Updated docs.

This commit is contained in:
Branimir Karadzic 2014-10-08 20:18:37 -07:00
parent 5ea84e8274
commit 4edb8bc376

View file

@ -1044,9 +1044,20 @@ namespace bgfx
/// ///
void setTransform(uint32_t _cache, uint16_t _num = 1); void setTransform(uint32_t _cache, uint16_t _num = 1);
/// Reserve `_num` matrices in internal matrix cache. Pointer returned
/// can be modifed until `bgfx::frame` is called.
///
/// @param _transform Pointer to `Transform` structure.
/// @param _num Number of matrices.
/// ///
void allocTransform(Transform* _transform, uint16_t _num); void allocTransform(Transform* _transform, uint16_t _num);
/// Set model matrix from `Transform` structure.
///
/// @param _transform Pointer to `Transform` structure returned by
// `bgfx::allocTransform`.
/// @param _first First matrix.
/// @param _num Number of matrices.
/// ///
void setTransform(const Transform* _transform, uint32_t _first, uint16_t _num); void setTransform(const Transform* _transform, uint32_t _first, uint16_t _num);