mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 10:35:43 -05:00
Updated README.
This commit is contained in:
parent
475b0d1cf3
commit
4a637b5ff6
1 changed files with 2 additions and 2 deletions
|
@ -42,7 +42,7 @@ Supported compilers:
|
|||
|
||||
Languages:
|
||||
|
||||
* [C/C++ API documentation](https://bkaradzic.github.io/bgfx/index.html)
|
||||
* [C/C++ API documentation](https://bkaradzic.github.io/bgfx/bgfx.html)
|
||||
* [C#/VB/F# language API bindings](https://github.com/MikePopoloski/SharpBgfx)
|
||||
* [D language API bindings](https://github.com/DerelictOrg/DerelictBgfx)
|
||||
* [Go language API bindings](https://github.com/james4k/go-bgfx)
|
||||
|
@ -649,7 +649,7 @@ Todo
|
|||
- Multiple vertex streams support.
|
||||
- Animated mesh example.
|
||||
- Direct3D 12 renderer backend.
|
||||
- Metal renderer backend.
|
||||
- Metal renderer backend (you can follow progress [here](https://github.com/attilaz/bgfx/tree/metal)).
|
||||
- Vulkan renderer backend.
|
||||
|
||||
Contact
|
||||
|
|
Loading…
Reference in a new issue