imgui: Added handling middle mouse button.

This commit is contained in:
Branimir Karadžić 2015-08-25 22:59:20 -07:00
parent 06624bb7c2
commit 4018a4b690
13 changed files with 37 additions and 24 deletions

View file

@ -298,8 +298,9 @@ class HDR : public entry::AppI
imguiBeginFrame(m_mouseState.m_mx imguiBeginFrame(m_mouseState.m_mx
, m_mouseState.m_my , m_mouseState.m_my
, (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0) , (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0) | (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
| (m_mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
, m_mouseState.m_mz , m_mouseState.m_mz
, m_width , m_width
, m_height , m_height

View file

@ -130,8 +130,9 @@ int _main_(int /*_argc*/, char** /*_argv*/)
{ {
imguiBeginFrame(mouseState.m_mx imguiBeginFrame(mouseState.m_mx
, mouseState.m_my , mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0) , (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0) | (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
| (mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
, mouseState.m_mz , mouseState.m_mz
, width , width
, height , height

View file

@ -117,8 +117,9 @@ int _main_(int /*_argc*/, char** /*_argv*/)
{ {
imguiBeginFrame(mouseState.m_mx imguiBeginFrame(mouseState.m_mx
, mouseState.m_my , mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0) , (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0) | (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
| (mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
, mouseState.m_mz , mouseState.m_mz
, width , width
, height , height

View file

@ -942,8 +942,9 @@ int _main_(int /*_argc*/, char** /*_argv*/)
{ {
imguiBeginFrame(mouseState.m_mx imguiBeginFrame(mouseState.m_mx
, mouseState.m_my , mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0) , (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0) | (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
| (mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
, mouseState.m_mz , mouseState.m_mz
, viewState.m_width , viewState.m_width
, viewState.m_height , viewState.m_height

View file

@ -2129,8 +2129,9 @@ int _main_(int /*_argc*/, char** /*_argv*/)
imguiBeginFrame(mouseState.m_mx imguiBeginFrame(mouseState.m_mx
, mouseState.m_my , mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0) , (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0) | (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
| (mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
, mouseState.m_mz , mouseState.m_mz
, viewState.m_width , viewState.m_width
, viewState.m_height , viewState.m_height

View file

@ -1971,8 +1971,9 @@ int _main_(int /*_argc*/, char** /*_argv*/)
// Imgui. // Imgui.
imguiBeginFrame(mouseState.m_mx imguiBeginFrame(mouseState.m_mx
, mouseState.m_my , mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0) , (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0) | (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
| (mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
, mouseState.m_mz , mouseState.m_mz
, viewState.m_width , viewState.m_width
, viewState.m_height , viewState.m_height

View file

@ -209,8 +209,9 @@ class DrawStress : public entry::AppI
imguiBeginFrame(m_mouseState.m_mx imguiBeginFrame(m_mouseState.m_mx
, m_mouseState.m_my , m_mouseState.m_my
, (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0) , (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0) | (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
| (m_mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
, m_mouseState.m_mz , m_mouseState.m_mz
, m_width , m_width
, m_height , m_height

View file

@ -309,8 +309,9 @@ int _main_(int /*_argc*/, char** /*_argv*/)
{ {
imguiBeginFrame(mouseState.m_mx imguiBeginFrame(mouseState.m_mx
, mouseState.m_my , mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0) , (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0) | (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
| (mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
, mouseState.m_mz , mouseState.m_mz
, width , width
, height , height

View file

@ -242,8 +242,9 @@ int _main_(int /*_argc*/, char** /*_argv*/)
imguiBeginFrame(mouseState.m_mx imguiBeginFrame(mouseState.m_mx
, mouseState.m_my , mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0) , (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0) | (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
| (mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
, mouseState.m_mz , mouseState.m_mz
, width , width
, height , height

View file

@ -452,8 +452,9 @@ class Deferred : public entry::AppI
imguiBeginFrame(m_mouseState.m_mx imguiBeginFrame(m_mouseState.m_mx
, m_mouseState.m_my , m_mouseState.m_my
, (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0) , (m_mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0) | (m_mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
| (m_mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
, m_mouseState.m_mz , m_mouseState.m_mz
, m_width , m_width
, m_height , m_height

View file

@ -219,8 +219,9 @@ int _main_(int /*_argc*/, char** /*_argv*/)
imguiBeginFrame(mouseState.m_mx imguiBeginFrame(mouseState.m_mx
, mouseState.m_my , mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0) , (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0) | (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
| (mouseState.m_buttons[entry::MouseButton::Middle] ? IMGUI_MBUT_MIDDLE : 0)
, mouseState.m_mz , mouseState.m_mz
, width , width
, height , height

View file

@ -29,8 +29,9 @@
#include <bgfx.h> #include <bgfx.h>
#include <ocornut-imgui/imgui.h> #include <ocornut-imgui/imgui.h>
#define IMGUI_MBUT_LEFT 0x01 #define IMGUI_MBUT_LEFT 0x01
#define IMGUI_MBUT_RIGHT 0x02 #define IMGUI_MBUT_RIGHT 0x02
#define IMGUI_MBUT_MIDDLE 0x04
/// For custom values, define these macros before including imgui.h /// For custom values, define these macros before including imgui.h

View file

@ -235,6 +235,7 @@ struct OcornutImguiContext
io.MousePos = ImVec2( (float)_mx, (float)_my); io.MousePos = ImVec2( (float)_mx, (float)_my);
io.MouseDown[0] = 0 != (_button & IMGUI_MBUT_LEFT); io.MouseDown[0] = 0 != (_button & IMGUI_MBUT_LEFT);
io.MouseDown[1] = 0 != (_button & IMGUI_MBUT_RIGHT); io.MouseDown[1] = 0 != (_button & IMGUI_MBUT_RIGHT);
io.MouseDown[2] = 0 != (_button & IMGUI_MBUT_MIDDLE);
io.MouseWheel = (float)(_scroll - m_lastScroll); io.MouseWheel = (float)(_scroll - m_lastScroll);
m_lastScroll = _scroll; m_lastScroll = _scroll;