From 32ed7f5bf6b20a991b793bbe3ff572e646800cce Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Branimir=20Karad=C5=BEi=C4=87?= Date: Sun, 22 Jun 2014 18:57:37 -0700 Subject: [PATCH] GL: Fixed MSAA + stencil. --- src/renderer_gl.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/renderer_gl.cpp b/src/renderer_gl.cpp index 43c9ad7c..c69f6b32 100644 --- a/src/renderer_gl.cpp +++ b/src/renderer_gl.cpp @@ -1593,8 +1593,8 @@ namespace bgfx GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_msaaBackBufferRbos[0]) ); GLenum attachment = BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) || BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) - ? GL_DEPTH_ATTACHMENT - : GL_DEPTH_STENCIL_ATTACHMENT + ? GL_DEPTH_STENCIL_ATTACHMENT + : GL_DEPTH_ATTACHMENT ; GL_CHECK(glFramebufferRenderbuffer(GL_FRAMEBUFFER, attachment, GL_RENDERBUFFER, m_msaaBackBufferRbos[1]) );