mirror of
https://github.com/scratchfoundation/bgfx.git
synced 2024-11-28 18:45:54 -05:00
commit
393a7311ee
5 changed files with 79 additions and 49 deletions
114
makefile
114
makefile
|
@ -4,16 +4,22 @@
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|||
#
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UNAME := $(shell uname)
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ifeq ($(UNAME),$(filter $(UNAME),Linux Darwin))
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ifeq ($(UNAME),$(filter $(UNAME),Linux Darwin FreeBSD GNU/kFreeBSD))
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ifeq ($(UNAME),$(filter $(UNAME),Darwin))
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OS=darwin
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else
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ifeq ($(UNAME),$(filter $(UNAME),FreeBSD GNU/kFreeBSD))
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OS=bsd
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else
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OS=linux
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endif
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endif
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else
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OS=windows
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endif
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$(info $(OS))
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GENIE=../bx/tools/bin/$(OS)/genie
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all:
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@ -26,6 +32,7 @@ all:
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$(GENIE) --with-tools --with-shared-lib --gcc=osx gmake
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$(GENIE) --with-tools --with-shared-lib --xcode=osx xcode4
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$(GENIE) --with-tools --with-shared-lib --xcode=ios xcode4
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$(GENIE) --with-shared-lib --gcc=freebsd gmake
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$(GENIE) --gcc=android-arm gmake
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$(GENIE) --gcc=android-mips gmake
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@ -41,69 +48,81 @@ all:
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.build/projects/gmake-android-arm:
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$(GENIE) --gcc=android-arm gmake
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android-arm-debug: .build/projects/gmake-android-arm
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make -R -C .build/projects/gmake-android-arm config=debug
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$(MAKE) -R -C .build/projects/gmake-android-arm config=debug
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android-arm-release: .build/projects/gmake-android-arm
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make -R -C .build/projects/gmake-android-arm config=release
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$(MAKE) -R -C .build/projects/gmake-android-arm config=release
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android-arm: android-arm-debug android-arm-release
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.build/projects/gmake-android-mips:
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$(GENIE) --gcc=android-mips gmake
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android-mips-debug: .build/projects/gmake-android-mips
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make -R -C .build/projects/gmake-android-mips config=debug
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$(MAKE) -R -C .build/projects/gmake-android-mips config=debug
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android-mips-release: .build/projects/gmake-android-mips
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make -R -C .build/projects/gmake-android-mips config=release
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$(MAKE) -R -C .build/projects/gmake-android-mips config=release
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android-mips: android-mips-debug android-mips-release
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.build/projects/gmake-android-x86:
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$(GENIE) --gcc=android-x86 gmake
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android-x86-debug: .build/projects/gmake-android-x86
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make -R -C .build/projects/gmake-android-x86 config=debug
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$(MAKE) -R -C .build/projects/gmake-android-x86 config=debug
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android-x86-release: .build/projects/gmake-android-x86
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make -R -C .build/projects/gmake-android-x86 config=release
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$(MAKE) -R -C .build/projects/gmake-android-x86 config=release
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android-x86: android-x86-debug android-x86-release
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.build/projects/gmake-asmjs:
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$(GENIE) --gcc=asmjs gmake
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asmjs-debug: .build/projects/gmake-asmjs
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make -R -C .build/projects/gmake-asmjs config=debug
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$(MAKE) -R -C .build/projects/gmake-asmjs config=debug
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asmjs-release: .build/projects/gmake-asmjs
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make -R -C .build/projects/gmake-asmjs config=release
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$(MAKE) -R -C .build/projects/gmake-asmjs config=release
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asmjs: asmjs-debug asmjs-release
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.build/projects/gmake-linux:
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$(GENIE) --with-tools --with-shared-lib --gcc=linux-gcc gmake
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linux-debug32: .build/projects/gmake-linux
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make -R -C .build/projects/gmake-linux config=debug32
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$(MAKE) -R -C .build/projects/gmake-linux config=debug32
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linux-release32: .build/projects/gmake-linux
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make -R -C .build/projects/gmake-linux config=release32
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$(MAKE) -R -C .build/projects/gmake-linux config=release32
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linux-debug64: .build/projects/gmake-linux
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make -R -C .build/projects/gmake-linux config=debug64
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$(MAKE) -R -C .build/projects/gmake-linux config=debug64
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linux-release64: .build/projects/gmake-linux
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make -R -C .build/projects/gmake-linux config=release64
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$(MAKE) -R -C .build/projects/gmake-linux config=release64
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linux: linux-debug32 linux-release32 linux-debug64 linux-release64
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.build/projects/gmake-freebsd:
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$(GENIE) --with-tools --with-shared-lib --gcc=freebsd gmake
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freebsd-debug32: .build/projects/gmake-freebsd
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$(MAKE) -R -C .build/projects/gmake-freebsd config=debug32
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freebsd-release32: .build/projects/gmake-freebsd
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$(MAKE) -R -C .build/projects/gmake-freebsd config=release32
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freebsd-debug64: .build/projects/gmake-freebsd
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$(MAKE) -R -C .build/projects/gmake-freebsd config=debug64
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freebsd-release64: .build/projects/gmake-freebsd
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$(MAKE) -R -C .build/projects/gmake-freebsd config=release64
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freebsd: freebsd-debug32 freebsd-release32 freebsd-debug64 freebsd-release64
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.build/projects/gmake-mingw-gcc:
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$(GENIE) --with-tools --with-shared-lib --gcc=mingw-gcc gmake
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mingw-gcc-debug32: .build/projects/gmake-mingw-gcc
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make -R -C .build/projects/gmake-mingw-gcc config=debug32
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$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=debug32
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mingw-gcc-release32: .build/projects/gmake-mingw-gcc
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make -R -C .build/projects/gmake-mingw-gcc config=release32
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$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=release32
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mingw-gcc-debug64: .build/projects/gmake-mingw-gcc
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make -R -C .build/projects/gmake-mingw-gcc config=debug64
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$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=debug64
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mingw-gcc-release64: .build/projects/gmake-mingw-gcc
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make -R -C .build/projects/gmake-mingw-gcc config=release64
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$(MAKE) -R -C .build/projects/gmake-mingw-gcc config=release64
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mingw-gcc: mingw-gcc-debug32 mingw-gcc-release32 mingw-gcc-debug64 mingw-gcc-release64
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.build/projects/gmake-mingw-clang:
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$(GENIE) --gcc=mingw-clang gmake
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mingw-clang-debug32: .build/projects/gmake-mingw-clang
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make -R -C .build/projects/gmake-mingw-clang config=debug32
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$(MAKE) -R -C .build/projects/gmake-mingw-clang config=debug32
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mingw-clang-release32: .build/projects/gmake-mingw-clang
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make -R -C .build/projects/gmake-mingw-clang config=release32
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$(MAKE) -R -C .build/projects/gmake-mingw-clang config=release32
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mingw-clang-debug64: .build/projects/gmake-mingw-clang
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make -R -C .build/projects/gmake-mingw-clang config=debug64
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$(MAKE) -R -C .build/projects/gmake-mingw-clang config=debug64
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mingw-clang-release64: .build/projects/gmake-mingw-clang
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make -R -C .build/projects/gmake-mingw-clang config=release64
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$(MAKE) -R -C .build/projects/gmake-mingw-clang config=release64
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mingw-clang: mingw-clang-debug32 mingw-clang-release32 mingw-clang-debug64 mingw-clang-release64
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.build/projects/vs2008:
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@ -130,69 +149,69 @@ vs2008: vs2008-debug32 vs2008-release32 vs2008-debug64 vs2008-release64
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.build/projects/gmake-nacl:
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$(GENIE) --gcc=nacl gmake
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nacl-debug32: .build/projects/gmake-nacl
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make -R -C .build/projects/gmake-nacl config=debug32
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$(MAKE) -R -C .build/projects/gmake-nacl config=debug32
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nacl-release32: .build/projects/gmake-nacl
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make -R -C .build/projects/gmake-nacl config=release32
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$(MAKE) -R -C .build/projects/gmake-nacl config=release32
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nacl-debug64: .build/projects/gmake-nacl
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make -R -C .build/projects/gmake-nacl config=debug64
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$(MAKE) -R -C .build/projects/gmake-nacl config=debug64
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nacl-release64: .build/projects/gmake-nacl
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make -R -C .build/projects/gmake-nacl config=release64
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$(MAKE) -R -C .build/projects/gmake-nacl config=release64
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nacl: nacl-debug32 nacl-release32 nacl-debug64 nacl-release64
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.build/projects/gmake-nacl-arm:
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$(GENIE) --gcc=nacl-arm gmake
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nacl-arm-debug: .build/projects/gmake-nacl-arm
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make -R -C .build/projects/gmake-nacl-arm config=debug
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$(MAKE) -R -C .build/projects/gmake-nacl-arm config=debug
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nacl-arm-release: .build/projects/gmake-nacl-arm
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make -R -C .build/projects/gmake-nacl-arm config=release
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$(MAKE) -R -C .build/projects/gmake-nacl-arm config=release
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nacl-arm: nacl-arm-debug32 nacl-arm-release32
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.build/projects/gmake-pnacl:
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$(GENIE) --gcc=pnacl gmake
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pnacl-debug: .build/projects/gmake-pnacl
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make -R -C .build/projects/gmake-pnacl config=debug
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$(MAKE) -R -C .build/projects/gmake-pnacl config=debug
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pnacl-release: .build/projects/gmake-pnacl
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make -R -C .build/projects/gmake-pnacl config=release
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$(MAKE) -R -C .build/projects/gmake-pnacl config=release
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pnacl: pnacl-debug pnacl-release
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.build/projects/gmake-osx:
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$(GENIE) --with-tools --with-shared-lib --gcc=osx gmake
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osx-debug32: .build/projects/gmake-osx
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make -C .build/projects/gmake-osx config=debug32
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$(MAKE) -C .build/projects/gmake-osx config=debug32
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osx-release32: .build/projects/gmake-osx
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make -C .build/projects/gmake-osx config=release32
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$(MAKE) -C .build/projects/gmake-osx config=release32
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osx-debug64: .build/projects/gmake-osx
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make -C .build/projects/gmake-osx config=debug64
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$(MAKE) -C .build/projects/gmake-osx config=debug64
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osx-release64: .build/projects/gmake-osx
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make -C .build/projects/gmake-osx config=release64
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$(MAKE) -C .build/projects/gmake-osx config=release64
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osx: osx-debug32 osx-release32 osx-debug64 osx-release64
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.build/projects/gmake-ios-arm:
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$(GENIE) --gcc=ios-arm gmake
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ios-arm-debug: .build/projects/gmake-ios-arm
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make -R -C .build/projects/gmake-ios-arm config=debug
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$(MAKE) -R -C .build/projects/gmake-ios-arm config=debug
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ios-arm-release: .build/projects/gmake-ios-arm
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make -R -C .build/projects/gmake-ios-arm config=release
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$(MAKE) -R -C .build/projects/gmake-ios-arm config=release
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ios-arm: ios-arm-debug ios-arm-release
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.build/projects/gmake-ios-simulator:
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$(GENIE) --gcc=ios-simulator gmake
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ios-simulator-debug: .build/projects/gmake-ios-simulator
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make -R -C .build/projects/gmake-ios-simulator config=debug
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$(MAKE) -R -C .build/projects/gmake-ios-simulator config=debug
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ios-simulator-release: .build/projects/gmake-ios-simulator
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make -R -C .build/projects/gmake-ios-simulator config=release
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$(MAKE) -R -C .build/projects/gmake-ios-simulator config=release
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ios-simulator: ios-simulator-debug ios-simulator-release
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.build/projects/gmake-rpi:
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$(GENIE) --gcc=rpi gmake
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rpi-debug: .build/projects/gmake-rpi
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make -R -C .build/projects/gmake-rpi config=debug
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$(MAKE) -R -C .build/projects/gmake-rpi config=debug
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rpi-release: .build/projects/gmake-rpi
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make -R -C .build/projects/gmake-rpi config=release
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$(MAKE) -R -C .build/projects/gmake-rpi config=release
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rpi: rpi-debug rpi-release
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rebuild-shaders:
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make -R -C examples rebuild
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$(MAKE) -R -C examples rebuild
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analyze:
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cppcheck src/
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@ -211,7 +230,7 @@ clean:
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SILENT ?= @
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UNAME := $(shell uname)
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ifeq ($(UNAME),$(filter $(UNAME),Linux Darwin))
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ifeq ($(UNAME),$(filter $(UNAME),Linux Darwin FreeBSD GNU/kFreeBSD))
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ifeq ($(UNAME),$(filter $(UNAME),Darwin))
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OS=darwin
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BUILD_PROJECT_DIR=gmake-osx
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@ -220,6 +239,14 @@ BUILD_TOOLS_CONFIG=release64
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BUILD_TOOLS_SUFFIX=Release
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EXE=
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else
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ifeq ($(UNAME),$(filter $(UNAME),FreeBSD GNU/kFreeBSD))
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OS=bsd
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BUILD_PROJECT_DIR=gmake-freebsd
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BUILD_OUTPUT_DIR=freebsd64_gcc
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BUILD_TOOLS_CONFIG=release64
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BUILD_TOOLS_SUFFIX=Release
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EXE=
|
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else
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OS=linux
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BUILD_PROJECT_DIR=gmake-linux
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BUILD_OUTPUT_DIR=linux64_gcc
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||||
|
@ -227,6 +254,7 @@ BUILD_TOOLS_CONFIG=release64
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|||
BUILD_TOOLS_SUFFIX=Release
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||||
EXE=
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endif
|
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endif
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else
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OS=windows
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BUILD_PROJECT_DIR=gmake-mingw-gcc
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||||
|
@ -237,11 +265,11 @@ EXE=.exe
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|||
endif
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tools/bin/$(OS)/shaderc$(EXE): .build/projects/$(BUILD_PROJECT_DIR)
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$(SILENT) make -C .build/projects/$(BUILD_PROJECT_DIR) -f shaderc.make config=$(BUILD_TOOLS_CONFIG)
|
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$(SILENT) $(MAKE) -C .build/projects/$(BUILD_PROJECT_DIR) -f shaderc.make config=$(BUILD_TOOLS_CONFIG)
|
||||
$(SILENT) cp .build/$(BUILD_OUTPUT_DIR)/bin/shaderc$(BUILD_TOOLS_SUFFIX)$(EXE) $(@)
|
||||
|
||||
tools/bin/$(OS)/geometryc$(EXE): .build/projects/$(BUILD_PROJECT_DIR)
|
||||
$(SILENT) make -C .build/projects/$(BUILD_PROJECT_DIR) -f geometryc.make config=$(BUILD_TOOLS_CONFIG)
|
||||
$(SILENT) $(MAKE) -C .build/projects/$(BUILD_PROJECT_DIR) -f geometryc.make config=$(BUILD_TOOLS_CONFIG)
|
||||
$(SILENT) cp .build/$(BUILD_OUTPUT_DIR)/bin/geometryc$(BUILD_TOOLS_SUFFIX)$(EXE) $(@)
|
||||
|
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tools: tools/bin/$(OS)/shaderc$(EXE) tools/bin/$(OS)/geometryc$(EXE)
|
||||
|
|
|
@ -134,7 +134,7 @@ function exampleProject(_name)
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|||
"glfw3"
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}
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configuration { "linux" }
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configuration { "linux or freebsd" }
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||||
links {
|
||||
"Xrandr",
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"Xinerama",
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||||
|
@ -274,7 +274,7 @@ function exampleProject(_name)
|
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kind "ConsoleApp"
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targetextension ".bc"
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||||
|
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configuration { "linux-*" }
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configuration { "linux-* or freebsd" }
|
||||
links {
|
||||
"X11",
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||||
"GL",
|
||||
|
|
|
@ -33,7 +33,7 @@ namespace bgfx
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|||
{
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||||
g_bgfxEaglLayer = _layer;
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||||
}
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||||
#elif BX_PLATFORM_LINUX
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||||
#elif BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD
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||||
void* g_bgfxX11Display;
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||||
uint32_t g_bgfxX11Window;
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||||
void* g_bgfxGLX;
|
||||
|
|
|
@ -221,7 +221,7 @@ namespace bgfx
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|||
extern ::ANativeWindow* g_bgfxAndroidWindow;
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||||
#elif BX_PLATFORM_IOS
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||||
extern void* g_bgfxEaglLayer;
|
||||
#elif BX_PLATFORM_LINUX
|
||||
#elif BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD
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||||
extern void* g_bgfxX11Display;
|
||||
extern uint32_t g_bgfxX11Window;
|
||||
extern void* g_bgfxGLX;
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
|| BX_PLATFORM_ANDROID \
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||||
|| BX_PLATFORM_EMSCRIPTEN \
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||||
|| BX_PLATFORM_LINUX \
|
||||
|| BX_PLATFORM_FREEBSD \
|
||||
|| BX_PLATFORM_QNX \
|
||||
|| BX_PLATFORM_RPI \
|
||||
|| BX_PLATFORM_WINDOWS \
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||||
|
@ -23,6 +24,7 @@
|
|||
|
||||
#define BGFX_USE_GL_DYNAMIC_LIB (0 \
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||||
|| BX_PLATFORM_LINUX \
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||||
|| BX_PLATFORM_FREEBSD \
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||||
|| BX_PLATFORM_OSX \
|
||||
|| BX_PLATFORM_WINDOWS \
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||||
)
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||||
|
@ -34,7 +36,7 @@
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|||
# define GL_ARB_shader_objects // OSX collsion with GLhandleARB in gltypes.h
|
||||
# endif // BX_PLATFORM_OSX
|
||||
# else
|
||||
# if BX_PLATFORM_LINUX
|
||||
# if BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD
|
||||
# define GL_PROTOTYPES
|
||||
# define GL_GLEXT_LEGACY
|
||||
# include <GL/gl.h>
|
||||
|
@ -584,7 +586,7 @@ typedef uint64_t GLuint64;
|
|||
# include "glcontext_ppapi.h"
|
||||
#elif BX_PLATFORM_WINDOWS
|
||||
# include <windows.h>
|
||||
#elif BX_PLATFORM_LINUX
|
||||
#elif BX_PLATFORM_LINUX || BX_PLATFORM_FREEBSD
|
||||
# include "glcontext_glx.h"
|
||||
#elif BX_PLATFORM_OSX
|
||||
# include "glcontext_nsgl.h"
|
||||
|
|
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