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Cleanup.
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parent
a1d50d6ea4
commit
524b28a9f7
4 changed files with 9 additions and 11 deletions
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@ -692,7 +692,7 @@ namespace bgfx
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/// @param _mem Vertex buffer data.
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/// @param _mem Vertex buffer data.
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/// @param _decl Vertex declaration.
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/// @param _decl Vertex declaration.
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///
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///
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DynamicVertexBufferHandle createDynamicVertexBuffer(const Memory* _mem, const VertexDecl& _decl);
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DynamicVertexBufferHandle createDynamicVertexBuffer(const Memory* _mem, const VertexDecl& _decl, uint8_t _flags = BGFX_BUFFER_NONE);
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/// Update dynamic vertex buffer.
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/// Update dynamic vertex buffer.
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void updateDynamicVertexBuffer(DynamicVertexBufferHandle _handle, const Memory* _mem);
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void updateDynamicVertexBuffer(DynamicVertexBufferHandle _handle, const Memory* _mem);
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@ -2144,19 +2144,19 @@ again:
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s_ctx->destroyDynamicIndexBuffer(_handle);
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s_ctx->destroyDynamicIndexBuffer(_handle);
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}
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}
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DynamicVertexBufferHandle createDynamicVertexBuffer(uint16_t _num, const VertexDecl& _decl, uint8_t _compute)
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DynamicVertexBufferHandle createDynamicVertexBuffer(uint16_t _num, const VertexDecl& _decl, uint8_t _flags)
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{
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{
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BGFX_CHECK_MAIN_THREAD();
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
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BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
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return s_ctx->createDynamicVertexBuffer(_num, _decl, _compute);
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return s_ctx->createDynamicVertexBuffer(_num, _decl, _flags);
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}
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}
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DynamicVertexBufferHandle createDynamicVertexBuffer(const Memory* _mem, const VertexDecl& _decl)
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DynamicVertexBufferHandle createDynamicVertexBuffer(const Memory* _mem, const VertexDecl& _decl, uint8_t _flags)
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{
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{
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BGFX_CHECK_MAIN_THREAD();
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(NULL != _mem, "_mem can't be NULL");
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BX_CHECK(NULL != _mem, "_mem can't be NULL");
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BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
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BX_CHECK(0 != _decl.m_stride, "Invalid VertexDecl.");
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return s_ctx->createDynamicVertexBuffer(_mem, _decl);
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return s_ctx->createDynamicVertexBuffer(_mem, _decl, _flags);
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}
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}
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void updateDynamicVertexBuffer(DynamicVertexBufferHandle _handle, const Memory* _mem)
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void updateDynamicVertexBuffer(DynamicVertexBufferHandle _handle, const Memory* _mem)
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@ -2222,11 +2222,11 @@ namespace bgfx
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return handle;
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return handle;
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}
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}
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BGFX_API_FUNC(DynamicVertexBufferHandle createDynamicVertexBuffer(const Memory* _mem, const VertexDecl& _decl) )
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BGFX_API_FUNC(DynamicVertexBufferHandle createDynamicVertexBuffer(const Memory* _mem, const VertexDecl& _decl, uint8_t _flags) )
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{
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{
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uint32_t numVertices = _mem->size/_decl.m_stride;
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uint32_t numVertices = _mem->size/_decl.m_stride;
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BX_CHECK(numVertices <= UINT16_MAX, "Num vertices exceeds maximum (num %d, max %d).", numVertices, UINT16_MAX);
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BX_CHECK(numVertices <= UINT16_MAX, "Num vertices exceeds maximum (num %d, max %d).", numVertices, UINT16_MAX);
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DynamicVertexBufferHandle handle = createDynamicVertexBuffer(uint16_t(numVertices), _decl, BGFX_BUFFER_NONE);
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DynamicVertexBufferHandle handle = createDynamicVertexBuffer(uint16_t(numVertices), _decl, _flags);
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if (isValid(handle) )
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if (isValid(handle) )
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{
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{
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updateDynamicVertexBuffer(handle, _mem);
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updateDynamicVertexBuffer(handle, _mem);
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@ -2364,10 +2364,8 @@ namespace bgfx
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BX_CHECK(m_dynamic, "Must be dynamic!");
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BX_CHECK(m_dynamic, "Must be dynamic!");
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D3D11_MAPPED_SUBRESOURCE mapped;
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D3D11_MAPPED_SUBRESOURCE mapped;
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D3D11_MAP type = m_dynamic && ( (0 == _offset && m_size == _size) || _discard)
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BX_UNUSED(_discard);
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? D3D11_MAP_WRITE_DISCARD
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D3D11_MAP type = D3D11_MAP_WRITE_DISCARD;
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: D3D11_MAP_WRITE_NO_OVERWRITE
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;
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DX_CHECK(deviceCtx->Map(m_ptr, 0, type, 0, &mapped));
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DX_CHECK(deviceCtx->Map(m_ptr, 0, type, 0, &mapped));
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memcpy((uint8_t*)mapped.pData + _offset, _data, _size);
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memcpy((uint8_t*)mapped.pData + _offset, _data, _size);
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deviceCtx->Unmap(m_ptr, 0);
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deviceCtx->Unmap(m_ptr, 0);
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