diff --git a/src/renderer_d3d11.cpp b/src/renderer_d3d11.cpp index 8f766d75..f6770583 100644 --- a/src/renderer_d3d11.cpp +++ b/src/renderer_d3d11.cpp @@ -1447,7 +1447,6 @@ namespace bgfx { namespace d3d11 frameBuffer.resolve(); } - BX_UNUSED(_msaa); if (!isValid(_fbh) ) { m_deviceCtx->OMSetRenderTargets(1, &m_backBufferColor, m_backBufferDepthStencil);