENDERDOC_H_HEADER_GUARD
|
||||||
|
|
||||||
namespace bgfx
|
namespace bgfx
|
||||||
{
|
{
|
||||||
void* loadRenderDoc();
|
void* loadRenderDoc();
|
||||||
void unloadRenderDoc(void*);
|
void unloadRenderDoc(void*);
|
||||||
|
|
||||||
} // namespace bgfx
|
} // namespace bgfx
|
||||||
|
|
||||||
|
#endif // BGFX_RENDERDOC_H_HEADER_GUARD
|
||||||
|
|
|
@ -8,7 +8,7 @@
|
||||||
#if BGFX_CONFIG_RENDERER_DIRECT3D11
|
#if BGFX_CONFIG_RENDERER_DIRECT3D11
|
||||||
# include "renderer_d3d11.h"
|
# include "renderer_d3d11.h"
|
||||||
|
|
||||||
namespace bgfx
|
namespace bgfx { namespace d3d11
|
||||||
{
|
{
|
||||||
static wchar_t s_viewNameW[BGFX_CONFIG_MAX_VIEWS][BGFX_CONFIG_MAX_VIEW_NAME];
|
static wchar_t s_viewNameW[BGFX_CONFIG_MAX_VIEWS][BGFX_CONFIG_MAX_VIEW_NAME];
|
||||||
|
|
||||||
|
@ -2299,14 +2299,14 @@ namespace bgfx
|
||||||
|
|
||||||
static RendererContextD3D11* s_renderD3D11;
|
static RendererContextD3D11* s_renderD3D11;
|
||||||
|
|
||||||
RendererContextI* rendererCreateD3D11()
|
RendererContextI* rendererCreate()
|
||||||
{
|
{
|
||||||
s_renderD3D11 = BX_NEW(g_allocator, RendererContextD3D11);
|
s_renderD3D11 = BX_NEW(g_allocator, RendererContextD3D11);
|
||||||
s_renderD3D11->init();
|
s_renderD3D11->init();
|
||||||
return s_renderD3D11;
|
return s_renderD3D11;
|
||||||
}
|
}
|
||||||
|
|
||||||
void rendererDestroyD3D11()
|
void rendererDestroy()
|
||||||
{
|
{
|
||||||
s_renderD3D11->shutdown();
|
s_renderD3D11->shutdown();
|
||||||
BX_DELETE(g_allocator, s_renderD3D11);
|
BX_DELETE(g_allocator, s_renderD3D11);
|
||||||
|
@ -3839,20 +3839,20 @@ namespace bgfx
|
||||||
PIX_ENDEVENT();
|
PIX_ENDEVENT();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} // namespace bgfx
|
} /* namespace d3d11 */ } // namespace bgfx
|
||||||
|
|
||||||
#else
|
#else
|
||||||
|
|
||||||
namespace bgfx
|
namespace bgfx { namespace d3d11
|
||||||
{
|
{
|
||||||
RendererContextI* rendererCreateD3D11()
|
RendererContextI* rendererCreate()
|
||||||
{
|
{
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void rendererDestroyD3D11()
|
void rendererDestroy()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
} // namespace bgfx
|
} /* namespace d3d11 */ } // namespace bgfx
|
||||||
|
|
||||||
#endif // BGFX_CONFIG_RENDERER_DIRECT3D11
|
#endif // BGFX_CONFIG_RENDERER_DIRECT3D11
|
||||||
|
|
|
@ -70,7 +70,7 @@ BX_PRAGMA_DIAGNOSTIC_POP()
|
||||||
# define D3D11_APPEND_ALIGNED_ELEMENT UINT32_MAX
|
# define D3D11_APPEND_ALIGNED_ELEMENT UINT32_MAX
|
||||||
#endif // D3D11_APPEND_ALIGNED_ELEMENT
|
#endif // D3D11_APPEND_ALIGNED_ELEMENT
|
||||||
|
|
||||||
namespace bgfx
|
namespace bgfx { namespace d3d11
|
||||||
{
|
{
|
||||||
struct BufferD3D11
|
struct BufferD3D11
|
||||||
{
|
{
|
||||||
|
@ -280,6 +280,6 @@ namespace bgfx
|
||||||
uint8_t m_num;
|
uint8_t m_num;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace bgfx
|
} /* namespace d3d11 */ } // namespace bgfx
|
||||||
|
|
||||||
#endif // BGFX_RENDERER_D3D11_H_HEADER_GUARD
|
#endif // BGFX_RENDERER_D3D11_H_HEADER_GUARD
|
||||||
|
|
|
@ -9,16 +9,16 @@
|
||||||
# include "../../d3d12/src/renderer_d3d12.cpp"
|
# include "../../d3d12/src/renderer_d3d12.cpp"
|
||||||
#else
|
#else
|
||||||
|
|
||||||
namespace bgfx
|
namespace bgfx { namespace d3d12
|
||||||
{
|
{
|
||||||
RendererContextI* rendererCreateD3D12()
|
RendererContextI* rendererCreate()
|
||||||
{
|
{
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void rendererDestroyD3D12()
|
void rendererDestroy()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
} // namespace bgfx
|
} /* namespace d3d12 */ } // namespace bgfx
|
||||||
|
|
||||||
#endif // BGFX_CONFIG_RENDERER_DIRECT3D12
|
#endif // BGFX_CONFIG_RENDERER_DIRECT3D12
|
||||||
|
|
|
@ -8,7 +8,7 @@
|
||||||
#if BGFX_CONFIG_RENDERER_DIRECT3D9
|
#if BGFX_CONFIG_RENDERER_DIRECT3D9
|
||||||
# include "renderer_d3d9.h"
|
# include "renderer_d3d9.h"
|
||||||
|
|
||||||
namespace bgfx
|
namespace bgfx { namespace d3d9
|
||||||
{
|
{
|
||||||
static wchar_t s_viewNameW[BGFX_CONFIG_MAX_VIEWS][BGFX_CONFIG_MAX_VIEW_NAME];
|
static wchar_t s_viewNameW[BGFX_CONFIG_MAX_VIEWS][BGFX_CONFIG_MAX_VIEW_NAME];
|
||||||
|
|
||||||
|
@ -1731,14 +1731,14 @@ namespace bgfx
|
||||||
|
|
||||||
static RendererContextD3D9* s_renderD3D9;
|
static RendererContextD3D9* s_renderD3D9;
|
||||||
|
|
||||||
RendererContextI* rendererCreateD3D9()
|
RendererContextI* rendererCreate()
|
||||||
{
|
{
|
||||||
s_renderD3D9 = BX_NEW(g_allocator, RendererContextD3D9);
|
s_renderD3D9 = BX_NEW(g_allocator, RendererContextD3D9);
|
||||||
s_renderD3D9->init();
|
s_renderD3D9->init();
|
||||||
return s_renderD3D9;
|
return s_renderD3D9;
|
||||||
}
|
}
|
||||||
|
|
||||||
void rendererDestroyD3D9()
|
void rendererDestroy()
|
||||||
{
|
{
|
||||||
s_renderD3D9->shutdown();
|
s_renderD3D9->shutdown();
|
||||||
BX_DELETE(g_allocator, s_renderD3D9);
|
BX_DELETE(g_allocator, s_renderD3D9);
|
||||||
|
@ -3460,20 +3460,20 @@ namespace bgfx
|
||||||
|
|
||||||
device->EndScene();
|
device->EndScene();
|
||||||
}
|
}
|
||||||
} // namespace bgfx
|
} /* namespace d3d9 */ } // namespace bgfx
|
||||||
|
|
||||||
#else
|
#else
|
||||||
|
|
||||||
namespace bgfx
|
namespace bgfx { namespace d3d9
|
||||||
{
|
{
|
||||||
RendererContextI* rendererCreateD3D9()
|
RendererContextI* rendererCreate()
|
||||||
{
|
{
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void rendererDestroyD3D9()
|
void rendererDestroy()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
} // namespace bgfx
|
} /* namespace d3d9 */ } // namespace bgfx
|
||||||
|
|
||||||
#endif // BGFX_CONFIG_RENDERER_DIRECT3D9
|
#endif // BGFX_CONFIG_RENDERER_DIRECT3D9
|
||||||
|
|
|
@ -41,7 +41,7 @@
|
||||||
#include "renderer.h"
|
#include "renderer.h"
|
||||||
#include "renderer_d3d.h"
|
#include "renderer_d3d.h"
|
||||||
|
|
||||||
namespace bgfx
|
namespace bgfx { namespace d3d9
|
||||||
{
|
{
|
||||||
# if defined(D3D_DISABLE_9EX)
|
# if defined(D3D_DISABLE_9EX)
|
||||||
# define D3DFMT_S8_LOCKABLE D3DFORMAT( 85)
|
# define D3DFMT_S8_LOCKABLE D3DFORMAT( 85)
|
||||||
|
@ -386,6 +386,6 @@ namespace bgfx
|
||||||
bool m_needResolve;
|
bool m_needResolve;
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace bgfx
|
} /* namespace d3d9 */ } // namespace bgfx
|
||||||
|
|
||||||
#endif // BGFX_RENDERER_D3D9_H_HEADER_GUARD
|
#endif // BGFX_RENDERER_D3D9_H_HEADER_GUARD
|
||||||
|
|
|
@ -10,7 +10,7 @@
|
||||||
# include <bx/timer.h>
|
# include <bx/timer.h>
|
||||||
# include <bx/uint32_t.h>
|
# include <bx/uint32_t.h>
|
||||||
|
|
||||||
namespace bgfx
|
namespace bgfx { namespace gl
|
||||||
{
|
{
|
||||||
static char s_viewName[BGFX_CONFIG_MAX_VIEWS][BGFX_CONFIG_MAX_VIEW_NAME];
|
static char s_viewName[BGFX_CONFIG_MAX_VIEWS][BGFX_CONFIG_MAX_VIEW_NAME];
|
||||||
|
|
||||||
|
@ -2579,14 +2579,14 @@ namespace bgfx
|
||||||
|
|
||||||
RendererContextGL* s_renderGL;
|
RendererContextGL* s_renderGL;
|
||||||
|
|
||||||
RendererContextI* rendererCreateGL()
|
RendererContextI* rendererCreate()
|
||||||
{
|
{
|
||||||
s_renderGL = BX_NEW(g_allocator, RendererContextGL);
|
s_renderGL = BX_NEW(g_allocator, RendererContextGL);
|
||||||
s_renderGL->init();
|
s_renderGL->init();
|
||||||
return s_renderGL;
|
return s_renderGL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void rendererDestroyGL()
|
void rendererDestroy()
|
||||||
{
|
{
|
||||||
s_renderGL->shutdown();
|
s_renderGL->shutdown();
|
||||||
BX_DELETE(g_allocator, s_renderGL);
|
BX_DELETE(g_allocator, s_renderGL);
|
||||||
|
@ -5354,21 +5354,21 @@ namespace bgfx
|
||||||
|
|
||||||
GL_CHECK(glFrameTerminatorGREMEDY() );
|
GL_CHECK(glFrameTerminatorGREMEDY() );
|
||||||
}
|
}
|
||||||
} // namespace bgfx
|
} } // namespace bgfx
|
||||||
|
|
||||||
#else
|
#else
|
||||||
|
|
||||||
namespace bgfx
|
namespace bgfx { namespace gl
|
||||||
{
|
{
|
||||||
RendererContextI* rendererCreateGL()
|
RendererContextI* rendererCreate()
|
||||||
{
|
{
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void rendererDestroyGL()
|
void rendererDestroy()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
} // namespace bgfx
|
} /* namespace gl */ } // namespace bgfx
|
||||||
|
|
||||||
#endif // (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
|
#endif // (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
|
||||||
|
|
||||||
|
|
|
@ -611,6 +611,10 @@ typedef uint64_t GLuint64;
|
||||||
namespace bgfx
|
namespace bgfx
|
||||||
{
|
{
|
||||||
class ConstantBuffer;
|
class ConstantBuffer;
|
||||||
|
} // namespace bgfx
|
||||||
|
|
||||||
|
namespace bgfx { namespace gl
|
||||||
|
{
|
||||||
void dumpExtensions(const char* _extensions);
|
void dumpExtensions(const char* _extensions);
|
||||||
|
|
||||||
const char* glEnumName(GLenum _enum);
|
const char* glEnumName(GLenum _enum);
|
||||||
|
@ -1001,6 +1005,6 @@ namespace bgfx
|
||||||
GLuint m_queries[64];
|
GLuint m_queries[64];
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace bgfx
|
} /* namespace gl */ } // namespace bgfx
|
||||||
|
|
||||||
#endif // BGFX_RENDERER_GL_H_HEADER_GUARD
|
#endif // BGFX_RENDERER_GL_H_HEADER_GUARD
|
||||||
|
|
|
@ -7,7 +7,7 @@
|
||||||
|
|
||||||
#if BGFX_CONFIG_RENDERER_NULL
|
#if BGFX_CONFIG_RENDERER_NULL
|
||||||
|
|
||||||
namespace bgfx
|
namespace bgfx { namespace noop
|
||||||
{
|
{
|
||||||
struct RendererContextNULL : public RendererContextI
|
struct RendererContextNULL : public RendererContextI
|
||||||
{
|
{
|
||||||
|
@ -168,31 +168,31 @@ namespace bgfx
|
||||||
|
|
||||||
static RendererContextNULL* s_renderNULL;
|
static RendererContextNULL* s_renderNULL;
|
||||||
|
|
||||||
RendererContextI* rendererCreateNULL()
|
RendererContextI* rendererCreate()
|
||||||
{
|
{
|
||||||
s_renderNULL = BX_NEW(g_allocator, RendererContextNULL);
|
s_renderNULL = BX_NEW(g_allocator, RendererContextNULL);
|
||||||
return s_renderNULL;
|
return s_renderNULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void rendererDestroyNULL()
|
void rendererDestroy()
|
||||||
{
|
{
|
||||||
BX_DELETE(g_allocator, s_renderNULL);
|
BX_DELETE(g_allocator, s_renderNULL);
|
||||||
s_renderNULL = NULL;
|
s_renderNULL = NULL;
|
||||||
}
|
}
|
||||||
} // namespace bgfx
|
} /* namespace noop */ } // namespace bgfx
|
||||||
|
|
||||||
#else
|
#else
|
||||||
|
|
||||||
namespace bgfx
|
namespace bgfx { namespace noop
|
||||||
{
|
{
|
||||||
RendererContextI* rendererCreateNULL()
|
RendererContextI* rendererCreate()
|
||||||
{
|
{
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void rendererDestroyNULL()
|
void rendererDestroy()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
} // namespace bgfx
|
} /* namespace noop */ } // namespace bgfx
|
||||||
|
|
||||||
#endif // BGFX_CONFIG_RENDERER_NULL
|
#endif // BGFX_CONFIG_RENDERER_NULL
|
||||||
|
|
|
@ -8,16 +8,16 @@
|
||||||
# include "../../vk/src/renderer_vk.cpp"
|
# include "../../vk/src/renderer_vk.cpp"
|
||||||
#else
|
#else
|
||||||
|
|
||||||
namespace bgfx
|
namespace bgfx { namespace vk
|
||||||
{
|
{
|
||||||
RendererContextI* rendererCreateVK()
|
RendererContextI* rendererCreate()
|
||||||
{
|
{
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void rendererDestroyVK()
|
void rendererDestroy()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
} // namespace bgfx
|
} /* namespace vk */ } // namespace bgfx
|
||||||
|
|
||||||
#endif // BGFX_CONFIG_RENDERER_VULKAN
|
#endif // BGFX_CONFIG_RENDERER_VULKAN
|
||||||
|
|
Loading…
Reference in a new issue