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SDL: Added connect/disconnect gamepad events.
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cdc0c01503
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1 changed files with 2 additions and 0 deletions
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@ -502,6 +502,7 @@ namespace entry
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if (isValid(handle) )
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if (isValid(handle) )
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{
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{
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m_gamepad[handle.idx].create(cev.which);
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m_gamepad[handle.idx].create(cev.which);
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m_eventQueue.postGamepadEvent(defaultWindow, handle, true);
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}
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}
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}
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}
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break;
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break;
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@ -520,6 +521,7 @@ namespace entry
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{
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{
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m_gamepad[handle.idx].destroy();
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m_gamepad[handle.idx].destroy();
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m_gamepadAlloc.free(handle.idx);
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m_gamepadAlloc.free(handle.idx);
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m_eventQueue.postGamepadEvent(defaultWindow, handle, false);
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}
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}
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}
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}
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break;
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break;
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