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Removed texture format check from Emscripten build (causes JS to stop responding).
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1 changed files with 7 additions and 4 deletions
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@ -1284,12 +1284,15 @@ namespace bgfx
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}
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}
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for (uint32_t ii = 0; ii < TextureFormat::Count; ++ii)
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if (!BX_ENABLED(BX_PLATFORM_EMSCRIPTEN) )
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{
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if (TextureFormat::Unknown != ii
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&& TextureFormat::UnknownDepth != ii)
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for (uint32_t ii = 0; ii < TextureFormat::Count; ++ii)
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{
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s_textureFormat[ii].m_supported = isTextureFormatValid( (TextureFormat::Enum)ii);
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if (TextureFormat::Unknown != ii
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&& TextureFormat::UnknownDepth != ii)
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{
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s_textureFormat[ii].m_supported = isTextureFormatValid( (TextureFormat::Enum)ii);
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}
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}
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}
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