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Updated README.
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@ -580,6 +580,7 @@ Todo
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- ETC2, PVRTC1/2 decoding fallback for targets that don't support it natively.
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- shaderc as library for runtime shader building.
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- texturec tool with support for all supported texture formats.
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- Multiple vertex streams support.
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- Animated mesh example.
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- Direct3D 12 renderer backend.
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- Metal renderer backend.
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