shaderc: Added HLSL attributes.

This commit is contained in:
Branimir Karadžić 2016-01-04 13:04:52 -08:00
parent 6b9dc5c89c
commit 4a88d1cf4f

View file

@ -12,6 +12,22 @@
#ifndef __cplusplus
#if BGFX_SHADER_LANGUAGE_HLSL > 3
# define BRANCH [branch]
# define LOOP [loop]
# define UNROLL [unroll]
#else
# define BRANCH
# define LOOP
# define UNROLL
#endif // BGFX_SHADER_LANGUAGE_HLSL > 3
#if BGFX_SHADER_LANGUAGE_HLSL > 3 && BGFX_SHADER_TYPE_FRAGMENT
# define EARLY_DEPTH_STENCIL [earlydepthstencil]
#else
# define EARLY_DEPTH_STENCIL
#endif // BGFX_SHADER_LANGUAGE_HLSL > 3 && BGFX_SHADER_TYPE_FRAGMENT
#if BGFX_SHADER_LANGUAGE_HLSL
# define dFdx(_x) ddx(_x)
# define dFdy(_y) ddy(-_y)