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https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 10:35:43 -05:00
NaCl: Added occlusion query interface.
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parent
aaea5f93ec
commit
43f37a001d
4 changed files with 69 additions and 8 deletions
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@ -36,6 +36,10 @@ void* load(bx::FileReaderI* _reader, bx::AllocatorI* _allocator, const char* _fi
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}
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return data;
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}
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else
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{
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DBG("Failed to open: %s.", _filePath);
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}
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if (NULL != _size)
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{
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@ -66,6 +70,7 @@ static const bgfx::Memory* loadMem(bx::FileReaderI* _reader, const char* _filePa
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return mem;
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}
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DBG("Failed to load %s.", _filePath);
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return NULL;
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}
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@ -85,6 +90,7 @@ static void* loadMem(bx::FileReaderI* _reader, bx::AllocatorI* _allocator, const
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return data;
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}
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DBG("Failed to load %s.", _filePath);
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return NULL;
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}
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14
src/bgfx.cpp
14
src/bgfx.cpp
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@ -339,13 +339,17 @@ namespace bgfx
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void trace(const char* _filePath, uint16_t _line, const char* _format, ...)
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{
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if (NULL != g_callback)
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va_list argList;
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va_start(argList, _format);
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if (NULL == g_callback)
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{
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va_list argList;
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va_start(argList, _format);
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g_callback->traceVargs(_filePath, _line, _format, argList);
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va_end(argList);
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dbgPrintfVargs(_format, argList);
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}
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else
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{
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g_callback->traceVargs(_filePath, _line, _format, argList);
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}
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va_end(argList);
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}
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#include "charset.h"
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@ -31,6 +31,7 @@ namespace bgfx { namespace gl
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, m_instInterface(NULL)
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, m_graphicsInterface(NULL)
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, m_instancedArrays(NULL)
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, m_query(NULL)
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, m_postSwapBuffers(NULL)
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, m_forceSwap(true)
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{
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@ -59,6 +60,7 @@ namespace bgfx { namespace gl
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const PPB_Instance* m_instInterface;
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const PPB_Graphics3D* m_graphicsInterface;
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const PPB_OpenGLES2InstancedArrays* m_instancedArrays;
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const PPB_OpenGLES2Query* m_query;
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PostSwapBuffersFn m_postSwapBuffers;
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bool m_forceSwap;
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};
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@ -95,6 +97,40 @@ namespace bgfx { namespace gl
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s_ppapi.m_instancedArrays->DrawElementsInstancedANGLE(s_ppapi.m_context, _mode, _count, _type, _indices, _primcount);
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}
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static void GL_APIENTRY naclGenQueries(GLsizei _n, GLuint* _queries)
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{
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s_ppapi.m_query->GenQueriesEXT(s_ppapi.m_context, _n, _queries);
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}
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static void GL_APIENTRY naclDeleteQueries(GLsizei _n, const GLuint* _queries)
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{
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s_ppapi.m_query->DeleteQueriesEXT(s_ppapi.m_context, _n, _queries);
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}
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static void GL_APIENTRY naclBeginQuery(GLenum _target, GLuint _id)
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{
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BX_UNUSED(_target);
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s_ppapi.m_query->BeginQueryEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT, _id);
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}
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static void GL_APIENTRY naclEndQuery(GLenum _target)
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{
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BX_UNUSED(_target);
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s_ppapi.m_query->EndQueryEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT);
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}
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static void GL_APIENTRY naclGetQueryObjectiv(GLuint _id, GLenum _pname, GLint* _params)
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{
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s_ppapi.m_query->GetQueryivEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT, GL_CURRENT_QUERY_EXT, _params);
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}
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static void GL_APIENTRY naclGetQueryObjectui64v(GLuint _id, GLenum _pname, GLuint64* _params)
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{
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GLint params;
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s_ppapi.m_query->GetQueryivEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT, GL_CURRENT_QUERY_EXT, ¶ms);
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*_params = params;
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}
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bool Ppapi::setInterfaces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers)
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{
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BX_TRACE("PPAPI Interfaces");
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@ -103,6 +139,7 @@ namespace bgfx { namespace gl
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m_instInterface = _instInterface;
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m_graphicsInterface = _graphicsInterface;
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m_instancedArrays = glGetInstancedArraysInterfacePPAPI();
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m_query = glGetQueryInterfacePPAPI();
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m_postSwapBuffers = _postSwapBuffers;
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int32_t attribs[] =
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@ -128,9 +165,22 @@ namespace bgfx { namespace gl
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glSetCurrentContextPPAPI(m_context);
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m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete);
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glVertexAttribDivisor = naclVertexAttribDivisor;
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glDrawArraysInstanced = naclDrawArraysInstanced;
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glDrawElementsInstanced = naclDrawElementsInstanced;
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if (NULL != m_instancedArrays)
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{
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glVertexAttribDivisor = naclVertexAttribDivisor;
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glDrawArraysInstanced = naclDrawArraysInstanced;
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glDrawElementsInstanced = naclDrawElementsInstanced;
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}
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if (NULL != m_query)
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{
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glGenQueries = naclGenQueries;
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glDeleteQueries = naclDeleteQueries;
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glBeginQuery = naclBeginQuery;
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glEndQuery = naclEndQuery;
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glGetQueryObjectiv = naclGetQueryObjectiv;
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glGetQueryObjectui64v = naclGetQueryObjectui64v;
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}
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// Prevent render thread creation.
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RenderFrame::Enum result = renderFrame();
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@ -1816,6 +1816,7 @@ namespace bgfx { namespace gl
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;
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m_timerQuerySupport &= true
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&& NULL != glQueryCounter
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&& NULL != glGetQueryObjectiv
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&& NULL != glGetQueryObjectui64v
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;
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