mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 18:45:54 -05:00
Merge branch 'master' of github.com:bkaradzic/bgfx
This commit is contained in:
commit
6b9cc431fd
9 changed files with 169 additions and 125 deletions
|
@ -22,8 +22,8 @@ struct PosNormalTangentTexcoordVertex
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float m_z;
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uint32_t m_normal;
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uint32_t m_tangent;
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float m_u;
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float m_v;
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int16_t m_u;
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int16_t m_v;
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};
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static bgfx::VertexDecl s_PosNormalTangentTexcoordDecl;
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@ -55,30 +55,30 @@ uint32_t packF4u(float _x, float _y = 0.0f, float _z = 0.0f, float _w = 0.0f)
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static PosNormalTangentTexcoordVertex s_cubeVertices[24] =
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{
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{-1.0f, 1.0f, 1.0f, packF4u( 0.0f, 0.0f, 1.0f), 0, 0.0f, 0.0f },
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{ 1.0f, 1.0f, 1.0f, packF4u( 0.0f, 0.0f, 1.0f), 0, 1.0f, 0.0f },
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{-1.0f, -1.0f, 1.0f, packF4u( 0.0f, 0.0f, 1.0f), 0, 0.0f, 1.0f },
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{ 1.0f, -1.0f, 1.0f, packF4u( 0.0f, 0.0f, 1.0f), 0, 1.0f, 1.0f },
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{-1.0f, 1.0f, -1.0f, packF4u( 0.0f, 0.0f, -1.0f), 0, 0.0f, 0.0f },
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{ 1.0f, 1.0f, -1.0f, packF4u( 0.0f, 0.0f, -1.0f), 0, 1.0f, 0.0f },
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{-1.0f, -1.0f, -1.0f, packF4u( 0.0f, 0.0f, -1.0f), 0, 0.0f, 1.0f },
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{ 1.0f, -1.0f, -1.0f, packF4u( 0.0f, 0.0f, -1.0f), 0, 1.0f, 1.0f },
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{-1.0f, 1.0f, 1.0f, packF4u( 0.0f, 1.0f, 0.0f), 0, 0.0f, 0.0f },
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{ 1.0f, 1.0f, 1.0f, packF4u( 0.0f, 1.0f, 0.0f), 0, 1.0f, 0.0f },
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{-1.0f, 1.0f, -1.0f, packF4u( 0.0f, 1.0f, 0.0f), 0, 0.0f, 1.0f },
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{ 1.0f, 1.0f, -1.0f, packF4u( 0.0f, 1.0f, 0.0f), 0, 1.0f, 1.0f },
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{-1.0f, -1.0f, 1.0f, packF4u( 0.0f, -1.0f, 0.0f), 0, 0.0f, 0.0f },
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{ 1.0f, -1.0f, 1.0f, packF4u( 0.0f, -1.0f, 0.0f), 0, 1.0f, 0.0f },
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{-1.0f, -1.0f, -1.0f, packF4u( 0.0f, -1.0f, 0.0f), 0, 0.0f, 1.0f },
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{ 1.0f, -1.0f, -1.0f, packF4u( 0.0f, -1.0f, 0.0f), 0, 1.0f, 1.0f },
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{ 1.0f, -1.0f, 1.0f, packF4u( 1.0f, 0.0f, 0.0f), 0, 0.0f, 0.0f },
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{ 1.0f, 1.0f, 1.0f, packF4u( 1.0f, 0.0f, 0.0f), 0, 1.0f, 0.0f },
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{ 1.0f, -1.0f, -1.0f, packF4u( 1.0f, 0.0f, 0.0f), 0, 0.0f, 1.0f },
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{ 1.0f, 1.0f, -1.0f, packF4u( 1.0f, 0.0f, 0.0f), 0, 1.0f, 1.0f },
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{-1.0f, -1.0f, 1.0f, packF4u(-1.0f, 0.0f, 0.0f), 0, 0.0f, 0.0f },
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{-1.0f, 1.0f, 1.0f, packF4u(-1.0f, 0.0f, 0.0f), 0, 1.0f, 0.0f },
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{-1.0f, -1.0f, -1.0f, packF4u(-1.0f, 0.0f, 0.0f), 0, 0.0f, 1.0f },
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{-1.0f, 1.0f, -1.0f, packF4u(-1.0f, 0.0f, 0.0f), 0, 1.0f, 1.0f },
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{-1.0f, 1.0f, 1.0f, packF4u( 0.0f, 0.0f, 1.0f), 0, 0, 0 },
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{ 1.0f, 1.0f, 1.0f, packF4u( 0.0f, 0.0f, 1.0f), 0, 0x7fff, 0 },
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{-1.0f, -1.0f, 1.0f, packF4u( 0.0f, 0.0f, 1.0f), 0, 0, 0x7fff },
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{ 1.0f, -1.0f, 1.0f, packF4u( 0.0f, 0.0f, 1.0f), 0, 0x7fff, 0x7fff },
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{-1.0f, 1.0f, -1.0f, packF4u( 0.0f, 0.0f, -1.0f), 0, 0, 0 },
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{ 1.0f, 1.0f, -1.0f, packF4u( 0.0f, 0.0f, -1.0f), 0, 0x7fff, 0 },
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{-1.0f, -1.0f, -1.0f, packF4u( 0.0f, 0.0f, -1.0f), 0, 0, 0x7fff },
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{ 1.0f, -1.0f, -1.0f, packF4u( 0.0f, 0.0f, -1.0f), 0, 0x7fff, 0x7fff },
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{-1.0f, 1.0f, 1.0f, packF4u( 0.0f, 1.0f, 0.0f), 0, 0, 0 },
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{ 1.0f, 1.0f, 1.0f, packF4u( 0.0f, 1.0f, 0.0f), 0, 0x7fff, 0 },
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{-1.0f, 1.0f, -1.0f, packF4u( 0.0f, 1.0f, 0.0f), 0, 0, 0x7fff },
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{ 1.0f, 1.0f, -1.0f, packF4u( 0.0f, 1.0f, 0.0f), 0, 0x7fff, 0x7fff },
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{-1.0f, -1.0f, 1.0f, packF4u( 0.0f, -1.0f, 0.0f), 0, 0, 0 },
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{ 1.0f, -1.0f, 1.0f, packF4u( 0.0f, -1.0f, 0.0f), 0, 0x7fff, 0 },
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{-1.0f, -1.0f, -1.0f, packF4u( 0.0f, -1.0f, 0.0f), 0, 0, 0x7fff },
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{ 1.0f, -1.0f, -1.0f, packF4u( 0.0f, -1.0f, 0.0f), 0, 0x7fff, 0x7fff },
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{ 1.0f, -1.0f, 1.0f, packF4u( 1.0f, 0.0f, 0.0f), 0, 0, 0 },
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{ 1.0f, 1.0f, 1.0f, packF4u( 1.0f, 0.0f, 0.0f), 0, 0x7fff, 0 },
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{ 1.0f, -1.0f, -1.0f, packF4u( 1.0f, 0.0f, 0.0f), 0, 0, 0x7fff },
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{ 1.0f, 1.0f, -1.0f, packF4u( 1.0f, 0.0f, 0.0f), 0, 0x7fff, 0x7fff },
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{-1.0f, -1.0f, 1.0f, packF4u(-1.0f, 0.0f, 0.0f), 0, 0, 0 },
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{-1.0f, 1.0f, 1.0f, packF4u(-1.0f, 0.0f, 0.0f), 0, 0x7fff, 0 },
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{-1.0f, -1.0f, -1.0f, packF4u(-1.0f, 0.0f, 0.0f), 0, 0, 0x7fff },
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{-1.0f, 1.0f, -1.0f, packF4u(-1.0f, 0.0f, 0.0f), 0, 0x7fff, 0x7fff },
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};
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static const uint16_t s_cubeIndices[36] =
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@ -299,7 +299,7 @@ int _main_(int _argc, char** _argv)
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s_PosNormalTangentTexcoordDecl.add(bgfx::Attrib::Position, 3, bgfx::AttribType::Float);
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s_PosNormalTangentTexcoordDecl.add(bgfx::Attrib::Normal, 4, bgfx::AttribType::Uint8, true, true);
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s_PosNormalTangentTexcoordDecl.add(bgfx::Attrib::Tangent, 4, bgfx::AttribType::Uint8, true, true);
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s_PosNormalTangentTexcoordDecl.add(bgfx::Attrib::TexCoord0, 2, bgfx::AttribType::Float);
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s_PosNormalTangentTexcoordDecl.add(bgfx::Attrib::TexCoord0, 2, bgfx::AttribType::Int16, true, true);
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s_PosNormalTangentTexcoordDecl.end();
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const bgfx::Memory* mem;
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|
|
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@ -284,7 +284,7 @@ namespace bgfx
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enum Enum
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{
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Uint8,
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Uint16,
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Int16,
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Half,
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Float,
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@ -450,6 +450,14 @@ namespace bgfx
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/// Add attribute to VertexDecl.
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///
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/// @param _attrib Attribute semantics.
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/// @param _num Number of elements 1, 2, 3 or 4.
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/// @param _type Element type.
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/// @param _normalized Value is normalized for vertex shader.
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/// @param _asInt Packaging rule for vertexPack, vertexUnpack, and
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/// vertexConvert for AttribType::Uint8 and AttribType::Int16.
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/// Unpacking code must be implemented inside vertex shader.
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///
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/// NOTE:
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/// Must be called between begin/end.
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void add(Attrib::Enum _attrib, uint8_t _num, AttribType::Enum _type, bool _normalized = false, bool _asInt = false);
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|
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@ -194,12 +194,12 @@ namespace bgfx
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const char* getAttribName(Attrib::Enum _attr);
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bool renderFrame();
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inline uint32_t uint16_min(uint16_t _a, uint16_t _b)
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inline uint16_t uint16_min(uint16_t _a, uint16_t _b)
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{
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return _a > _b ? _b : _a;
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}
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inline uint32_t uint16_max(uint16_t _a, uint16_t _b)
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inline uint16_t uint16_max(uint16_t _a, uint16_t _b)
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{
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return _a < _b ? _b : _a;
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}
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|
|
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@ -24,6 +24,51 @@ namespace bgfx
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# include "glimports.h"
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# undef GL_IMPORT
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static HGLRC createContext(HDC _hdc)
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{
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PIXELFORMATDESCRIPTOR pfd;
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memset(&pfd, 0, sizeof(pfd) );
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pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
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pfd.nVersion = 1;
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pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
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pfd.iPixelType = PFD_TYPE_RGBA;
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pfd.cColorBits = 32;
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pfd.cAlphaBits = 8;
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pfd.cDepthBits = 24;
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pfd.cStencilBits = 8;
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pfd.iLayerType = PFD_MAIN_PLANE;
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int pixelFormat = ChoosePixelFormat(_hdc, &pfd);
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BGFX_FATAL(0 != pixelFormat, Fatal::UnableToInitialize, "ChoosePixelFormat failed!");
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DescribePixelFormat(_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
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BX_TRACE("Pixel format:\n"
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"\tiPixelType %d\n"
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"\tcColorBits %d\n"
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"\tcAlphaBits %d\n"
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"\tcDepthBits %d\n"
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"\tcStencilBits %d\n"
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, pfd.iPixelType
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, pfd.cColorBits
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, pfd.cAlphaBits
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, pfd.cDepthBits
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, pfd.cStencilBits
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);
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int result;
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result = SetPixelFormat(_hdc, pixelFormat, &pfd);
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BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "SetPixelFormat failed!");
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HGLRC context = wglCreateContext(_hdc);
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BGFX_FATAL(NULL != context, Fatal::UnableToInitialize, "wglCreateContext failed!");
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result = wglMakeCurrent(_hdc, context);
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BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!");
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return context;
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}
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void GlContext::create(uint32_t _width, uint32_t _height)
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{
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m_opengl32dll = LoadLibrary("opengl32.dll");
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@ -44,44 +89,28 @@ namespace bgfx
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m_hdc = GetDC(g_bgfxHwnd);
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BGFX_FATAL(NULL != m_hdc, Fatal::UnableToInitialize, "GetDC failed!");
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PIXELFORMATDESCRIPTOR pfd;
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memset(&pfd, 0, sizeof(pfd) );
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pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
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pfd.nVersion = 1;
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pfd.iPixelType = PFD_TYPE_RGBA;
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pfd.cColorBits = 32;
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pfd.cAlphaBits = 8;
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pfd.cDepthBits = 24;
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pfd.cStencilBits = 8;
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pfd.iLayerType = PFD_MAIN_PLANE;
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int pixelFormat = ChoosePixelFormat(m_hdc, &pfd);
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BGFX_FATAL(0 != pixelFormat, Fatal::UnableToInitialize, "ChoosePixelFormat failed!");
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DescribePixelFormat(m_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
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BX_TRACE("Pixel format:\n"
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"\tiPixelType %d\n"
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"\tcColorBits %d\n"
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"\tcAlphaBits %d\n"
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"\tcDepthBits %d\n"
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"\tcStencilBits %d\n"
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, pfd.iPixelType
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, pfd.cColorBits
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, pfd.cAlphaBits
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, pfd.cDepthBits
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, pfd.cStencilBits
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// Dummy window to peek into WGL functionality.
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//
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// An application can only set the pixel format of a window one time.
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// Once a window's pixel format is set, it cannot be changed.
|
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// MSDN: http://msdn.microsoft.com/en-us/library/windows/desktop/dd369049%28v=vs.85%29.aspx
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HWND hwnd = CreateWindowA("STATIC"
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, ""
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, WS_POPUP|WS_DISABLED
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, -32000
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, -32000
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, 0
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, 0
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, NULL
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, NULL
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, GetModuleHandle(NULL)
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, 0
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);
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|
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int result;
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result = SetPixelFormat(m_hdc, pixelFormat, &pfd);
|
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BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "SetPixelFormat failed!");
|
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HDC hdc = GetDC(hwnd);
|
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BGFX_FATAL(NULL != hdc, Fatal::UnableToInitialize, "GetDC failed!");
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|
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m_context = wglCreateContext(m_hdc);
|
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BGFX_FATAL(NULL != m_context, Fatal::UnableToInitialize, "wglCreateContext failed!");
|
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|
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result = wglMakeCurrent(m_hdc, m_context);
|
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BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!");
|
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HGLRC context = createContext(hdc);
|
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|
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wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)wglGetProcAddress("wglGetExtensionsStringARB");
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wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)wglGetProcAddress("wglChoosePixelFormatARB");
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|
@ -90,7 +119,7 @@ namespace bgfx
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if (NULL != wglGetExtensionsStringARB)
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{
|
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BX_TRACE("WGL extensions:");
|
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const char* extensions = (const char*)wglGetExtensionsStringARB(m_hdc);
|
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const char* extensions = (const char*)wglGetExtensionsStringARB(hdc);
|
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if (NULL != extensions)
|
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{
|
||||
char name[1024];
|
||||
|
@ -119,10 +148,6 @@ namespace bgfx
|
|||
}
|
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}
|
||||
|
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#if 0
|
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// An application can only set the pixel format of a window one time.
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// Once a window's pixel format is set, it cannot be changed.
|
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// MSDN: http://msdn.microsoft.com/en-us/library/windows/desktop/dd369049%28v=vs.85%29.aspx
|
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if (NULL != wglChoosePixelFormatARB
|
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&& NULL != wglCreateContextAttribsARB)
|
||||
{
|
||||
|
@ -134,15 +159,14 @@ namespace bgfx
|
|||
WGL_PIXEL_TYPE_ARB, WGL_TYPE_RGBA_ARB,
|
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WGL_DRAW_TO_WINDOW_ARB, true,
|
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WGL_DOUBLE_BUFFER_ARB, true,
|
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WGL_RED_BITS_ARB, 8,
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WGL_BLUE_BITS_ARB, 8,
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WGL_GREEN_BITS_ARB, 8,
|
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WGL_ALPHA_BITS_ARB, 8,
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WGL_COLOR_BITS_ARB, 32,
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WGL_DEPTH_BITS_ARB, 24,
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||||
WGL_STENCIL_BITS_ARB, 8,
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||||
0
|
||||
};
|
||||
|
||||
int result;
|
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int pixelFormat;
|
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uint32_t numFormats = 0;
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||||
do
|
||||
{
|
||||
|
@ -156,6 +180,7 @@ namespace bgfx
|
|||
|
||||
} while (0 == numFormats);
|
||||
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||||
PIXELFORMATDESCRIPTOR pfd;
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DescribePixelFormat(m_hdc, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
|
||||
|
||||
BX_TRACE("Pixel format:\n"
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||||
|
@ -174,13 +199,16 @@ namespace bgfx
|
|||
result = SetPixelFormat(m_hdc, pixelFormat, &pfd);
|
||||
BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "SetPixelFormat failed (last err: 0x%08x)!", GetLastError() );
|
||||
|
||||
wglMakeCurrent(m_hdc, NULL);
|
||||
wglDeleteContext(m_context);
|
||||
|
||||
const int32_t contextAttrs[] =
|
||||
{
|
||||
#if 1
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||||
WGL_CONTEXT_MAJOR_VERSION_ARB, 2,
|
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WGL_CONTEXT_MINOR_VERSION_ARB, 1,
|
||||
#else
|
||||
WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
|
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WGL_CONTEXT_MINOR_VERSION_ARB, 2,
|
||||
WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
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#endif // 1
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#if BGFX_CONFIG_DEBUG
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WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_DEBUG_BIT_ARB,
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#endif // BGFX_CONFIG_DEBUG
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|
@ -188,12 +216,19 @@ namespace bgfx
|
|||
};
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||||
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||||
m_context = wglCreateContextAttribsARB(m_hdc, 0, contextAttrs);
|
||||
|
||||
result = wglMakeCurrent(m_hdc, m_context);
|
||||
BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!");
|
||||
}
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||||
#endif // 0
|
||||
|
||||
wglMakeCurrent(NULL, NULL);
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||||
wglDeleteContext(context);
|
||||
DestroyWindow(hwnd);
|
||||
|
||||
if (NULL == m_context)
|
||||
{
|
||||
m_context = createContext(m_hdc);
|
||||
}
|
||||
|
||||
int result = wglMakeCurrent(m_hdc, m_context);
|
||||
BGFX_FATAL(0 != result, Fatal::UnableToInitialize, "wglMakeCurrent failed!");
|
||||
import();
|
||||
}
|
||||
|
||||
|
|
|
@ -6,7 +6,7 @@
|
|||
#ifndef __RENDERER_D3D_H__
|
||||
#define __RENDERER_D3D_H__
|
||||
|
||||
#if BGFX_CONFIG_DEBUG && BX_PLATFORM_WINDOWS && BX_COMPILER_MSVC
|
||||
#if BGFX_CONFIG_RENDERER_DIRECT3D9
|
||||
# include <dxerr.h>
|
||||
# pragma comment(lib, "dxerr.lib")
|
||||
# define DX_CHECK_EXTRA_F " (%s): %s"
|
||||
|
@ -14,7 +14,7 @@
|
|||
#else
|
||||
# define DX_CHECK_EXTRA_F ""
|
||||
# define DX_CHECK_EXTRA_ARGS
|
||||
#endif // BGFX_CONFIG_DEBUG && BX_PLATFORM_WINDOWS && BX_COMPILER_MSVC
|
||||
#endif // BGFX_CONFIG_RENDERER_DIRECT3D9
|
||||
|
||||
namespace bgfx
|
||||
{
|
||||
|
|
|
@ -194,10 +194,10 @@ namespace bgfx
|
|||
{ DXGI_FORMAT_R8G8B8A8_UINT, DXGI_FORMAT_R8G8B8A8_UNORM },
|
||||
},
|
||||
{
|
||||
{ DXGI_FORMAT_R16_UINT, DXGI_FORMAT_R16_UNORM },
|
||||
{ DXGI_FORMAT_R16G16_UINT, DXGI_FORMAT_R16G16_UNORM },
|
||||
{ DXGI_FORMAT_R16G16B16A16_UINT, DXGI_FORMAT_R16G16B16A16_UNORM },
|
||||
{ DXGI_FORMAT_R16G16B16A16_UINT, DXGI_FORMAT_R16G16B16A16_UNORM },
|
||||
{ DXGI_FORMAT_R16_SINT, DXGI_FORMAT_R16_SNORM },
|
||||
{ DXGI_FORMAT_R16G16_SINT, DXGI_FORMAT_R16G16_SNORM },
|
||||
{ DXGI_FORMAT_R16G16B16A16_SINT, DXGI_FORMAT_R16G16B16A16_SNORM },
|
||||
{ DXGI_FORMAT_R16G16B16A16_SINT, DXGI_FORMAT_R16G16B16A16_SNORM },
|
||||
},
|
||||
{
|
||||
{ DXGI_FORMAT_R16_FLOAT, DXGI_FORMAT_R16_FLOAT },
|
||||
|
@ -2568,7 +2568,7 @@ namespace bgfx
|
|||
|
||||
tvm.clear();
|
||||
uint16_t pos = 10;
|
||||
tvm.printf(0, 0, 0x8f, " " BGFX_RENDERER_NAME " ");
|
||||
tvm.printf(0, 0, BGFX_CONFIG_DEBUG ? 0x89 : 0x8f, " " BGFX_RENDERER_NAME " ");
|
||||
tvm.printf(10, pos++, 0x8e, " Frame: %7.3f, % 7.3f \x1f, % 7.3f \x1e [ms] / % 6.2f FPS"
|
||||
, double(frameTime)*toMs
|
||||
, double(min)*toMs
|
||||
|
|
|
@ -2671,7 +2671,7 @@ namespace bgfx
|
|||
|
||||
tvm.clear();
|
||||
uint16_t pos = 10;
|
||||
tvm.printf(0, 0, 0x8f, " " BGFX_RENDERER_NAME " ");
|
||||
tvm.printf(0, 0, BGFX_CONFIG_DEBUG ? 0x89 : 0x8f, " " BGFX_RENDERER_NAME " ");
|
||||
tvm.printf(10, pos++, 0x8e, " Frame: %7.3f, % 7.3f \x1f, % 7.3f \x1e [ms] / % 6.2f FPS"
|
||||
, double(frameTime)*toMs
|
||||
, double(min)*toMs
|
||||
|
|
|
@ -117,12 +117,12 @@ namespace bgfx
|
|||
|
||||
static void GL_APIENTRY stubDrawArraysInstanced(GLenum _mode, GLint _first, GLsizei _count, GLsizei /*_primcount*/)
|
||||
{
|
||||
glDrawArrays(_mode, _first, _count);
|
||||
GL_CHECK(glDrawArrays(_mode, _first, _count) );
|
||||
}
|
||||
|
||||
static void GL_APIENTRY stubDrawElementsInstanced(GLenum _mode, GLsizei _count, GLenum _type, const GLvoid* _indices, GLsizei /*_primcount*/)
|
||||
{
|
||||
glDrawElements(_mode, _count, _type, _indices);
|
||||
GL_CHECK(glDrawElements(_mode, _count, _type, _indices) );
|
||||
}
|
||||
|
||||
#if BGFX_CONFIG_RENDERER_OPENGLES3
|
||||
|
@ -534,7 +534,7 @@ namespace bgfx
|
|||
static const GLenum s_attribType[AttribType::Count] =
|
||||
{
|
||||
GL_UNSIGNED_BYTE,
|
||||
GL_UNSIGNED_SHORT,
|
||||
GL_SHORT,
|
||||
GL_HALF_FLOAT,
|
||||
GL_FLOAT,
|
||||
};
|
||||
|
@ -1404,7 +1404,7 @@ namespace bgfx
|
|||
if (0 != (_flags & (BGFX_TEXTURE_MIN_ANISOTROPIC|BGFX_TEXTURE_MAG_ANISOTROPIC) )
|
||||
&& 0.0f < s_renderCtx.m_maxAnisotropy)
|
||||
{
|
||||
glTexParameterf(m_target, GL_TEXTURE_MAX_ANISOTROPY_EXT, s_renderCtx.m_maxAnisotropy);
|
||||
GL_CHECK(glTexParameterf(m_target, GL_TEXTURE_MAX_ANISOTROPY_EXT, s_renderCtx.m_maxAnisotropy) );
|
||||
}
|
||||
|
||||
GL_CHECK(glBindTexture(m_target, 0) );
|
||||
|
@ -1446,8 +1446,8 @@ namespace bgfx
|
|||
GL_CHECK(glGenTextures(1, &m_id) );
|
||||
BX_CHECK(0 != m_id, "Failed to generate texture id.");
|
||||
GL_CHECK(glBindTexture(m_target, m_id) );
|
||||
// glTexParameteri(m_target, GL_TEXTURE_COMPARE_MODE, GL_NONE);
|
||||
// glTexParameteri(m_target, GL_DEPTH_TEXTURE_MODE, GL_NONE);
|
||||
// GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_COMPARE_MODE, GL_NONE) );
|
||||
// GL_CHECK(glTexParameteri(m_target, GL_DEPTH_TEXTURE_MODE, GL_NONE) );
|
||||
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_MIN_FILTER, GL_LINEAR) );
|
||||
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_MAG_FILTER, GL_LINEAR) );
|
||||
GL_CHECK(glTexParameteri(m_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE) );
|
||||
|
@ -1941,11 +1941,12 @@ namespace bgfx
|
|||
GL_GET(GL_MAX_RENDERBUFFER_SIZE, 1);
|
||||
|
||||
const char* version = (const char*)glGetString(GL_SHADING_LANGUAGE_VERSION);
|
||||
GL_CHECK(version = version); // check if error is generated by glGetString.
|
||||
GL_CHECK(;); // check if error is generated by glGetString.
|
||||
BX_TRACE("GLSL version: %s", version);
|
||||
#endif // BGFX_CONFIG_DEBUG
|
||||
|
||||
const char* extensions = (const char*)glGetString(GL_EXTENSIONS);
|
||||
GL_CHECK(;); // check if error is generated by glGetString.
|
||||
if (NULL != extensions)
|
||||
{
|
||||
char name[1024];
|
||||
|
@ -2026,13 +2027,13 @@ namespace bgfx
|
|||
|
||||
if (s_extension[Extension::EXT_texture_filter_anisotropic].m_supported)
|
||||
{
|
||||
glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &s_renderCtx.m_maxAnisotropy);
|
||||
GL_CHECK(glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &s_renderCtx.m_maxAnisotropy) );
|
||||
}
|
||||
|
||||
#if BGFX_CONFIG_RENDERER_OPENGL|BGFX_CONFIG_RENDERER_OPENGLES3
|
||||
if (s_extension[Extension::ARB_texture_multisample].m_supported)
|
||||
{
|
||||
glGetIntegerv(GL_MAX_SAMPLES, &s_renderCtx.m_maxMsaa);
|
||||
GL_CHECK(glGetIntegerv(GL_MAX_SAMPLES, &s_renderCtx.m_maxMsaa) );
|
||||
}
|
||||
#endif // BGFX_CONFIG_RENDERER_OPENGL|BGFX_CONFIG_RENDERER_OPENGLES3
|
||||
|
||||
|
@ -2991,7 +2992,7 @@ namespace bgfx
|
|||
|
||||
tvm.clear();
|
||||
uint16_t pos = 10;
|
||||
tvm.printf(0, 0, 0x8f, " " BGFX_RENDERER_NAME " ");
|
||||
tvm.printf(0, 0, BGFX_CONFIG_DEBUG ? 0x89 : 0x8f, " " BGFX_RENDERER_NAME " ");
|
||||
tvm.printf(10, pos++, 0x8e, " Frame CPU: %7.3f, % 7.3f \x1f, % 7.3f \x1e [ms] / % 6.2f FPS"
|
||||
, double(frameTime)*toMs
|
||||
, double(min)*toMs
|
||||
|
|
|
@ -207,29 +207,29 @@ namespace bgfx
|
|||
}
|
||||
break;
|
||||
|
||||
case AttribType::Uint16:
|
||||
case AttribType::Int16:
|
||||
{
|
||||
uint16_t* packed = (uint16_t*)data;
|
||||
int16_t* packed = (int16_t*)data;
|
||||
if (_inputNormalized)
|
||||
{
|
||||
if (asInt)
|
||||
{
|
||||
switch (num)
|
||||
{
|
||||
default: *packed++ = uint16_t(*_input++ * 32767.0f + 32768.0f);
|
||||
case 3: *packed++ = uint16_t(*_input++ * 32767.0f + 32768.0f);
|
||||
case 2: *packed++ = uint16_t(*_input++ * 32767.0f + 32768.0f);
|
||||
case 1: *packed++ = uint16_t(*_input++ * 32767.0f + 32768.0f);
|
||||
default: *packed++ = int16_t(*_input++ * 32767.0f);
|
||||
case 3: *packed++ = int16_t(*_input++ * 32767.0f);
|
||||
case 2: *packed++ = int16_t(*_input++ * 32767.0f);
|
||||
case 1: *packed++ = int16_t(*_input++ * 32767.0f);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (num)
|
||||
{
|
||||
default: *packed++ = uint16_t(*_input++ * 65535.0f);
|
||||
case 3: *packed++ = uint16_t(*_input++ * 65535.0f);
|
||||
case 2: *packed++ = uint16_t(*_input++ * 65535.0f);
|
||||
case 1: *packed++ = uint16_t(*_input++ * 65535.0f);
|
||||
default: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f);
|
||||
case 3: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f);
|
||||
case 2: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f);
|
||||
case 1: *packed++ = int16_t(*_input++ * 65535.0f - 32768.0f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -237,10 +237,10 @@ namespace bgfx
|
|||
{
|
||||
switch (num)
|
||||
{
|
||||
default: *packed++ = uint16_t(*_input++);
|
||||
case 3: *packed++ = uint16_t(*_input++);
|
||||
case 2: *packed++ = uint16_t(*_input++);
|
||||
case 1: *packed++ = uint16_t(*_input++);
|
||||
default: *packed++ = int16_t(*_input++);
|
||||
case 3: *packed++ = int16_t(*_input++);
|
||||
case 2: *packed++ = int16_t(*_input++);
|
||||
case 1: *packed++ = int16_t(*_input++);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -311,27 +311,27 @@ namespace bgfx
|
|||
}
|
||||
break;
|
||||
|
||||
case AttribType::Uint16:
|
||||
case AttribType::Int16:
|
||||
{
|
||||
uint16_t* packed = (uint16_t*)data;
|
||||
int16_t* packed = (int16_t*)data;
|
||||
if (asInt)
|
||||
{
|
||||
switch (num)
|
||||
{
|
||||
default: *_output++ = (float(*packed++) - 32768.0f)*1.0f/32767.0f;
|
||||
case 3: *_output++ = (float(*packed++) - 32768.0f)*1.0f/32767.0f;
|
||||
case 2: *_output++ = (float(*packed++) - 32768.0f)*1.0f/32767.0f;
|
||||
case 1: *_output++ = (float(*packed++) - 32768.0f)*1.0f/32767.0f;
|
||||
default: *_output++ = float(*packed++)*1.0f/32767.0f;
|
||||
case 3: *_output++ = float(*packed++)*1.0f/32767.0f;
|
||||
case 2: *_output++ = float(*packed++)*1.0f/32767.0f;
|
||||
case 1: *_output++ = float(*packed++)*1.0f/32767.0f;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (num)
|
||||
{
|
||||
default: *_output++ = float(*packed++)*1.0f/65535.0f;
|
||||
case 3: *_output++ = float(*packed++)*1.0f/65535.0f;
|
||||
case 2: *_output++ = float(*packed++)*1.0f/65535.0f;
|
||||
case 1: *_output++ = float(*packed++)*1.0f/65535.0f;
|
||||
default: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f;
|
||||
case 3: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f;
|
||||
case 2: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f;
|
||||
case 1: *_output++ = (float(*packed++) + 32768.0f)*1.0f/65535.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue