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Updated docs.
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@ -1357,7 +1357,7 @@ namespace bgfx
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/// @param[in] _width Texture width.
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/// @param[in] _height Texture height.
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/// @param[in] _format Texture format. See: `TextureFormat::Enum`.
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/// @param[in] _flags Default texture sampling mode is linear, and wrap mode
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/// @param[in] _textureFlags Default texture sampling mode is linear, and wrap mode
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/// is repeat.
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/// - `BGFX_TEXTURE_[U/V/W]_[MIRROR/CLAMP]` - Mirror or clamp to edge wrap
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/// mode.
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@ -1374,7 +1374,7 @@ namespace bgfx
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/// @param[in] _ratio Frame buffer size in respect to back-buffer size. See:
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/// `BackbufferRatio::Enum`.
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/// @param[in] _format Texture format. See: `TextureFormat::Enum`.
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/// @param[in] _flags Default texture sampling mode is linear, and wrap mode
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/// @param[in] _textureFlags Default texture sampling mode is linear, and wrap mode
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/// is repeat.
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/// - `BGFX_TEXTURE_[U/V/W]_[MIRROR/CLAMP]` - Mirror or clamp to edge wrap
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/// mode.
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@ -1953,7 +1953,6 @@ namespace bgfx
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/// @param[in] _sampler Program sampler.
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/// @param[in] _handle Frame buffer handle.
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/// @param[in] _attachment Attachment index.
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/// @param[in] _mip Mip level.
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/// @param[in] _access Texture access. See `Access::Enum`.
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/// @param[in] _format Texture format. See: `TextureFormat::Enum`.
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///
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