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https://github.com/scratchfoundation/bgfx.git
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Letter box for frameless window mode.
This commit is contained in:
parent
956d12e5a8
commit
5383961058
3 changed files with 77 additions and 12 deletions
86
src/bgfx_p.h
86
src/bgfx_p.h
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@ -2382,6 +2382,17 @@ namespace bgfx
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HINSTANCE instance = (HINSTANCE)GetModuleHandle(NULL);
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WNDCLASSEX wnd;
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memset(&wnd, 0, sizeof(wnd) );
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wnd.cbSize = sizeof(wnd);
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wnd.lpfnWndProc = DefWindowProc;
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wnd.hInstance = instance;
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wnd.hIcon = LoadIcon(instance, IDI_APPLICATION);
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wnd.hCursor = LoadCursor(instance, IDC_ARROW);
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wnd.hbrBackground = (HBRUSH)GetStockObject(BLACK_BRUSH);
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wnd.lpszClassName = "bgfx_letterbox";
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wnd.hIconSm = LoadIcon(instance, IDI_APPLICATION);
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RegisterClassExA(&wnd);
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memset(&wnd, 0, sizeof(wnd) );
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wnd.cbSize = sizeof(wnd);
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wnd.style = CS_HREDRAW | CS_VREDRAW;
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@ -2390,9 +2401,22 @@ namespace bgfx
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wnd.hIcon = LoadIcon(instance, IDI_APPLICATION);
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wnd.hCursor = LoadCursor(instance, IDC_ARROW);
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wnd.lpszClassName = "bgfx";
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wnd.hIconSm = LoadIcon(instance, IDI_APPLICATION);
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wnd.hIconSm = LoadIcon(instance, IDI_APPLICATION);
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RegisterClassExA(&wnd);
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HWND hwnd = CreateWindowA("bgfx_letterbox"
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, "BGFX"
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, WS_POPUP|WS_SYSMENU
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, -32000
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, -32000
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, 0
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, 0
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, NULL
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, NULL
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, instance
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, 0
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);
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g_bgfxHwnd = CreateWindowA("bgfx"
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, "BGFX"
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, WS_OVERLAPPEDWINDOW|WS_VISIBLE
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@ -2400,9 +2424,9 @@ namespace bgfx
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, 0
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, BGFX_DEFAULT_WIDTH
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, BGFX_DEFAULT_HEIGHT
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, 0
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, 0
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, 0
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, hwnd
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, NULL
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, instance
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, 0
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);
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@ -2486,6 +2510,8 @@ namespace bgfx
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void adjust(uint32_t _width, uint32_t _height, bool _windowFrame)
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{
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m_aspectRatio = float(_width)/float(_height);
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ShowWindow(g_bgfxHwnd, SW_SHOWNORMAL);
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RECT rect;
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RECT newrect = {0, 0, (LONG)_width, (LONG)_height};
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@ -2528,19 +2554,59 @@ namespace bgfx
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rect.top = 0;
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}
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int32_t left = rect.left;
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int32_t top = rect.top;
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int32_t width = (newrect.right-newrect.left);
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int32_t height = (newrect.bottom-newrect.top);
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if (!_windowFrame)
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{
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float aspectRatio = 1.0f/m_aspectRatio;
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width = bx::uint32_max(BGFX_DEFAULT_WIDTH/4, width);
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height = uint32_t(float(width)*aspectRatio);
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left = newrect.left+(newrect.right-newrect.left-width)/2;
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top = newrect.top+(newrect.bottom-newrect.top-height)/2;
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}
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HWND parent = GetWindow(g_bgfxHwnd, GW_OWNER);
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if (NULL != parent)
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{
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if (_windowFrame)
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{
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SetWindowPos(parent
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, HWND_TOP
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, -32000
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, -32000
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, 0
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, 0
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, SWP_SHOWWINDOW
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);
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}
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else
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{
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SetWindowPos(parent
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, HWND_TOP
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, newrect.left
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, newrect.top
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, newrect.right-newrect.left
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, newrect.bottom-newrect.top
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, SWP_SHOWWINDOW
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);
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}
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}
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SetWindowPos(g_bgfxHwnd
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, HWND_TOP
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, rect.left
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, rect.top
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, (newrect.right-newrect.left)
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, (newrect.bottom-newrect.top)
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, left
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, top
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, width
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, height
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, SWP_SHOWWINDOW
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);
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ShowWindow(g_bgfxHwnd, SW_RESTORE);
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m_aspectRatio = float(_width)/float(_height);
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m_frame = _windowFrame;
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}
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@ -1206,6 +1206,7 @@ namespace bgfx
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width >>= 1;
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height >>= 1;
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depth >>= 1;
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}
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}
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}
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@ -73,9 +73,7 @@ namespace bgfx
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m_textVideoMem.clear();
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m_resolution = _resolution;
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#if BX_PLATFORM_NACL || BX_PLATFORM_LINUX
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setRenderContextSize(_resolution.m_width, _resolution.m_height);
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#endif // BX_PLATFORM_
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}
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}
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