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Added blit debug check.
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@ -3612,6 +3612,14 @@ namespace bgfx
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BGFX_API_FUNC(void blit(uint8_t _id, TextureHandle _dst, uint8_t _dstMip, uint16_t _dstX, uint16_t _dstY, uint16_t _dstZ, TextureHandle _src, uint8_t _srcMip, uint16_t _srcX, uint16_t _srcY, uint16_t _srcZ, uint16_t _width, uint16_t _height, uint16_t _depth) )
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{
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const TextureRef& src = m_textureRef[_src.idx];
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const TextureRef& dst = m_textureRef[_dst.idx];
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BX_CHECK(src.m_format == dst.m_format
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, "Texture format must match (src %s, dst %s)."
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, bgfx::getName(TextureFormat::Enum(src.m_format) )
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, bgfx::getName(TextureFormat::Enum(dst.m_format) )
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);
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BX_UNUSED(src, dst);
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m_submit->blit(_id, _dst, _dstMip, _dstX, _dstY, _dstZ, _src, _srcMip, _srcX, _srcY, _srcZ, _width, _height, _depth);
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}
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