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Exposing optional imguiButton() color parameter.
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parent
d64a62866a
commit
677ef2d6c5
2 changed files with 12 additions and 6 deletions
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@ -885,7 +885,7 @@ struct Imgui
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m_insideCurrentScroll = false;
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}
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bool button(const char* _text, bool _enabled, int32_t _r)
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bool button(const char* _text, bool _enabled, uint32_t _rgb0, int32_t _r)
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{
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m_widgetId++;
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uint16_t id = (m_areaId << 8) | m_widgetId;
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@ -900,13 +900,15 @@ struct Imgui
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bool over = enabled && inRect(xx, yy, width, height);
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bool res = buttonLogic(id, over);
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const uint32_t rgb0 = _rgb0&0x00ffffff;
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if (0 == _r)
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{
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drawRect( (float)xx
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, (float)yy
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, (float)width
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, (float)height
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, imguiRGBA(128, 128, 128, isActive(id) ? 196 : 96)
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, rgb0 | imguiRGBA(0, 0, 0, isActive(id) ? 196 : 96)
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);
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}
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else
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@ -916,7 +918,7 @@ struct Imgui
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, (float)width
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, (float)height
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, (float)_r
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, imguiRGBA(128, 128, 128, isActive(id) ? 196 : 96)
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, rgb0 | imguiRGBA(0, 0, 0, isActive(id) ? 196 : 96)
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);
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}
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@ -2568,9 +2570,9 @@ void imguiSeparatorLine(uint16_t _height)
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s_imgui.separatorLine(_height);
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}
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bool imguiButton(const char* _text, bool _enabled, int32_t _r)
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bool imguiButton(const char* _text, bool _enabled, uint32_t _rgb0, int32_t _r)
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{
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return s_imgui.button(_text, _enabled, _r);
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return s_imgui.button(_text, _enabled, _rgb0, _r);
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}
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bool imguiItem(const char* _text, bool _enabled)
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@ -45,6 +45,10 @@
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#define IMGUI_BUTTON_R 9
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#endif //IMGUI_BUTTON_R
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#ifndef IMGUI_BUTTON_RGB0
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#define IMGUI_BUTTON_RGB0 imguiRGBA(128, 128, 128, 0)
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#endif //IMGUI_BUTTON_RGB0
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#ifndef IMGUI_INPUT_R
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#define IMGUI_INPUT_R 4
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#endif //IMGUI_INPUT_R
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@ -124,7 +128,7 @@ void imguiUnindent(uint16_t _width = IMGUI_INDENT_VALUE);
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void imguiSeparator(uint16_t _height = IMGUI_SEPARATOR_VALUE);
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void imguiSeparatorLine(uint16_t _height = IMGUI_SEPARATOR_VALUE);
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bool imguiButton(const char* _text, bool _enabled = true, int32_t _r = IMGUI_BUTTON_R);
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bool imguiButton(const char* _text, bool _enabled = true, uint32_t _rgb0 = IMGUI_BUTTON_RGB0, int32_t _r = IMGUI_BUTTON_R);
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bool imguiItem(const char* _text, bool _enabled = true);
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bool imguiCheck(const char* _text, bool _checked, bool _enabled = true);
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bool imguiCollapse(const char* _text, const char* _subtext, bool _checked, bool _enabled = true);
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