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Cleanup.
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@ -1118,6 +1118,8 @@ namespace bgfx
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template<int32_t MantissaBits, int32_t ExpBits>
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void encodeRgbE(float* _dst, const float* _src)
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{
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// Reference:
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// https://www.opengl.org/registry/specs/EXT/texture_shared_exponent.txt
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const int32_t expMax = (1<<ExpBits) - 1;
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const int32_t expBias = (1<<(ExpBits - 1) ) - 1;
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const float sharedExpMax = float( (1 << MantissaBits) - 1) / (1 << MantissaBits) * (1 << (expMax-expBias));
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