Fixed Linux build.

This commit is contained in:
bkaradzic 2012-11-25 19:21:15 -08:00
parent a3b0dde24b
commit 53fb5773a6
3 changed files with 5 additions and 2 deletions

View file

@ -53,6 +53,10 @@ After calling make, .build/projects/* directory will be generated. All
intermediate files generated by compiler will be inside .build directory
structure. Deleting .build directory at any time is safe.
### Building for Linux
sudo apt-get install libgl1-mesa-dev
### Building for Windows
When building on Windows, you have to set DXSDK_DIR environment variable to

View file

@ -39,7 +39,7 @@ void dbgPrintfVargs(const char* _format, va_list _argList)
char temp[8192];
char* out = temp;
int32_t len = bx::vsnprintf(out, sizeof(temp), _format, _argList);
if (sizeof(temp) < len)
if ( (int32_t)sizeof(temp) < len)
{
out = (char*)alloca(len+1);
len = bx::vsnprintf(out, len, _format, _argList);

View file

@ -267,7 +267,6 @@ dofile "bgfx.lua"
dofile "makedisttex.lua"
dofile "shaderc.lua"
dofile "texturec.lua"
dofile "geometryc.lua"
dofile "openctm.lua"
dofile "example-00-helloworld.lua"
dofile "example-01-cubes.lua"