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Fixed Linux build.
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3 changed files with 5 additions and 2 deletions
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@ -53,6 +53,10 @@ After calling make, .build/projects/* directory will be generated. All
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intermediate files generated by compiler will be inside .build directory
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structure. Deleting .build directory at any time is safe.
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### Building for Linux
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sudo apt-get install libgl1-mesa-dev
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### Building for Windows
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When building on Windows, you have to set DXSDK_DIR environment variable to
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@ -39,7 +39,7 @@ void dbgPrintfVargs(const char* _format, va_list _argList)
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char temp[8192];
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char* out = temp;
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int32_t len = bx::vsnprintf(out, sizeof(temp), _format, _argList);
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if (sizeof(temp) < len)
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if ( (int32_t)sizeof(temp) < len)
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{
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out = (char*)alloca(len+1);
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len = bx::vsnprintf(out, len, _format, _argList);
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@ -267,7 +267,6 @@ dofile "bgfx.lua"
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dofile "makedisttex.lua"
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dofile "shaderc.lua"
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dofile "texturec.lua"
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dofile "geometryc.lua"
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dofile "openctm.lua"
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dofile "example-00-helloworld.lua"
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dofile "example-01-cubes.lua"
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