Added lod to imgui cubemap shader.

This commit is contained in:
Branimir Karadzic 2014-10-03 14:19:39 -07:00
parent 096f9d2bf9
commit 51268e11a0

View file

@ -7,9 +7,10 @@ $input v_normal
#include <bgfx_shader.sh>
uniform float u_imageLod;
SAMPLERCUBE(s_texColor, 0);
void main()
{
gl_FragColor = textureCube(s_texColor, v_normal);
gl_FragColor = textureCubeLod(s_texColor, v_normal, u_imageLod);
}