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clang on VS201x.
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commit
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4 changed files with 48 additions and 50 deletions
2
3rdparty/renderdoc/renderdoc_app.h
vendored
2
3rdparty/renderdoc/renderdoc_app.h
vendored
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@ -175,7 +175,7 @@ enum InAppOverlay
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eOverlay_CaptureList = 0x8,
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eOverlay_Default = (eOverlay_Enabled|eOverlay_FrameRate|eOverlay_FrameNumber|eOverlay_CaptureList),
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eOverlay_All = ~0U,
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eOverlay_All = INT32_MAX,
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eOverlay_None = 0,
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};
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@ -142,42 +142,42 @@ namespace entry
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s_translateKey[VK_NUMPAD7] = Key::NumPad7;
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s_translateKey[VK_NUMPAD8] = Key::NumPad8;
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s_translateKey[VK_NUMPAD9] = Key::NumPad9;
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s_translateKey['0'] = Key::Key0;
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s_translateKey['1'] = Key::Key1;
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s_translateKey['2'] = Key::Key2;
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s_translateKey['3'] = Key::Key3;
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s_translateKey['4'] = Key::Key4;
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s_translateKey['5'] = Key::Key5;
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s_translateKey['6'] = Key::Key6;
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s_translateKey['7'] = Key::Key7;
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s_translateKey['8'] = Key::Key8;
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s_translateKey['9'] = Key::Key9;
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s_translateKey['A'] = Key::KeyA;
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s_translateKey['B'] = Key::KeyB;
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s_translateKey['C'] = Key::KeyC;
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s_translateKey['D'] = Key::KeyD;
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s_translateKey['E'] = Key::KeyE;
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s_translateKey['F'] = Key::KeyF;
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s_translateKey['G'] = Key::KeyG;
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s_translateKey['H'] = Key::KeyH;
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s_translateKey['I'] = Key::KeyI;
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s_translateKey['J'] = Key::KeyJ;
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s_translateKey['K'] = Key::KeyK;
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s_translateKey['L'] = Key::KeyL;
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s_translateKey['M'] = Key::KeyM;
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s_translateKey['N'] = Key::KeyN;
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s_translateKey['O'] = Key::KeyO;
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s_translateKey['P'] = Key::KeyP;
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s_translateKey['Q'] = Key::KeyQ;
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s_translateKey['R'] = Key::KeyR;
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s_translateKey['S'] = Key::KeyS;
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s_translateKey['T'] = Key::KeyT;
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s_translateKey['U'] = Key::KeyU;
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s_translateKey['V'] = Key::KeyV;
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s_translateKey['W'] = Key::KeyW;
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s_translateKey['X'] = Key::KeyX;
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s_translateKey['Y'] = Key::KeyY;
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s_translateKey['Z'] = Key::KeyZ;
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s_translateKey[uint8_t('0')] = Key::Key0;
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s_translateKey[uint8_t('1')] = Key::Key1;
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s_translateKey[uint8_t('2')] = Key::Key2;
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s_translateKey[uint8_t('3')] = Key::Key3;
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s_translateKey[uint8_t('4')] = Key::Key4;
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s_translateKey[uint8_t('5')] = Key::Key5;
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s_translateKey[uint8_t('6')] = Key::Key6;
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s_translateKey[uint8_t('7')] = Key::Key7;
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s_translateKey[uint8_t('8')] = Key::Key8;
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s_translateKey[uint8_t('9')] = Key::Key9;
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s_translateKey[uint8_t('A')] = Key::KeyA;
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s_translateKey[uint8_t('B')] = Key::KeyB;
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s_translateKey[uint8_t('C')] = Key::KeyC;
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s_translateKey[uint8_t('D')] = Key::KeyD;
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s_translateKey[uint8_t('E')] = Key::KeyE;
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s_translateKey[uint8_t('F')] = Key::KeyF;
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s_translateKey[uint8_t('G')] = Key::KeyG;
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s_translateKey[uint8_t('H')] = Key::KeyH;
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s_translateKey[uint8_t('I')] = Key::KeyI;
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s_translateKey[uint8_t('J')] = Key::KeyJ;
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s_translateKey[uint8_t('K')] = Key::KeyK;
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s_translateKey[uint8_t('L')] = Key::KeyL;
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s_translateKey[uint8_t('M')] = Key::KeyM;
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s_translateKey[uint8_t('N')] = Key::KeyN;
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s_translateKey[uint8_t('O')] = Key::KeyO;
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s_translateKey[uint8_t('P')] = Key::KeyP;
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s_translateKey[uint8_t('Q')] = Key::KeyQ;
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s_translateKey[uint8_t('R')] = Key::KeyR;
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s_translateKey[uint8_t('S')] = Key::KeyS;
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s_translateKey[uint8_t('T')] = Key::KeyT;
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s_translateKey[uint8_t('U')] = Key::KeyU;
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s_translateKey[uint8_t('V')] = Key::KeyV;
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s_translateKey[uint8_t('W')] = Key::KeyW;
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s_translateKey[uint8_t('X')] = Key::KeyX;
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s_translateKey[uint8_t('Y')] = Key::KeyY;
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s_translateKey[uint8_t('Z')] = Key::KeyZ;
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}
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int32_t run(int _argc, char** _argv)
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@ -120,19 +120,6 @@ namespace bgfx
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D3D11_CULL_BACK,
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};
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static const DXGI_FORMAT s_depthFormat[] =
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{
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DXGI_FORMAT_UNKNOWN, // ignored
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DXGI_FORMAT_D16_UNORM, // D16
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DXGI_FORMAT_D24_UNORM_S8_UINT, // D24
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DXGI_FORMAT_D24_UNORM_S8_UINT, // D24S8
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DXGI_FORMAT_D24_UNORM_S8_UINT, // D32
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DXGI_FORMAT_D32_FLOAT, // D16F
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DXGI_FORMAT_D32_FLOAT, // D24F
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DXGI_FORMAT_D32_FLOAT, // D32F
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DXGI_FORMAT_D24_UNORM_S8_UINT, // D0S8
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};
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static const D3D11_TEXTURE_ADDRESS_MODE s_textureAddress[] =
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{
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D3D11_TEXTURE_ADDRESS_WRAP,
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@ -345,6 +332,11 @@ namespace bgfx
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ID3D11SamplerState* m_sampler[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
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};
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#if BX_COMPILER_CLANG
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# pragma GCC diagnostic push
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# pragma GCC diagnostic ignored "-Wunused-const-variable"
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#endif // BX_COMPILER_CLANG
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static const GUID WKPDID_D3DDebugObjectName = { 0x429b8c22, 0x9188, 0x4b0c, { 0x87, 0x42, 0xac, 0xb0, 0xbf, 0x85, 0xc2, 0x00 } };
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template <typename Ty>
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@ -363,6 +355,10 @@ namespace bgfx
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}
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}
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#if BX_COMPILER_CLANG
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# pragma GCC diagnostic pop
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#endif // BX_COMPILER_CLANG
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static BX_NO_INLINE bool getIntelExtensions(ID3D11Device* _device)
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{
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uint8_t temp[28];
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@ -251,8 +251,10 @@ namespace bgfx
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{ D3DFMT_RAWZ, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, false },
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};
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#if BGFX_CONFIG_RENDERER_DIRECT3D9EX
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static const GUID IID_IDirect3D9 = { 0x81bdcbca, 0x64d4, 0x426d, { 0xae, 0x8d, 0xad, 0x1, 0x47, 0xf4, 0x27, 0x5c } };
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static const GUID IID_IDirect3DDevice9Ex = { 0xb18b10ce, 0x2649, 0x405a, { 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a } };
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#endif // BGFX_CONFIG_RENDERER_DIRECT3D9EX
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static PFN_D3DPERF_SET_MARKER D3DPERF_SetMarker;
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static PFN_D3DPERF_BEGIN_EVENT D3DPERF_BeginEvent;
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