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Queue shutdown begin one frame earlier.
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@ -726,9 +726,9 @@ namespace bgfx
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{
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BX_TRACE("shutdown");
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getCommandBuffer(CommandBuffer::RendererShutdownBegin);
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frame();
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getCommandBuffer(CommandBuffer::RendererShutdownBegin);
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destroyTransientVertexBuffer(m_submit->m_transientVb);
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destroyTransientIndexBuffer(m_submit->m_transientIb);
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m_textVideoMemBlitter.shutdown();
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