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https://github.com/scratchfoundation/bgfx.git
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D3D12: Fixed sampler state change.
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parent
d13fe2321a
commit
493ed72e45
1 changed files with 35 additions and 10 deletions
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@ -4241,7 +4241,14 @@ data.NumQualityLevels = 0;
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scratchBuffer.reset(gpuHandle);
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D3D12_GPU_VIRTUAL_ADDRESS gpuAddress = UINT64_C(0);
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StateCacheLru<D3D12_GPU_DESCRIPTOR_HANDLE, 64> bindLru;
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struct Bind
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{
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D3D12_GPU_DESCRIPTOR_HANDLE m_srvHandle;
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uint16_t m_samplerStateIdx;
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};
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StateCacheLru<Bind, 64> bindLru;
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setResourceBarrier(m_commandList
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, m_backBufferColor[m_backBufferColorIdx]
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@ -4348,8 +4355,8 @@ data.NumQualityLevels = 0;
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{
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currentBindHash = bindHash;
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D3D12_GPU_DESCRIPTOR_HANDLE* srv = bindLru.find(bindHash);
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if (NULL == srv)
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Bind* bind = bindLru.find(bindHash);
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if (NULL == bind)
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{
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D3D12_GPU_DESCRIPTOR_HANDLE srvHandle[BGFX_MAX_COMPUTE_BINDINGS] = {};
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uint32_t samplerFlags[BGFX_MAX_COMPUTE_BINDINGS] = {};
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@ -4413,12 +4420,21 @@ data.NumQualityLevels = 0;
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m_commandList->SetComputeRootDescriptorTable(Rdt::SRV, srvHandle[0]);
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m_commandList->SetComputeRootDescriptorTable(Rdt::UAV, srvHandle[0]);
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bindLru.add(bindHash, srvHandle[0], 0);
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Bind bind;
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bind.m_srvHandle = srvHandle[0];
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bind.m_samplerStateIdx = samplerStateIdx;
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bindLru.add(bindHash, bind, 0);
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}
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else
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{
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m_commandList->SetComputeRootDescriptorTable(Rdt::SRV, *srv);
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m_commandList->SetComputeRootDescriptorTable(Rdt::UAV, *srv);
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uint16_t samplerStateIdx = bind->m_samplerStateIdx;
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if (samplerStateIdx != currentSamplerStateIdx)
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{
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currentSamplerStateIdx = samplerStateIdx;
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m_commandList->SetComputeRootDescriptorTable(Rdt::Sampler, m_samplerAllocator.get(samplerStateIdx) );
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}
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m_commandList->SetComputeRootDescriptorTable(Rdt::SRV, bind->m_srvHandle);
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m_commandList->SetComputeRootDescriptorTable(Rdt::UAV, bind->m_srvHandle);
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}
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}
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@ -4560,8 +4576,8 @@ data.NumQualityLevels = 0;
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{
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currentBindHash = bindHash;
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D3D12_GPU_DESCRIPTOR_HANDLE* srv = bindLru.find(bindHash);
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if (NULL == srv)
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Bind* bind = bindLru.find(bindHash);
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if (NULL == bind)
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{
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D3D12_GPU_DESCRIPTOR_HANDLE srvHandle[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
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uint32_t samplerFlags[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
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@ -4600,12 +4616,21 @@ data.NumQualityLevels = 0;
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m_commandList->SetGraphicsRootDescriptorTable(Rdt::SRV, srvHandle[0]);
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bindLru.add(bindHash, srvHandle[0], 0);
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Bind bind;
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bind.m_srvHandle = srvHandle[0];
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bind.m_samplerStateIdx = samplerStateIdx;
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bindLru.add(bindHash, bind, 0);
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}
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}
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else
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{
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m_commandList->SetGraphicsRootDescriptorTable(Rdt::SRV, *srv);
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uint16_t samplerStateIdx = bind->m_samplerStateIdx;
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if (samplerStateIdx != currentSamplerStateIdx)
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{
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currentSamplerStateIdx = samplerStateIdx;
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m_commandList->SetGraphicsRootDescriptorTable(Rdt::Sampler, m_samplerAllocator.get(samplerStateIdx) );
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}
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m_commandList->SetGraphicsRootDescriptorTable(Rdt::SRV, bind->m_srvHandle);
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}
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}
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