Updated readme.

This commit is contained in:
bkaradzic 2013-02-19 20:35:55 -08:00
parent 2ab26d47a9
commit 39e53d11db

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@ -202,6 +202,9 @@ cross-platform shaders.
### Texture Compiler (texturec) ### Texture Compiler (texturec)
This tool doesn't currently exist. Use nvdxt, or any other tool that produces
DDS textures for now.
### Geometry Compiler (geometryc) ### Geometry Compiler (geometryc)
Converts Wavefront .obj mesh file to format optimal for using with bgfx. Converts Wavefront .obj mesh file to format optimal for using with bgfx.
@ -211,11 +214,12 @@ Todo
- Multiple render targets. - Multiple render targets.
- BlendFuncSeparate and BlendEquationSeparate. - BlendFuncSeparate and BlendEquationSeparate.
- Copy from texture to texture. - Blit between textures.
- Occlusion queries. - Occlusion queries.
- iOS platforms. - iOS platforms.
- DX11: MSAA. - DX11: MSAA.
- GL: MSAA. - GL: MSAA.
- Fullscreen mode.
Notice Notice
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