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https://github.com/scratchfoundation/bgfx.git
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Fixed GLFW3 integration on Linux.
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parent
0da6c77806
commit
4b60ddf44d
6 changed files with 129 additions and 104 deletions
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@ -55,7 +55,7 @@ namespace bgfx
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namespace bgfx
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{
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///
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void x11SetDisplayWindow(void* _display, uint32_t _window);
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void x11SetDisplayWindow(void* _display, uint32_t _window, void* _glx = NULL);
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} // namespace bgfx
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@ -156,7 +156,8 @@ namespace bgfx
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# if BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD
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::Display* display = glfwGetX11Display();
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::Window window = glfwGetX11Window(_window);
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x11SetDisplayWindow(display, window);
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void* glx = glfwGetGLXContext(_window);
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x11SetDisplayWindow(display, window, glx);
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# elif BX_PLATFORM_OSX
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void* window = glfwGetCocoaWindow(_window);
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void* nsgl = glfwGetNSGLContext(_window);
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@ -42,6 +42,12 @@ function bgfxProject(_name, _kind, _defines)
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_defines,
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}
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if _OPTIONS["with-glfw"] then
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defines {
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"BGFX_CONFIG_MULTITHREADED=0",
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}
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end
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if _OPTIONS["with-ovr"] then
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defines {
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"BGFX_CONFIG_USE_OVR=1",
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@ -134,6 +134,15 @@ function exampleProject(_name)
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"glfw3"
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}
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configuration { "linux" }
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links {
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"Xrandr",
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"Xinerama",
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"Xi",
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"Xxf86vm",
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"Xcursor",
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}
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configuration { "osx" }
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linkoptions {
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"-framework CoreVideo",
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@ -44,11 +44,13 @@ namespace bgfx
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#elif BX_PLATFORM_LINUX
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void* g_bgfxX11Display;
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uint32_t g_bgfxX11Window;
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void* g_bgfxGLX;
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void x11SetDisplayWindow(void* _display, uint32_t _window)
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void x11SetDisplayWindow(void* _display, uint32_t _window, void* _glx)
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{
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g_bgfxX11Display = _display;
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g_bgfxX11Window = _window;
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g_bgfxGLX = _glx;
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}
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#elif BX_PLATFORM_OSX
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void* g_bgfxNSWindow = NULL;
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@ -204,6 +204,7 @@ namespace bgfx
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#elif BX_PLATFORM_LINUX
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extern void* g_bgfxX11Display;
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extern uint32_t g_bgfxX11Window;
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extern void* g_bgfxGLX;
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#elif BX_PLATFORM_OSX
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extern void* g_bgfxNSWindow;
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extern void* g_bgfxNSGL;
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@ -55,6 +55,11 @@ namespace bgfx { namespace gl
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void GlContext::create(uint32_t _width, uint32_t _height)
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{
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BX_UNUSED(_width, _height);
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m_context = (GLXContext)g_bgfxGLX;
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if (NULL == m_context)
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{
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XLockDisplay( (::Display*)g_bgfxX11Display);
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int major, minor;
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@ -81,7 +86,7 @@ namespace bgfx { namespace gl
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GLX_RED_SIZE, 8,
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GLX_BLUE_SIZE, 8,
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GLX_GREEN_SIZE, 8,
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// GLX_ALPHA_SIZE, 8,
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// GLX_ALPHA_SIZE, 8,
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GLX_DEPTH_SIZE, 24,
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GLX_STENCIL_SIZE, 8,
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0,
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@ -171,6 +176,7 @@ namespace bgfx { namespace gl
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#endif // BGFX_CONFIG_RENDERER_OPENGL >= 31
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XUnlockDisplay( (::Display*)g_bgfxX11Display);
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}
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import();
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