diff --git a/3rdparty/ocornut-imgui/imgui.cpp b/3rdparty/ocornut-imgui/imgui.cpp index 8a26d9cf..f50e3650 100644 --- a/3rdparty/ocornut-imgui/imgui.cpp +++ b/3rdparty/ocornut-imgui/imgui.cpp @@ -1905,7 +1905,7 @@ void ImGui::NewFrame() g.CurrentWindowStack.resize(0); // Create implicit window - we will only render it if the user has added something to it. - ImGui::Begin("Debug", NULL, ImVec2(400,400)); + ImGui::Begin("Debug", NULL, ImVec2(400,400), -1.0f, ImGuiWindowFlags_NoSavedSettings); } // NB: behaviour of ImGui after Shutdown() is not tested/guaranteed at the moment. This function is merely here to free heap allocations.